Kerg3927 said:
CritialGaming said:
Microtransactions in full priced titles are simply a greedy business model. PERIOD.
I don't like them, either, but I don't think there are such things as greedy and non-greedy business models. A business model is greedy by definition. Its goal is to maximize profits. Period. If it doesn't set out to do that, it's a bad business model.
Nobody draws up a business model with the intention of simply making a "good enough" profit. They try to maximize it. And if they don't, the shareholders will complain, management will end up getting fired, and someone else will be brought in who WILL maximize profits.
Now if enough people stop buying certain games because they push things too far and piss people off, then that is also a bad business model, and the MT's will likely be removed or scaled back to increase sales. As a consumer, that's all you can hope for.
Not true. A business model gets greedy when you start charging customers extra for what they should have gotten off the initial purchase. There are greedy practices and fair business practices, this is commonly called Business Ethics.
Look at a game like The Witcher 3. A 60 dollar title that provide 16 pieces of free DLC, and didn't hold content back from the customer in their original purchase. DLC's then released that were paid but provide the player over a dozen extra hours of story, new monsters, new locations, expansions really. Again in each piece their is no mictrotransactions, no nickel and diming players to get the full experience.
In Shadow of War, you pay 60-100 bucks for the game. But you don't get the whole game, instead if you want to get the full experience, you then have to buy into lootboxes for who know how much extra cash needed to get all the game has to offer.
Capcom is another company guilty of this in fighting games. Where you buy a game, and there are characters on that disc that you paid for that you can't use until you pay more for them.
That shit is greed.
I'm not saying that you can't have lootboxes or MT's in a game and still be fair, because you absolutely can. These Mt's and these boxes can't hold back any of the game though. Cosemetics like in Overwatch are fine, because they do nothing to take away or add to the experience of playing the game. Not really at least, skins you never see in game and only affect other players and your ending screens. Sure they are cool to see and have, but none of it really takes away from the gameplay experience without them.