Pretty much this. I love well done, short, infrequent cut scenes like in Bioshock, all Valve games, etc, but most of the time they are used for exposition. Like in MGS where even prior to the 4th game's RIDICULOUS movie length cut-scenes, there are long half hour phone calls where the player is stuck just watching some barely animated sprites while the plot is listed off.Zachary Amaranth said:Cutscenes aren't all bad, but there are some seriously ham-handed ones, which illicit roughly the same response he gave from me.
Cutscenes every minute or so, five minute cutscenes, and cutscenes that yank control away from me in the heat of the action are all among those.
Tell the story through the game plz. Not THAT hard.