If you could work for any developer...

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Gaderael

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Apr 14, 2009
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Where: Zynga
Position: Owner

Why: Why not. They're worth an obscene amount of money. Plus, I'd be able to branch them off in to making real games that I'd like to see, both for social sites and for PC/Consoles. Though, the PC/Console games would probably done out of a new stdio that I would open, so that the name of Zynga wouldn't immediately kill any chances of success amongst us experienced gamers. Awesome games along the lines of Fallout/Elder Scrolls, some epic games where you can go at it how you want, say like an FPS with RPG elements, or a full blown top down NWN style.

Oh, and having the money of Zynga, any modders wishing to make a little cash off their mods could allow us to package the mods as DLC for the XBox Live Marketplace/PSN so that console gamers don't get left out of the goodness that are user mods.

Huh, thought about that more than I meant to. Anyway, you asked, and I answered.
 

Theraz

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Jul 8, 2010
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Eidos , just to work with the guys who created the legacy of kain franchise which is my all-time favorite.
 

Riddle78

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Jan 19, 2010
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VALVe or Phirana Bytes.
They produced two of my favourite video game franchises. I want to work with the geniuses that made the games I loved so much.
 

Chrono212

Fluttershy has a mean K:DR
May 19, 2009
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Valve!
No, Bungie!
No, Valve!

Valve. Ok, not original but they are one of the best devs in the world :p
 

Deadlock Radium

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Mar 29, 2009
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Either Blizzard or Valve.
Because they are the greatest developers evar and a job there sounds like great fun.
 

Proteus214

Game Developer
Jul 31, 2009
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I've actually been looking at Insomniac since they have one of the best employment track record and have won a couple awards for being a great company to work for.
 

boredpulmonologist

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Aug 12, 2009
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Irrational Games, Valve, or Square (and only if it wasn't on one of their main games).

Irrational Games and Valve for the best first person experiences this decade (and the chance to work with Ken Levine or Erik Wolpaw). Square so I could help make JRPGs better than the current parade of emo-teens.
 

Paddin

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Sep 30, 2009
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Epic, I've seen a tour of their offices and it looks freaking sweet. Also their games are always fun and you can tell they enjoy making them. Plus, a chance to work alongside Cliffy B? Hell yeah
 

Silver

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Jun 17, 2008
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I think I'd actually go with EA, in a high enough position that they can't force me to rush games, they've got the resources and expertise to allow me to make the games I want, the way I want them, and take my time doing it. They could also aquire any legal rights I needed. I believe I could turn their reputation around a bit, if I could just hide their logo a bit at first. They've been behind some rather excellent games after all, it's the bad ones are overshadowing it. They already own a lot of IP I'd love to take a crack at, which is an advantage. I have a design document for a Spore sequel much longer than I'd care to admit, and it'd be nice to get to use them. I'd also feel less tied down.

While it would be great to work for Bioware, I think I'd rather keep them as a rival. They seem like they're hardly trying with their games, they write a good (great) story and then just don't bother with the game telling it, releasing games with pretty awful, outdated mechanics just because they can, if I could jump in and start making some waves in the same little niche they've stuck themselves in (really, name a competitor making the same kind of games, Obsidian does NOT count), I could probably inspire them to try harder with the game part as well, which would benefit us both.

Obsidian would probably be a great experience, but it would be frustrating, since you'd always be scrounging for time to make ends meet, they've got too little money. I think I'd enjoy working there since I'd feel I was helping them get out of it, but they already have great talent in most areas except scripting, and that's sadly not my place. While I wouldn't do more harm than good, I wouldn't add enough for it to be worthwhile.

So yeah, I'd actually go with EA. Perhaps I could nudge some people into buying up Obsidian and sinking some money into it, and let them actuallly finish their games for once, which would be neat.

Then again, any of the big ones would be an interesting experience, for a while. Those three I would be content working for a longer time though. At Valve, Blizzard or Bungie I wouldn't be able to stick it out for more than a single game, I think, I'd just feel too tied down.
 

Vrach

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Jun 17, 2010
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Keetron said:
Bioware. Bioware. and Bioware.

Do I need a reason why?
Yes, you do. My personal favourite argument is:
BIOWARE!

Seriously though, definitely with them. They seem to like actually making a game and not just sucking the money out of the audience the most efficient way they can (unless they decided the most efficient way to do it is to make a good game... which works for me too!). It seems like a place where I could actually sit down with people and discuss how to make the game better, as opposed to just making the most marketable thing at the time.
 

Snotnarok

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Nov 17, 2008
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Why would anyone want to join a developer with the way the publishers are treating them lately? Did we miss the Infinity Ward thing and all the tweets from the other employees? :|