51gunner said:
Okay, that's impressive graphically and it'd look great in a movie, but I'm going to pick two bones with that.
- First, the sound. That was a total of maybe four sounds there, and if they reused them like that the entire game it would get either aggravating or hilarious. Not sure which.
- Second, the gameplay. Is this game nothing but quicktime events? Some of those looked brutal in their timing too, and there's probably no do-over for the knife dodging. Well, there's "do it all over", but missing one of those little bastards probably means you had to do all that over again.
- Third, the rest of the gameplay. What is this, the Sims? Push X to admire self in mirror? Ho fucking hum. Is that just there for flavor, or would the game refuse to let me continue until I had admired myself in the mirror? Scratch that, I don't want to know the answer to that.
Also, while that is starting to climb back up out of the uncanny valley, it's still pretty far in there. Especially offputting is the quick and angular turns during walking (unavoidable for a game, I know), and the sound repetition.
There are some things that you're missing here.
First, there were more than four sounds used throughout the trailer and it's highly unlikely that they will keep using a limited set of sounds throughout the entire game since the game has four protagonists that get placed in variety of different situations. Incidentally the game is also going to be made available in a multitude of different languages.
Second, it's obvious that you haven't been following the development of the game, or at least not very closely. If you make one mistake it doesn't necessarily result in character death. Often it will simply change the flow of the sequence. More specifically if you make a mistake then the sequence will often happen differently than it otherwise would have. But your most glaring mistake is this: THERE ARE NO "DO OVERS" OR "DO IT ALL OVER AGAINS" IN HEAVY RAIN. Even if the character dies, the story will simply continue on without him or her. And even if all four protagonists die than there are no game overs or continues. The credits will roll and that's how the story ends. Heavy Rain is a game that NEVER requires or forces you to repeat something. Of course there are going to be multiple save slots so the game does give you the ability to play something over if that's the way you want it. But as I said the game NEVER requires this of you.
Third, the game has no definite set of controls. Or in other words the controls are context sensitive and vary depending on what position or situation the character is in at any given time. But most importantly this game is very story-driven and character-driven. And I know I've brought this up before but:
http://www.destructoid.com/rev-rant-fun-isn-t-enough-142052.phtml
Heavy Rain is not a juvenile, stupid, macho male power fantasy. If you're one of those instant gratification adrenaline junkies and if all you really want is excessive over-the-top violence and/or gratuitous sexual content (Thanks a lot Bayonetta), then Heavy Rain is not the game for you. True, the game does have some nudity and sexual content obviously, but the reason for this is because Heavy Rain is a game that really goes all out for the sake of realism. Nudity and sex are things that happen with people in real life. The game may have sexual content, but as David Cage would tell you it's not there for it's own sake, rather it's there because it has relevance within the context of the story, atmosphere, and/or overall premise of the game.
And the whole uncanny valley thing is overblown because as I've said before it is, perhaps by it's very nature, highly subjective.
If you're going to criticize a game then fine. That's your right. But I would suggest that you actually learn about it first.