Eclectic Dreck said:
Actually, you constructed a straw man argument while disparaging my character (ad hominem). Moreover, you seek to hold the moral high ground by asserting that your point of view is mature!
No, what I have repeatedly asserted is simply this: that I expect to have fun when playing a game. If I am not having fun in a particular game, my life minutes are being wasted in needless frustration. That in itself is penalty enough. Why then should I be asked to pay yet another penalty when I get disgusted and leave the game for a spell?
I'm not going to play the "Dreck's amazing shifting argument" game.
If you aren't even going to agree with your own basic premise when it's not phrased in the form of a loaded question, I'll just consider you as having conceded the argument and move on.
Eclectic Dreck said:
And yet you neatly trimmed and refused to comment on the rest wherein I pointed out the solution does not address the actual problem (that a sufficient number of players are frustrated on a regular basis that they quit and harm your experience).
I do not expect them to ensure I have fun. When the problem reaches a level that a penalty system is put in place, then I'd say it's not longer a personal problem but one that clearly affects many, many people. In fact, your argument relies precisely on this to actually hold any value whatsoever.
I hate to point this out but you cannot dismiss this very argument (that I ought to have fun when playing a game) and then use it yourself (that you should have fun). We both want the same thing. I don't want to get so frustrated with a game that I quit. That is, in fact, the opposite of what I want. Just as you don't want to play a game that is diminished by people quitting.
You have completely failed to grasp the point.
First off, whatever problem you have with Halo that is causing you to ragequit is irrelevant. You ragequitting isn't any less annoying for other players just because you feel you have a good reason. Bungie is already doing their best to make the game as good as possible in every other way, and that involves compromises and decisions that not every player on the planet will like. Meanwhile, they can do nothing about low-skilled players losing matches. Even the best matchmaking has its limits.
Second off, Bungie catering to what an individual wants and Bungie catering to what most of the player base wants are not the same thing. I've never seen anyone say "Man, I love it when people quit playing on me!"
Third, we do not want the same thing. I'm fine with the game as it is, with this change being an added bonus. You are not fine with the game, and claim to not even play it anymore. I would happily sit through a few matches that I do not enjoy to ensure that others do not quit matches that I am enjoying.
Fourth, your assertion that ragequitters are all because of reasonable frustration is absurd. As I noted, normal people in that situation simply move on. Ragequitters do what they do because of general internet misanthropy, and nothing Bungie can do will fix that root cause.
Eclectic Dreck said:
The problem I have is not that I regularly leave games before they complete and wish to continue to do so; instead, the problem is that I worry that after being frustrated (which is a penalty in and of itself considering the reason I'm engaging in this activity) there may be an arbitrary penalty associated with my actions. I'm not above playing a losing game. I'm not even above playing a losing game where I get my ass handed to me. When it happens several games in a row however, my patience with the situation wears thin.
Then quit playing then and there. Don't start joining games and leaving them. Even if this were a one-strike-an-you're-out system (That magically always knew what was and was not a ragequit), the worst you would have to do is stick out one more game before putting the controller down.