Yeah I agree, Im sick and tired of people putting silent, barely any personality characters like Freeman as best characters, when really they have absolutely no character whatsoever.
I agree, up above I said The Moon from DuckTales also fits in that area of the original being the best one. The people I was talking about have a sort of all or nothing approach their enjoyment of game music. To them, it's not possible to make a better version of the originals with real instruments. They didn't really understand what nostalgia is and don't like admitting to having it's influence(it's gotten a bad name over the years for some reason). They told me that they felt the fun and excitement of the game while listening to the music, a feeling they didn't get as much when listening to covers of it.1337mokro said:Well some do, think for example the Megaman themes. For example you have Dr. Wily theme orchestrals that to me sound flat and boring, however in the bits it has that little extra that it needs. Those work because of the bits. An orchestra couldn't do much with it.-Dragmire- said:I suppose, my perspective is based on people I've met who've argued that those iconic music pieces work because of the sound and not despite it.1337mokro said:Well sure, is you make a knife out of diamond it's going to cut amazingly well, doesn't mean the knife made out of steel is a shitty excuse for a knife not worthy of even being used or recognized as a knife.-Dragmire- said:I may be wrong but I believe that he wasn't talking about the composition of the songs, but that the limited sound/pitch range of 16 bit music does not compare well to the same songs played on instruments. Zelda music that's played by a string orchestra is AMAZING, it's not much of a comparison to the sound of a limited machine trying to imitate the sounds of real instruments.1337mokro said:Yes because 16 bit soundtracks, like the ones from Chronotrigger, Final Fantasy 3 and 6, Donkey Kong Country, Actraiser, Secret of Mana, Super Mario World, TLOZ Link to the past, Illusion of Gaia, Terranigma and so on all sound like shit.
As I said above though, I believe there are exceptions to this.
16-bit worked with what it had, it didn't have the orchestra. Same with how you wouldn't call 18th century generals idiots for not using tanks in their wars, they didn't have any.
Nostalgia obviously factors in as well, I am not ashamed to admit that.
However Zelda sounds amazing on orchestra, although personally I don't favour anyone over the other, because it's initial composition is based around flute, string and other orchestral instruments. It depends on the song, what the composer was originally trying to mimic in bits and general composition.
I will gladly admit that 16 bit sounds good despite of it's limitations and often times the limitations asked for a little bit of creativity which is what makes it impressive that it sounds as good as it does, not because it is able to match a 100 string orchestra.
Damnit Grey, add something to that before someone gets snarky with the report button!Grey Carter said:
I think we can both agree what the true superior form of music is in any regard can't we?-Dragmire- said:Unrelated to our previous discussion, just wanted to share something awesome I found on the youtubes
Grey Carter said:Notice how whenever people bring up excellent examples of retro soundtracks, they're all from brilliant games?
Yes because every musician ever is a composer... Are you seriously saying every member in a 100 string orchestra composes music on the side?thebakedpotato said:I don't understand the love of video game music myself. Doesn't seem like a programmer at a keyboard coming up with a tune at the last minute playing only about 4 notes can be... ya know, something worth covering by a bunch of musicians who spend the bulk of their time focused on playing and usually writing music.
Makes perfect sense, and it's a perfectly legitimate opinion. There is something compelling about the case files, but I think that's more in how they're presented (They're tied up in the gameplay) rather than their actual content. It's a stretch to go from "hey, this part of the game is okay" to "WESKER IS A GOOD CHARACTER."OniYouji said:Also, in defense of Resident Evil's narrative; it's not exactly good, and the dialogue is poorly written, but the mystery behind it all and the documents and files you find create an atmosphere that is palpable and intriguing, and that's just enough to hook me in and be invested in what was happening. So, it had a bad narrative, but I still liked it, if that makes any sense.
In retrospect, this post was so off that it's hilarious.Phrozenflame500 said:Oh God, you said Gordon Freeman may not have been a good character.
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That time never really existed.Drauger said:Sigh ... This comic used to be better when they didn't slapped in our face how vastly superior gamer the author is, in comparison of us lowly fan boys....
But you see, in the extended universe, the L Block is quite a deep character. You see....burningdragoon said:Mario, Gordon, and Master Chief may barely qualify as characters, but they are certainly more qualified the fucking L block.
It's associated with something beloved, so people get in on it.thebakedpotato said:I don't understand the love of video game music myself. Doesn't seem like a programmer at a keyboard coming up with a tune at the last minute playing only about 4 notes can be... ya know, something worth covering by a bunch of musicians who spend the bulk of their time focused on playing and usually writing music.
I don't think anyone saw that shift coming.lacktheknack said:In retrospect, this post was so off that it's hilarious.Phrozenflame500 said:Oh God, you said Gordon Freeman may not have been a good character.
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Because everyone MUST DEFEND THE CHIPTUNES, the most overrated music style in... ever.