These were my thoughts too when i started thinking about OnLive, after being as outraged as pretty much everyone else when they heard of it. OnLive already has a competitor developing the same service - Gaikai, and if either of them become successful you can pretty much be sure more competitors will come, and they will eventually work out all the difficulties such as availability, technical stuff and pricing.
We might also see a resurgence in PC gaming, since these services will render games using the PC architecture, and releasing a non-cloud version would make sense for covering the largest possible gaming market.
Either that or cloud gaming fails and then... nothing will change.
We might also see a resurgence in PC gaming, since these services will render games using the PC architecture, and releasing a non-cloud version would make sense for covering the largest possible gaming market.
Either that or cloud gaming fails and then... nothing will change.