Has Halo been forever ruined?

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scornedbythenine

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Alexander Bonney said:
scornedbythenine said:
One Epic Phail said:
Making maps balanced
halo?

balanced?

maps?

oh you are funny one sir, quite a peach indeed
How is Halo anything but the definition of balanced? Before Reach, there was no load-outs, which meant every single play you make is based off of real, hard decisions, not lol this looks like a nice spot to camp maybe I can get a whole level here. What's your idea of "balanced" exactly?
sniper>pistol>EVERYTHING ELSE

if you spawn near the pistol your set
i play halo one a lot at college and if i have a sniper and pistol i win
not due to skill (im not that good)

even the devs admit the pistol is op
thats why it was shite in aniversery
 

Thyunda

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Ruined forever? Doubt it. Halo 4 being a bit shit based on the details that have been leaked? Most definitely.

Random weapon spawns takes away my favourite part of Halo: Reach. Trapping the weapon-campers and decisively eliminating the whole team. Instant respawns take away the pacing Halo had.

Again. Call of Duty is not bad. I like Call of Duty. But if I load Halo up, I want to play Halo.


But yeah. This game looks dire, and I really hate to jump on the 'Call of Dutification' bandwagon, but it looks like I'm going to sit disconsolately on the rear step, and look morosely at people as we pass through villages. I try to deny it to myself...but this is all just so...Call of Duty.

Not really ruined forever though. They could churn out a thousand generic Call of Halo games and one of them would probably be pretty good.
 

chadachada123

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I just hope that Halo 4 has a decent story. Halo's 1-3 were incredible in terms of story, especially with backstory considered. Then Reach came along and shat all over the established canon. As far as I'm concerned, Reach was nothing but a simulation.

Fuck, you could call it the Phantom Menace of Halo, with how annoying some characters were.

Edit: Oh, right, multiplayer. I like that they have randomized weapon spawns. That's a really smart idea, in my opinion. How could anyone be against that unless they're a camping jerk (or, as the person above me said, a camper of the camping jerks)? I can agree with the dislike for instant respawns, but I'm in support of anything that will bring multiplayer combat at least somewhat towards Halo 2, the best in terms of gameplay (minus connection issues and hackers).
 

Angry_squirrel

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SmashLovesTitanQuest said:
http://www.evilsourcegaming.com/screenshot/halo-4-game-informer-scans-reveal-multiplayer-details/
Never heard of the website previous to this, but the scans seem pretty legit.
Oh god. Please, please be fake.

If that's true I'm not even buying the game
 

Jabberwock xeno

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I'm not that concerned.

We have so little gameplay footage, and so little info other than this, that there's no way to judge how accurate all this new info is.

Frankie outright says that everybody is misinterpretating all of these details.

I've been a massive halo fan for years. The one thing that has always stayed the same is that no matter how the weapon balance is changed, or the gameplay tweaked, or whatever, is that there is ALWAYS a way to customize the game so it plays how you want it to be, for better or worse.

My only concerns with the game is

1. The grunts we've seen look reptilian/amphibian, not like arthropods.

2. Instant respawn time

3. Lack of firefight or playable elites, though I get the feeling they will be in, just not in the same way.

4. 343 may try to appeal to much to the majority, and remove some of the features from reach that were good.

Bloom, for example. Not the exact amount reach had, per say, but simply showing the innacracy of the weapon via the HUD is what I mean. Even if it wasn't done right for the dmr/NR (Though I think it was, to an extent), removing it on other weapons where the actual bullet spread is still in would be horrible.

chadachada123 said:
I just hope that Halo 4 has a decent story. Halo's 1-3 were incredible in terms of story, especially with backstory considered. Then Reach came along and shat all over the established canon. As far as I'm concerned, Reach was nothing but a simulation.

Fuck, you could call it the Phantom Menace of Halo, with how annoying some characters were.
I've said this a million times:

The only thing reach retconed was how long it took it to fall, and even then there's the fact that the crystal already bent time before during the events of reach through his return, so it's likely it can be handwaved that it was the crystal again.

Cortana, the PoA, the spartan 3s, EVERYTHING else people say was retconned is explained via the journal, or the book reprints.
 

Nargleblarg

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Honestly Halo died for me at Halo 3 after seeing the lack of care that went into the product. It just abandoned a lot of what the other two had done great and began to screw over single player for the multiplayer. Although I will say Reach really redeemed the series a small bit in my eyes after deciding to actually have a decent story. But OT I do remain consistent Halo 4 will be crap in every sense of the word.
 

Alexander Bonney

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Terminate421 said:
Alexander Bonney said:
Hahahahaha....Thats a-

*Reads comment again*



I think its rather unanimous that Halo: Reach was good. And if we go to rating comments then I don't want to live on this galaxy anymore.

Even then, the OP is still acting crazy.
Campaign was good. Firefight was good. Armor selection was cool. Animations and other visual design aspects were impressive. Music was great like fucking always. I'm not intentionally downing on Halo Reach as a whole, but this thread is about multiplayer and the multiplayer was more or less complete fucking ass. And no, there is no unanimous agreement that the game is good, especially not multi.
 

Alexander Bonney

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scornedbythenine said:
Alexander Bonney said:
scornedbythenine said:
One Epic Phail said:
Making maps balanced
halo?

balanced?

maps?

oh you are funny one sir, quite a peach indeed
How is Halo anything but the definition of balanced? Before Reach, there was no load-outs, which meant every single play you make is based off of real, hard decisions, not lol this looks like a nice spot to camp maybe I can get a whole level here. What's your idea of "balanced" exactly?
sniper>pistol>EVERYTHING ELSE

if you spawn near the pistol your set
i play halo one a lot at college and if i have a sniper and pistol i win
not due to skill (im not that good)

even the devs admit the pistol is op
thats why it was shite in aniversery
I love how you didn't tackle anything pertaining to maps in your second comment. Halo 3 had some of the best maps I have ever seen in an fps. Granted, The Pit was overrated because it was quite honestly the ONLY map where you could spawn kill, and thus, did not even belong in the game as is. However, as to your comment on weapons, I cannot say that Halo the first was balanced. If you were speaking only of Combat Evolved, then I apologize, I never spent a lot of time on that game's multi and it could be complete ass for all I know. Otherwise, the Sniper is NOT easy to use in the other Halo titles, and I will admit that it does cause me frustration at times but usually when I get sniped the other person was just better, and that shows game balance. The pistol in 3 was ass and in Reach it's only good close quarters, which is how it should be.
 

halo_fan

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The OP was clearly talking about Halo Multiplayer and in reading through this thread I've noticed about half of those posting fall into a very stupid category:

'I never played much MP' 'I never played in a game where my team had a strategy'
'MP is second to the campaign for me' 'I only play the Halo's for the campaign'
etc etc etc

This is a very stupid category, cause what the fuck are posting in here for? Why would you try to offer an opinion on something you are fucking clueless about?

Stupid shits
 

Erttheking

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halo_fan said:
The OP was clearly talking about Halo Multiplayer and in reading through this thread I've noticed about half of those posting fall into a very stupid category:

'I never played much MP' 'I never played in a game where my team had a strategy'
'MP is second to the campaign for me' 'I only play the Halo's for the campaign'
etc etc etc

This is a very stupid category, cause what the fuck are posting in here for? Why would you try to offer an opinion on something you are fucking clueless about?

Stupid shits
Sounds like someone simply can't take the fact that some people have different opinions.
 

halo_fan

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Uh no sounds like people are posting in a thread talking about stuff that doesn't apply.

Pretty obvious difference between that and what you're saying. try paying attention to things you read.
 

Dragonpit

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One Epic Phail said:
I guess if you like everything being changed to the Call of Duty style of multiplayer and gameplay, it's alright.

Just to simply milk the cash cow that is first person shooters right now, instead of being innovative. Halo 4 will essentially be a re-skin of Reach. I'm not saying it's a bad idea, people are stupid enough to fork out $64 every year for a re-skinned game then do it. The original halos were all about being competitive, trying to be the best. Making maps balanced, making the playing field pretty even. Instead, the maps are horrible, the ranking system is gone, and the game is horribly unbalanced.

There is literally no replay value to Halo anymore, because there isn't a hard goal to achieve. Getting a higher rank in Halo 2 was hard as hell, Halo 3 was still difficult but not nearly as hard. If you take away goals that people can't achieve, or it's very hard to achieve. Then the game is nothing more than the copy and paste shit that is Call of Duty. CoD isn't a horrible game to play, it just can't hold my attention span because it is stupid easy.

15th prestige? Holy hell, I have to play a few extra months than CoDMW2 LOL

Opinions?
Oh, give me a break. Halo, ruined? Just because of Halo 4? Aren't you overreacting a bit? Because I guarantee, if you put any of your old Halo games into your X-Box after the Halo 4 release, they'll each play the same way they always have. It won't necessarily make Halo 4 any better, but the other Halo games definitely won't be worse for it.

Speaking of which, where are you getting all this info on Halo 4 from? What are your sources? I want to check out all of this myself.
 

Kahunaburger

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So imagine Halo 4 is a terrible cash-in, which it may very well be. Does that retroactively make all previous Halo games bad?
 

halo_fan

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Dragonpit said:
Speaking of which, where are you getting all this info on Halo 4 from? What are your sources? I want to check out all of this myself.
There was a supposed leak of an upcoming GameInformer article about Halo 4

Leaked on Neogaf I believe. If you google it you'll find it.

Reach already just about ruined Halo, in a LOT of people's OPINIONS. If you're looking for facts about THAT, just look at the numbers foo!

I'd be interested to hear about Armor Lock, Bloom, and double beatdowns/double shooting, cause in my not-humble opinion, those were some of 3's and Reach's worst offenses.
 

halo_fan

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Kahunaburger said:
So imagine Halo 4 is a terrible cash-in, which it may very well be. Does that retroactively make all previous Halo games bad?
No, but you can't play the old ones online with mathcmaking anymore. Only over tunneling software, often on questionable hosts.
 

Erttheking

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halo_fan said:
Uh no sounds like people are posting in a thread talking about stuff that doesn't apply.

Pretty obvious difference between that and what you're saying. try paying attention to things you read.
Complaining about people talking about off topic stuff in a thread...you must be new here. People tend to start talking about one thing which leads to them splintering off and talking about something else, it's no different from how conversations work in real life.
 

halo_fan

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It's not exactly off-topic, it's a related topic. I guess if it's similiar to a conversation, it's like someone interjecting/interrupting real quick to say they don't care for what's being talked about because [enter their reason]. That's great so, why did they stop and join-in in the first place?

And sometimes they do say they mostly play campaign and firefight and then go on to offer some opinion about MP or some other related aspect. Usually an opinion that Reach ain't that bad...
 
Nov 20, 2011
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When it comes to the weapon spawns, I think it depends on what your weapon preference is. When I played reach, I usually was fine with the DMR, Assault Rifle, and Needle Rifle. I never really felt that I needed to always go for power weapons. As for the other changes, I say wait and see. While these changes may seem bad, there is no way to tell until the game releases. All that can be done is hope for the best.
 

scornedbythenine

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Nov 26, 2009
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Alexander Bonney said:
scornedbythenine said:
Alexander Bonney said:
scornedbythenine said:
One Epic Phail said:
Making maps balanced
halo?

balanced?

maps?

oh you are funny one sir, quite a peach indeed
How is Halo anything but the definition of balanced? Before Reach, there was no load-outs, which meant every single play you make is based off of real, hard decisions, not lol this looks like a nice spot to camp maybe I can get a whole level here. What's your idea of "balanced" exactly?
sniper>pistol>EVERYTHING ELSE

if you spawn near the pistol your set
i play halo one a lot at college and if i have a sniper and pistol i win
not due to skill (im not that good)

even the devs admit the pistol is op
thats why it was shite in aniversery
I love how you didn't tackle anything pertaining to maps in your second comment. Halo 3 had some of the best maps I have ever seen in an fps. Granted, The Pit was overrated because it was quite honestly the ONLY map where you could spawn kill, and thus, did not even belong in the game as is. However, as to your comment on weapons, I cannot say that Halo the first was balanced. If you were speaking only of Combat Evolved, then I apologize, I never spent a lot of time on that game's multi and it could be complete ass for all I know. Otherwise, the Sniper is NOT easy to use in the other Halo titles, and I will admit that it does cause me frustration at times but usually when I get sniped the other person was just better, and that shows game balance. The pistol in 3 was ass and in Reach it's only good close quarters, which is how it should be.
I was in fact talking about combat evolved, my bad for not pointing that out :D

i cant really comment on other halo games as i simply haven't applied the same amount of time as CE.
if you played CE more you would definitely agree on that point XD
blood gulch with sniper, you can hit almost all spawn points or hit them if they move away from their spawn by 6 foot.