"Hatred" Reveal Trailer. Or as I like to call it, "The Next Big Controversy"

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ReservoirAngel

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I can see this game running into a very fundamental problem: Randomly going kill-crazy and massacring every living thing that moves in a video game, innocent or no, is only fun when the game is trying to make you do something else. It's the sense of "fuck your rules, I'm just going to get in this ice cream van and plough it straight down this sidewalk" that makes that act fun to do in a game.

If the game's entire purpose is "go and kill everyone and everything" then doing so gives no personal joy, it's just you blindly following a game's checklist, especially when it's all played so miserably straight and serious as this is.

One of my favourite games to commit genoical massacres on is Saints Row 2 because it's trying to be serious but still lets you slam limousines into old ladies and watch them rocket into oblivion. If every old lady in that game begged for mercy while you stuck a gun in their mouth not only would that be a miserable experience but especially given this is an isometric dual-stick shooter so there like won't be anything else but shooting, that'll also get really fucking dull.
 

kuolonen

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ReservoirAngel said:
I can see this game running into a very fundamental problem: Randomly going kill-crazy and massacring every living thing that moves in a video game, innocent or no, is only fun when the game is trying to make you do something else. It's the sense of "fuck your rules, I'm just going to get in this ice cream van and plough it straight down this sidewalk" that makes that act fun to do in a game.

If the game's entire purpose is "go and kill everyone and everything" then doing so gives no personal joy, it's just you blindly following a game's checklist, especially when it's all played so miserably straight and serious as this is.

One of my favourite games to commit genoical massacres on is Saints Row 2 because it's trying to be serious but still lets you slam limousines into old ladies and watch them rocket into oblivion. If every old lady in that game begged for mercy while you stuck a gun in their mouth not only would that be a miserable experience but especially given this is an isometric dual-stick shooter so there like won't be anything else but shooting, that'll also get really fucking dull.
I already replied to one another person on this subject so I am going to go ahead and quote myself:
kuolonen said:
Such assumptions about what other people like to play, and what kind of villain it is fun to play as. Really now, who do I have to blame for this? I remember lot of people parroting yahtzee back in the day about how it is only fun to be evil as long the game assumes you won't. Who the heck are you people to decide that for others?
Seriously, how do you know so well what other people like? Personally I am more baffled by the fact that so many of you can only take pleasure in random violence if it is "rebelling against the system". Does this have something do with how some people take up smoking just so they can smoke in front "Do not smoke here" -signs? But hey if that is how you get your fun, go nuts! But don't keep babbling how that is the only way to have fun, and how fun cannot possibly be had in any other way.
 

babinro

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So its effectively the best parts of a grand theft auto game...

It would feel hypocritical of me to call this game out when I've let so many others go by that allows players to be complete psychos. Even games like Fallout and Skyrim let you do the same thing.

More to the point...I firmly believe that people aren't influenced by games to do acts of violence. As such, the harm that this game may cause is no more significant than the harm of any given book, tv show or other medium that depicts violence on the innocent.

The preview trailer is so over the top that it's clearly not glorifying any of the acts either. I'd simply call this game tasteless based on what little I've been exposed to. I'm as 'insulted' by this as I would be a game like Dragon's Crown or Dead or Alive volleyball.
 

KazeAizen

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Fox12 said:
KazuhiraMiller said:
God damn, man. I was expecting something *mildly* offensive at best, like that boring ass JFK assassination simulator at best, this is just sheer undeniable BAITING for controversy.
I'm especially looking forward to the part where you help Hitler fly a hundred planes into the world trade centers.

Yeah, this is way to on the nose. I can see them trying to bait the news channels, but I have difficulty seeing this get a release on major consoles or Steam. If not for the controversy then because its stupid and no one will want to buy it. Of course, it ma just fade into obscurity and die with all the other "shock" games. And it's not even that shocking.
Honestly I wouldn't have paid much mind to this game if it hadn't come out during the biggest crap storm to the video game industry in a long time. Under any other circumstances I would've just blown it off as another game I will not enjoy and just looks terrible. You have a right to make any game you want still this game is in pour taste even if it is purposefully trying to bait shock reactions.

"Hey guys here's a game that is pretty much "No Russian" from "CoD: Modern Warefare 2" the entire time."

Yeah its stupid. Some other people have already said why this game is not going to be as fun as say GTA or Saints Row. In those its optional. You have larger over arching objectives and side missions that are the actual point. You cause mayhem when you just want a little catharsis for a change and then maybe the next session you get back to the real meat. Heck Jak 2 is a similar situation to GTA as well. You can terrorize the populace and run from the cops all you want but you know you have real crap to do when you aren't doing that. When the game is making you do just that and has nothing else to offer (which might be unfair to say at this point) its going to get boring real fast.
 

Caostotale

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As with the music world's out-of-touch underground metal and hardcore scenes and that embarrassing segment of movie-goers that still supports Uwe Boll's career, this isn't even close to something that's going to deeply affect the medium, just a fringe group's bidding for wider attention/notoriety with the grace and subtlety of somebody who farts loudly in class and tries to pass it off as awesome. In terms of gaming mechanics, if I wanted to play a good isometric shooter, I'd go chip away at my Geometry Wars score some more or dig out the Midway arcade collection disc and give Total Carnage another spin. At least those games have more than four colors and enemies that were actually worth destroying.
 

Maevine

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Seems like a logical extension of the dark, gritty, kill-'em-all shooter manly man stuff we're all totally used to by now.

Like most all the others of its kind, I won't play it. But I guess it may as well exist. I mean, it looks like it'll be well-received by its target audience and all that. Granted, I don't ever want to meet anyone in this game's target audience, so I don't really know?

Part of me wants to believe this game is actually joking, but I've seen Ride to Hell, so I know there's a good chance they're serious. I don't know. I don't think any of our parents are going to like it, regardless.
 

Fox12

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KazeAizen said:
Fox12 said:
KazuhiraMiller said:
God damn, man. I was expecting something *mildly* offensive at best, like that boring ass JFK assassination simulator at best, this is just sheer undeniable BAITING for controversy.
I'm especially looking forward to the part where you help Hitler fly a hundred planes into the world trade centers.

Yeah, this is way to on the nose. I can see them trying to bait the news channels, but I have difficulty seeing this get a release on major consoles or Steam. If not for the controversy then because its stupid and no one will want to buy it. Of course, it ma just fade into obscurity and die with all the other "shock" games. And it's not even that shocking.
Honestly I wouldn't have paid much mind to this game if it hadn't come out during the biggest crap storm to the video game industry in a long time. Under any other circumstances I would've just blown it off as another game I will not enjoy and just looks terrible. You have a right to make any game you want still this game is in pour taste even if it is purposefully trying to bait shock reactions.

"Hey guys here's a game that is pretty much "No Russian" from "CoD: Modern Warefare 2" the entire time."

Yeah its stupid. Some other people have already said why this game is not going to be as fun as say GTA or Saints Row. In those its optional. You have larger over arching objectives and side missions that are the actual point. You cause mayhem when you just want a little catharsis for a change and then maybe the next session you get back to the real meat. Heck Jak 2 is a similar situation to GTA as well. You can terrorize the populace and run from the cops all you want but you know you have real crap to do when you aren't doing that. When the game is making you do just that and has nothing else to offer (which might be unfair to say at this point) its going to get boring real fast.
The thing is, I can't see this coming out at any other time. If they could have released this after columbine, they probably would, and the rash of american shootings in the last few years hasn't helped. I'm hoping that this doesn't catch on, but their fishing for controversy, and both Fox and CNN would probably be happy to oblige.

The thing with Saints Row is that its cartoon violence. In fact, I would go further and say its satire. In Saints Row 4 they deliberately mock the player for running over civilians. But, like South Park, its too absurd to be taken seriously, so nobody did. This, on the other hand, is basically trolling: the game.
 

WarpZone

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kuolonen said:
You write 9 paragraph wall post, so cocksure, telling how absolutely no-one wont actually want to buy this game, and yet you don't notice me saying literally 8 post before that I am going to buy and play it? Some awareness before posting would not go a miss.

Such assumptions about what other people like to play, and what kind of villain it is fun to play as. Really now, who do I have to blame for this? I remember lot of people parroting yahtzee back in the day about how it is only fun to be evil as long the game assumes you won't. Who the heck are you people to decide that for others?

I am not saying this game will selling +1 000 000 but I do know there's going to be a niche audience wanting to play this too. But hey, thanks for framing all of them as dedicated Columbine-Planners. So people playing games like this can only be ones who actually plan to do the stuff in real life? Do I really need to go into what that thought process implies?
Obviously that was just my initial reaction to the article and the youtube video. I didn't read all 200 comments first. But hey, since I have your attention, hi there! You're a type of gamer that I didn't previously know exists. I have to admit, I'm curious as hell. What motivates you? I scrolled up a bit and found your post, but it just says you're tired of the thin veneer of patriotism over the top of the violence in the Modern Military Shooter genre. That doesn't really tell me a whole lot.

So! Let's dig deeper. In your own words, what do you find appealing about the game Hatred, as presented in the video?
 

WarpZone

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Maevine said:
Seems like a logical extension of the dark, gritty, kill-'em-all shooter manly man stuff we're all totally used to by now.

Like most all the others of its kind, I won't play it. But I guess it may as well exist. I mean, it looks like it'll be well-received by its target audience and all that. Granted, I don't ever want to meet anyone in this game's target audience, so I don't really know?

Part of me wants to believe this game is actually joking, but I've seen Ride to Hell, so I know there's a good chance they're serious. I don't know. I don't think any of our parents are going to like it, regardless.
Who do you imagine this "target audience" to be? Describe them to me. What would one look like if you were to pass them at the supermarket? What's their average age, gender, and income? Do they live in any particular area? What overlap with other hobbies do you anticipate? What other video games do you suppose they play? Personally, I can't imagine it.

It's as if the game was designed, built, and marketed to cater to a non-gamer's mental image of the type of people who buy "violent video games." But since that entire mental image is fabricated, I have a hard time seeing how that's supposed to translate into sales.

Looking at the video, I don't think even the protagonist knows what he's rebelling against. Is it like describing the monster in a Lovecraft novel? Are you just supposed to imagine whatever race or gender you want over the victims? Is that why they're all silhouettes?
 

WarpZone

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thewatergamer said:
Meh looks like another
List the others. Because I've never heard of them.

thewatergamer said:
Agreed.

thewatergamer said:
corporate
No. Indie. Not corporate. Very very not corporate. Corporations would be too worried about damage to their brand.

thewatergamer said:
attempt to copy CoD's money making formula...
Call of Duty's moneymaking formula appears to be first-person and third-person shooting in a brown military setting, with themes of patriotism and the military lifestyle. Gameplay consists of being herded by the game from one cutscene or quicktime event to the next.

Hatred, on the other hand, looks like twin-stick top-down shooting in a grey civilian setting. If it has a theme at all, I suppose it's just "hatred." We don't have a lot of information about systems (best-case, Bangai-O, worst case: Pac Man without a win condition) but it appears that it may involve open, free-roaming levels and some element of survival.

The only thing I can see that the two games have in common is "shooting." Correct me if you think I'm missing something in Call of Duty's formula that Hatred copies. I'm just not seeing it.
 

WarpZone

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Fox12 said:
The thing is, I can't see this coming out at any other time. If they could have released this after columbine, they probably would, and the rash of american shootings in the last few years hasn't helped. I'm hoping that this doesn't catch on, but their fishing for controversy, and both Fox and CNN would probably be happy to oblige.
Probably. But they would have needed a time machine for that, since the media panic SURROUNDING columbine was obviously the whole reason the game got made in the first place. It really is sad how the game isn't even out yet and the video game community is already divesting itself from the game as strongly as it can. We all see it as an obvious and pointless attempt to bait FOX and CNN into covering it, but there's basically zero chance that FOX or CNN will read this and realize they're being baited. Hell, the game could have been funded by FOX so they'd have something edgy to cover. It sure wouldn't surprise me.

Fox12 said:
The thing with Saints Row is that its cartoon violence. In fact, I would go further and say its satire. In Saints Row 4 they deliberately mock the player for running over civilians. But, like South Park, its too absurd to be taken seriously, so nobody did. This, on the other hand, is basically trolling: the game.
Saints Row is weird. As GTA moved further and further away from the near-future silliness that put it on the map in the first place, Saints Row came along and ate its lunch. That's why GTA has gone downhill so much since IV. There was nothing fun left for them to put in the game that Saints Row hadn't already done better, so they decided to just make Breaking Bad: The Game instead and call it GTA 5.
 

Erttheking

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So it's Postal without the tongue in check or Hotline Miami without the insanity bright colors and swan dives into what the fuckery or Saints Row without the giant purple dildos. Basically it looks boring and trying way too hard to be edgy.
 

ReservoirAngel

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kuolonen said:
Seriously, how do you know so well what other people like? Personally I am more baffled by the fact that so many of you can only take pleasure in random violence if it is "rebelling against the system". Does this have something do with how some people take up smoking just so they can smoke in front "Do not smoke here" -signs? But hey if that is how you get your fun, go nuts! But don't keep babbling how that is the only way to have fun, and how fun cannot possibly be had in any other way.
Note to self: Preclude every post I ever make about anything with a massive "this is only my personal opinion" notice so people don't get randomly offended because they weirdly assumed I was trying to talk as the one true judge of all that is objectively fun rather than just blabbering about my own ideas like everyone fucking does without having to use a damn disclaimer.

Fuck's sake.

Actually while I'm here, here's why I said what I said about my attitudes towards random violence in video games. It's random. Randomness informs spontanaety, which can lead to fun things happening. I'm not saying being told to coldly kill civilians for no reason can't be fun, it's just that for me personally it's more fun when the insane violence is a quirk of something rather than the entire reason for it existing.

If Grand Theft Auto wasn't about an actual story going on and every objective was "drive a truck through a crowd of civilians and kill as many hookers as you can before the police kill you", then driving a truck through a crowd of civilians and killing as many hookers as I can before the police kill me is an act that loses a bit of it's appeal after a while. Doing that entirely because I feel like it and because I can is why it's so fun, not because the game strictly tells me I have to do it.
 

pearcinator

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Looks a bit like Hotline Miami except dark and emo rather than colourful.

Also looks kinda boring and sick.
 

WarpZone

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verdant monkai said:
Looks ok. I like the look of the main character, he looks like the crow.

I'd get the game if it had story and some interesting psycho-analysis of the character, as it happens it looks like its just going to be a beat your last highscore kind of game.
Well, we can't see any combo meters or scores or anything, so until we know more, I think it's probably safest to assume that there will be *no* gameplay at all aside from "kill civilians until the cops shoot you." A sandbox game, basically. Minus quests, objectives, resource management, crafting, or anything else that could make a sandbox game actually fun.

As for the psychology main character, you're joking, right? They deliberately worded that guy's opening monologue to be as vague as possible. Presumably so that the audience can project whatever type of -ism they want onto the protagonist, without the developers being pigeonholed into that camp. You can't explore what isn't there.
 

WarpZone

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ReservoirAngel said:
If Grand Theft Auto wasn't about an actual story going on and every objective was "drive a truck through a crowd of civilians and kill as many hookers as you can before the police kill you", then driving a truck through a crowd of civilians and killing as many hookers as I can before the police kill me is an act that loses a bit of it's appeal after a while. Doing that entirely because I feel like it and because I can is why it's so fun, not because the game strictly tells me I have to do it.
Actually the only reason people killed hookers in the original GTA was so they could have sex with them to regain health, then kill them to get the money back. It was purely a resource management strategy until the news media caught wind of it. Gamers didn't see a hate crime. They saw a powerup.
 

WarpZone

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giles said:
Needs a "This is what teenagers actually believe" note running at the bottom.

I could get a similar experience just murdering random civilians in Assassin's Creed (get booted for synch, rinse repeat I guess). The problem is that it would be... really boring.
Except that it's not what teenagers actually believe. It's what the talking heads on the news want our parents to believe teenagers actually believe.

Slight difference.
 

WarpZone

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AT God said:
Havent had a chance to watch the trailer yet, but as a big fan of games with similar themes (Postal 1-2, Manhunt 1-2) I think the game could be interesting. Sadly, I expect the game, if it actually does get released, won't be very good mechanically. As much as I love Postal's concept, it was fairly average as a gameplay experience and Manhunt was downright bad, despite being made by big name Rockstar. However, if this "Hatred" game is what I currently think it might be, a game about a serial killer, it could potentially be interesting and maybe even fun. Hotline Miami showed us recently that a game with fun action can have a seriously dark protagonist, although more was left open to interpretation. I usually like controversial games, I think they are important to video games as a medium, even if they become punching bags for media to blame controversy on, they are important and I like thinking about them. The fact that someone showed Postal 2 footage to the Supreme Court makes me laugh just thinking about it.

The one thing I personally hope the game doesn't do is try and take the idea too far, which in my opinion would be to tie some significant political or ideological reasoning behind the actions. It is disturbing to play a game where you play a spree killer/rampage style person, but it isn't unusual, especially depending on your own opinions. However, if the game makes any real significant attempts at focusing your actions against a certain group I will be disappointed because I think any legitimate conversations to be had about the game's content would immediately be overshadowed by the inevitable argument over the groups picked out. However, a game about a person giving up and committing an atrocity is fairly interesting, and we have seen games take similar stances and be praised for it, Spec Ops The Line did something similar but with something much more real and depressing in my opinion and I think people respected it for it. I think it will depend on how the developers handle the content and message of the game. Although, reading through their inspiration, they might not be worth putting faith into, Postal is the only series that has ever pulled off the anti political correctness angle for me, and I know I am in the minority in saying that Postal did it correctly.
I find this perspective interesting. I never really thought of Postal as a game "about" anything. "You can break a guy's leg, chase them into a corner, pee on them until they puke, and then shoot them in the head. It's funny because other games don't let you get away with doing that! Tee hee!" That's the entire gameplay experience. And the next-gen sequel even neutered that in the rush to cram zombies, turret sections, cutscenes, and god knows what else into the mix.

It looks like they are trying very hard to make Hatred even less "about" anything than Postal was. They appear to be deliberately sanding off any and all personality, levity, and context. When they are required to explain to the player what's going on, for example, they take great pains to word his motivations as vaguely as possible.

You might be right that this vagueness is the only way to prevent racism or sexism or some other RL injustice from overshadowing discussion of the game itself. But won't discussion of the game itself be overshadowed anyway by the whole "murder simulation" argument?

Certainly the ludo-narrative dissonance flooding the entire industry is absent here. But unlike Spec-Ops, which strove to make a point by questioning its own genre conventions, or Hotline Miami which sought refuge in the absurd, Hatred just... doesn't bother. It's not *trying* to be anti politically correct. It's not trying to be "what gamers want."

It's just trying to be a caricature of what people who don't play video games think is the point of video game violence.

In that endeavor, it succeeds, but I don't see how they can make money by pandering to a group of people that the mainstream news media made up whole-cloth.

I'm dying to know, what would you add to the trailer to make it "Postal done right?" To make it the ultimate violent game? The violent game that you would most appreciate playing? I've killed a loooooot of things in video games over the years, but this trailer just looks like someone deliberately sucked all the fun out of pretending to kill things. I could see it working as art, maybe as a parody (even though they are trying very hard NOT to make it look like a parody, trying so hard that it becomes funnier the harder they try to present it seriously,) but I could never see this working as a fun video game.

So I'm dying to know. In your mind, how does this look good? How does this game work? What is the point of the game? How do you know when you've won? How is playing it supposed to make you feel? I keep asking myself "what were they thinking," and not getting anywhere. Other than "they saw a news report on video game violence and saw dollar signs."
 

WarpZone

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Quadocky said:
Or an un-ironic metal head.
Be more specific about the type of metal and I'll ask my friend who's more into various types of metal than me to explain why that's incorrect.