What there was was expertly told, no question, but it was rife with cliche. Plus, as much as I love Gaz and Price, they simply don't hold up to Gordon (might be unfair, as he's us, but then Soap and Jackson weren't as well pulled off), Alyx, Eli, Kleiner, Magnusson, Breen, that Vortigaunt from Ep2, et al in terms of believability.NoMoreSanity said:Oh, and didn't CoD4 include a story comparable to HL2? Or was that me?
The source engine would have been a good idea.. 7 years ago.[/quote]pantsoffdanceoff said:Fallout 3 on the Source engine would be much more appealing.
F3's engine wasn't very good for expansive games like F3. Fallout 3 was a great game, but it was nowhere close to being a technical masterpiece. Hell, every batch of DLC they put out broke the game some more.NoMoreSanity said:My copy of the game?
And Source is old as hell, it's not that good for expansive games like F3.
Don't forget brilliant characters by Bioware, with equally brilliant actors to voice them, provided by Bethesda, of course.pantsoffdanceoff said:Well played good, sir. Bioware would provide great new IP and good dialogue, Bethesda would provide the open world, the graphics and missions.AmrasCalmacil said:Bioware and Bethesda.
You do realize that you mentioned Bethesda and brilliant voice acting in the same sentence, don't you? They are pretty much polar opposites.AmrasCalmacil said:Don't forget brilliant characters by Bioware, with equally brilliant actors to voice them, provided by Bethesda, of course.pantsoffdanceoff said:Well played good, sir. Bioware would provide great new IP and good dialogue, Bethesda would provide the open world, the graphics and missions.AmrasCalmacil said:Bioware and Bethesda.
No, wait. That counts as dialogue, doesn't it? I don't even know anymore.
Onward, to futility!
Cookie for guessing the character whom I quoted.
Actually, I don't think I've had a Source game crash on me. Or suffer the slowdown that Fallout 3 liked to grace me with occasionally.NoMoreSanity said:Well yes, it freezes sometimes and glitches but so does every game. And not every DLC is broken, Point Lookout works for me besides the rare freeze.
Fallout 3 was a *great* leap forward for them. I'd say they were solidly in the middle of the pack.DJ Lord Destructocon said:You do realize that you mentioned Bethesda and brilliant voice acting in the same sentence, don't you? They are pretty much polar opposites.
My thoughts exactly. The best story writing team meets the free roam and immersion experts... the awesomeness of the final product would be too much for the human race to handle.AmrasCalmacil said:Bioware and Bethesda.
Why yes, and I addressed that in the parenthesis, as you notice. Yes, Soap (and, for that matter, Jackson) was a silent protagonist, but he didn't have the development [http://www.gamesradar.com/f/gordon-freeman-strongest-personality-in-gaming/a-20080118104744203035] necessary in an effective silent protagonist. There needs to be events which make us emotionally connected (think end of Ep2, Andrew Ryan's golf lesson and the immediate aftermath in Bioshock, etc). I can count three in Cod4, each one with a different character as them (nuke, MacMillan's injury, Gaz's execution [entire scene, but that part in particular]), which might be enough were it not for the fact that all three come just before you stop playing as their respective character, meaning that as soon as you begin to feel a connection, it's over. The intensity of the combat made us not notice the lack of this, but when dissected after the fact, you notice that it's true.NoMoreSanity said:Isn't Soap us to?orannis62 said:What there was was expertly told, no question, but it was rife with cliche. Plus, as much as I love Gaz and Price, they simply don't hold up to Gordon (might be unfair, as he's us, but then Soap and Jackson weren't as well pulled off), Alyx, Eli, Kleiner, Magnusson, Breen, that Vortigaunt from Ep2, et al in terms of believability.NoMoreSanity said:Oh, and didn't CoD4 include a story comparable to HL2? Or was that me?
A first person RPG where none of the main characters communicate beyond looking angsty while the screen flashes white? I think this choice needs a rethinkMookie_Magnus said:Square-Enix and Valve...
Just imagine the pure awesome.
In my experience, the load times in HL2 were only a few seconds. The in-game ones were even shorter. Even so, load times are not a real factor of technical proficiency. Performance and stability are.NoMoreSanity said:Really? Cause the long as all hell load times for Half-Life 2 would say otherwise.BloodSquirrel said:Actually, I don't think I've had a Source game crash on me. Or suffer the slowdown that Fallout 3 liked to grace me with occasionally.NoMoreSanity said:Well yes, it freezes sometimes and glitches but so does every game. And not every DLC is broken, Point Lookout works for me besides the rare freeze.
Valve is well-known as a very technically proficient developer.
Quite true, although I don't think that, being history retellings, characterization was exactly a focus for the first games. And yes, here's hoping that 2 is better (am I the only one psyched that Soap will be this game's Price?) on that front.NoMoreSanity said:I agree with that. But compared to previous CoDs 4 was the best in characterization. Let's hope they make it better in 2.
Agreed. It'll be interesting to play the first MW again once we know Soap's personality. Here's hoping they don't fuck up on that. Come on, IW, make him like Gaz!NoMoreSanity said:Well I don't remember the past games so I wouldn't say.orannis62 said:Quite true, although I don't think that, being history retellings, characterization was exactly a focus for the first games. And yes, here's hoping that 2 is better (am I the only one psyched that Soap will be this game's Price?) on that front.NoMoreSanity said:I agree with that. But compared to previous CoDs 4 was the best in characterization. Let's hope they make it better in 2.
And yes, I'm excited for that as well, mainly because we'll get some looks into Soap's personality.
Mookie_Magnus said:Square-Enix and Valve...
Just imagine the pure awesome.