How important are Mods to you?

vun

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Apr 10, 2008
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In general I don't use mods and they aren't very important, but I do want the ability to mod for things like bugfixes and whatnot. And I so wish it was possible to mod Far Cry 2 because there's a lot of potential there.

Mods are also important for me when I play Elder Scrolls games and they did make Torchlight better. As I said though; generally I don't bother much with mods apart from bugfixes and the likes.
 

ScrabbitRabbit

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They're very important to me. They extend the life of my games many times over, giving me much more bang for my buck. Actually creating mods is ridiculously fun as well.

Plus mods have resulted in some of my favourite games of all time, so there's that.
 

Gideon Rogers

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Mar 20, 2010
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Since I didn't really like civ 5, I still play civ 4 bts with the mod realism invictus, and it's extremely awesome. that and the mods for Medieval II: Total War mean that for me, mods are very important.
 

RobfromtheGulag

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Really only for Bethesda games. The only other game I have even remotely modded is Dragon Age 1, for the improved faces. Then I could go out on a limb and claim custum maps for UT/UT2k3 are mods to some extent. That's all for me. Generally the level of quality is nowhere near the stock game content.
 

Avaholic03

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aguspal said:
SAY NO TO MODS. (IMO anyways).

While I guess its okey than the fanbase tries to fix, improve and whatnot the game with mods, I rather personally would want a profesional rather than some random dude fixing/improving my games, thank you very much. As in, I avoid mods whenever possible. So far, I avoided pretty much every single one...

Except those that fix serious stuff like gamebraking glitches. If the dev dosnt fix them first, then I am going to take the mod, but other than that, nope.
It sounds like you're making a lot of assumptions about mods without giving them a fair chance. Many mod-makers are professional programmers or game designers who make the mods in their free time because they are passionate about them. Also, most mods are aimed primarily at adding content to games rather than fixing "vanilla" bugs (which should be the responsibility of the developer anyway).

I've only recently got into mods since I abandoned console gaming in favor of my PC, and I would say as long as you're careful to get well-reviewed mods (fortunately most mod sites have rating systems in place), then you're likely to only improve your gaming experience. Obviously you should read the description first so you know whether you'll even like the changes that the mod makes. Also, since most mods are free, there's absolutely no risk to trying them unless you're completely computer illiterate and can't figure out how to install/uninstall them.

The mod that really changed my mind was the Technic/Tekkit pack for Minecraft. That's so incredibly well done and well supported (i.e. the few bugs that do exist get fixed pretty quick).
 

Pink Gregory

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Mekado said:
Very important in Bethesda games (Fallout,Skyrim) not so much in other games (Dragon age,etc...)

Vanilla Bethesda games are always missing a little something, even though they're huge. There's also a very talented modding community for these.
It's a mercy that the engine used for those (gamebryo?) is hella moddable; much as I love Fallout 3/New Vegas, there's much to be improved on, of course I don't blame them for not having infinite time and manpower to actually implement fixes for everything, it's a big damn game.

vun said:
In general I don't use mods and they aren't very important, but I do want the ability to mod for things like bugfixes and whatnot. And I so wish it was possible to mod Far Cry 2 because there's a lot of potential there.
It was nice that they included a user-friendly map editor, but there was much potential beyond that; I agree, basically.
 

Muspelheim

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Depends on the game. Oblivion really came back to life for me once I jammed the massive OOO-mod in there. But usually, it's just neat little bits and bobs I'm after. In Fallout 3, the only mod I really used was a humanoid wolfrace mutant... Thing. It was all I felt I needed.

Mod tools on the other hand... I'm a do-it-yourself sort of person when it comes to moddable games. It's just such a relief to add little things I want by myself into the game.
 

Aeryn Seoung

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Aug 21, 2009
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I find that sometimes, mods are pretty vital to my gaming experience. Disregarding mods that address game fixes and tweaks, I've found that more often then not I've had to use mods to speed up the pace at which I will plough though a game - because by the time I get bored of it, sometimes I haven't actually experienced much of the game and that bothers me to no end.
 

CardinalPiggles

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I wouldn't say they're important to me, but if I have a game and there's a mod that fixes something I'll definitely get it. Or if I exhaust a games content and get left wanting more then I'll also get mods to add something or spice something up.
 

Sunrider

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Nov 16, 2009
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alphamalet said:
Not important. 99.9% of all of them are very amateurish to say the least.
Seems to me like you have a lot of prejudices that are unjustified.

OT: I love mods. I won't miss out on games just because they don't have mods, but if they do, it gives me way more incentive to buy them. As people have already stated, they extend the life of a game many times over in some cases. Especially with open-world type games.
 

Lunar Templar

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not at all. in fact I'm less likely to want to play something depending on how loud the fan base is about mods, like anything Bethesda has ever made due to they seem to be using the moddability as an excuse to go half ass on they're jobs
 

TheRussian

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May 8, 2011
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I modded the hell out of Star Wars Battlefront 2, which prolonged my enjoyment of an already incredible game even further.
 

tehroc

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Jul 6, 2009
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Depends on the mod. If they make the game easier then no, but if the mod say increases the color saturation on a faded game (FarCry 2) or provides performance bonuses then yes.
 

Theminimanx

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Mar 14, 2011
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Important enough that I bought Morrowind used, instead of new on steam.
Aside from Elder Scrolls games however, I haven't done much in terms of modding.
 

Fasckira

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Oct 22, 2009
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Totally thought this thread was about mods as in the moderators of this forum at first!

Mods are great though, without them I wouldn't have played Counter Strike for most teenage years. Some of them are balls though, like when someone edits the stats of like one sword to be overpowered then uploads it as a mod.... I prefer mods that do a lot of changes to make it worth the download and set up time.