It was not a total disaster, but it was below average. It was the biggest rush job in RPGs since KotOR2, and it shows. The fact that there is 3... maybe 4 or five areas in the whole game wasn't good, and they weren't massive either. I'd daresay some FPS have more overall landmass than DA2.drmigit2 said:DA2 was not a disaster, it was an above average game that is unfortunately being compared to its predecessor, which is probably the closest you can get to being in a tolkein world. While the setup in DAO may not have been the most original, the interactions and characters made up for it.
They completely screwed over elves, giving them all a stupid accent, and they did terrible writing; turning some characters from 1 into massive clichés or retards, where they used to have some semblance of character in 1. That and they retconned the killing of Leliana. BAD move.
Combat is total shambles. As has been said - Too slow for action, too fast for tactics. Its in that awkward place in between where neither is entirely applicable. In addition, spawning waves of enemies are bad design and a rather poor standard in today's industry.
The story is utter crap, being the leadup to a sequel and ending in a sequel hook cliffhanger. The side stories were oft more interesting than the main story, but were given far less time and development.
Honestly, DA2 was anything but above average. Was it being judged and dragged down even further thanks to its tie in to Origins? Yes. Was it great to begin with? No. Was dragging it down thanks to Origins justified? IMO, yes. It is a sequel and as such has standards to live up to. If they wanted to do something different, they should have crafted a new IP to do that in.