If YOU were an RTS army...

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Ragsnstitches

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Dec 2, 2009
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I could nearly describe myself with one functional RTS army already out there. Chaos forces in DoW 2, specifically aligned with Nurgel.

I'm not a bile and pestilent ridden monstrosity, but like the forces of Nurgel, I have a rather calm and laid back attitude towards life.

Infantry: Plague Marines... again, I'm not disease ridden, but like them I have a cheery, though fatalistic view on life. I prefer to ease suffering then inflict it (though Plague Marines find the Gift of rot and decay pleasant and welcoming).

Vehicle: I'd say Bloodcrusher, but I think the classic Mammoth Tank from CnC would be my vehicle... I'm stubborn, and have been known to lose my temper, specifically over other folks desire to see the worst in everything and be depressingly serious about it. I don't back down to confrontation. So I guess I'm something tough and direct.

Air: Definitely some form of Bomber, though I can't think of one. I'm methodical and surgical in my approach towards life.

Uber Unit: Great Unclean One. Even though I'm fatalistic and cynical, I much prefer to laugh at the world then brood over it. I try to see the light side of the worst, if that makes any sense. I'm fairly droll but still whimsical. I cherish companionship and family but detest anything that tries to break that.

Hero: Champion of Cyrodil (my version). Despite being fundamental towards defeating the forces of Oblivion, the Champion of Cyrodil is only a minor player, with all the glory going to Martin Septim and the blades. I get recognised but I prefer solidarity over recognition. I like to work behind something bigger. I like being a Cog within a machine and have few aspirations, but am willing to persevere through pressure for others.
 

BOOM headshot65

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Jul 7, 2011
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OH, color me intreged by this tread.

Infantry: High experiance, well trained soldiers who carry assualt rifles and Anti-Tank/Air missiles, and grenade launchers on the rifles. They will be trained for urban warfare, since that about the only time I even DEPLOY infantry in RTS games. They would also carry heavy body armor to keep themselves alive, and move by IFV or chopper.

Recon (land): My tactics ususally revovle around heavy recon before the attack, so I will include a recon unit, both land and air. Now, for landbased recon, I would want to have a 4 wheel-drive, humvee-esque vehicle, with high speed, decent armor, and enough firepower to cover itself and escape.

IFV: To move my infantry into and out of battle, and fight other infantry, I would want an IFV with an autocannon on it, as well as several machine guns and fireports so infantry can shoot out of the vehicle. It should also have light AT abilities to fight against other IFVs and hold its own against a lone tank.

Tank: A large, heavily armed and armored, but slow behemoth of a tank. It should have heavy cannons to destroy tanks with, anti-air missiles to defend from choppers and bombers, and while a machine gun to attack infantry is preferable, it is not nessesary. To avoid destruction, they will move in a pack of at least 15 tanks per unit. Think Mammoth tank from CnC:



Recon (air): It should be the same as the land recon, but more firepower, so that I can hit a target before it moves. For looks, think SR-71 Blackbird with missiles.

Chopper: The transport/attack chopper would hold room for a small squad of infantry in it, but its primary role will be in the form of attack. It will have enough armor to keep itself alive and escape anti-air fire, be armed with gatling guns and AT missiles.

Fighter/bomber: The plane will be able to switch roles at an airbase. It can go up with a load of AA missiles, or AGMs. They will carry a gatling gun to defend themselves in combat if they run out of missiles, and will have an automated rear-firing gatling gun. For looks, think Halo Longsword:



Super-unit: Ladies and Gentlemen, allow me to intraduce you to Kai. Heavyarms Kai:



This monster is 40 feet tall, has 2 70mm gatling guns instead of a right arm, and has 2 more 70mm gatling guns behind the blastshields on its chest. In addition, it has a pack of missiles on each leg, and one in each shoulder. If it gets into CQB, he has a giant gundanium knife to fight with. I dare anyone to stop this beast.

Hero: I offecially draft General Scott Michell, the hero of Ghost recon, to lead my forces to vicotry.

 

viking97

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Jan 23, 2010
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hmm, interlurbing.

(PRE.SCRIPT: this is a fantasy universe that i made up more or less as i wrote the post, think LOTR with a sprinkling of discworld and deltora quest, if anyone remembers those books.)

Infantry: shall we say, all manner of disposable horrors made possible by necromantic powers? skeletons, zombies, poltergeists, etc. that should be fun.

Vehicle: I would go with dragon, but i doubt there are many zombies that can ride dragons. for generals maybe, but for the peons i think i'll go with a final fantasy style chocobo, undead for preference.

Air: As previously stated, most of my units would be pretty piss poor in mounted combat, so my air units will have to be independent in nature. Anything i managed to get my hands on that can fly, obviously, but i think the backbone would be vampires and banshees, both very good at instilling fear (well that's pretty much all a banshee is good at) and both very fast.

Uber: living warlocks (everyone knows undead mages suck) that have spent years mastering combative magic. they travel in groups of three, and each specializes in a different magic style that compliments the other two. they're also trained in basic healing to fix up the squishey-er of my men.

Hero: whatever my enemies hero was, now dead and under my control. all my men are instructed to keep the enemy's strongest unit's body as intact as possible, so i can use him against them. *evil laugh here*
 

Lord Of Cyberia

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Jan 4, 2009
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Infantry: Infiltrators who masquerade as enemy soldiers, then cause hell behind enemy lines with sabotage and assassination.

Vehicles: Expendable, high tech drones which roam around and shoot anything that comes into their area of operation.

Aircraft: High tech stealth drones which zoom around and bomb anything in their area of operation.

Uber: Wave after wave of cruise missiles.

Hero Unit: The Diplomat, who negotiates a treaty that either your enemy must sign and make a 10 minute truce, or half his army mutinies and starts fighting itself.
 

dvd_72

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Jun 7, 2010
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Hmm. Tough question... let's see how this goes.

Infantry: cheap and mass produced ranged units, so some kind of Archer.

Vehicle: I'd have to go with Balistae. Sure, catapults are nice, but I prefer launching a giant arrow into the castle walls. Take out the base, and the entire thing should collapse right? Same with towers.

Air units: Again, something cheap and mass produced. I enjoy having my air units swarm over the battle field whittling away at the opponents forces.

Uber: Heavily armoured warrior with a sword and shield. They'd do average damage but would mainly be there to keep the enemies off of the archers. Also they'd be big, making it tough to manuver around them.

Hero: two handed warrior with a cleave attack, a long cooldown range attack (also hitting hard), and the obligatory warrior whirlwind/blade-storm ultimate. He'd hit like a damned truck, mowing his way through the enemy forces. A proper bad ass.
 

Alssadar

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Sep 19, 2010
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Infantry: A phalanx of Roman Legionnaires, except armed with rifles, rockets, and shields that could protect against anything in their front.
Vehicle: Ah nuts, let's go Dragoons from Starcraft 1. Pack a good punch and mounted on four legs for increased maneuverability.
Air: I'll go with Hellkite Overlords from Magic. Natural regeneration and death-dealing fire.
Uber: Something among the lines of the Necron Monolith from WH40k.
Hero: Mountain king from Warcraft 3. Area of effect slow, 5 second high damage stun, stun passive, and immortality-esque berserkergang blessing.
 

lRookiel

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Jun 30, 2011
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Me, I'd go for Plague warfare, slowly my force creeping their way and inevitably destroying the opposition, thus claiming them for our own ranks.

Infantry: Plague Bearers. Slow, squishy hordes of mutations shuffling their way to destroy the enemy, many will die and litter the battlefield with fumes, gases and airborne viruses that will spread infection and disease through the enemy ranks. They will claim more lives for our ranks and slowly grow in size as they destroy the masses.

Vehicle: The wandering flesh. Mobile fortresses which act as transport for Plague Bearers, aswell they act as Artillery which fling vile, infectious material at the enemy. Gaining more for the horde as they track the land.

Air: The Virus that will decompose the enemy and plague their minds to serve me. radiating from all my units.

Uber: Reaver. This Regular sized Humanoid has a special trait which allows it to use matter from enemy and friendly troops to enhance it's own abilities. As it is Nearly indestructible, it can root itself to the ground and spread disease over vast distances, effective use would be to run behind enemy lines and decimate strongholds by hiding and infecting the land mass which enemies will hide in, spreading my Virus.

Hero: The Dark One. Leader and mastermind over the hordes, with the power of Mind control it is unmatched in combat and acts as a pure espionage unit as it shapeshifts into any form. Ideally it can disguise it's way into any enemy base and take the place of the leader, commanding the armies and giving false orders which leads to their demise.

Wow I put too much thought into all this.....
 

Dr. Thrax

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Dec 5, 2011
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Infantry: Rocket Angels from Red Alert 3
Vehicle: Specter Stealth Artillery from Command and Conquer Kane's Wrath
Flying: Planetary Assault Carrier from Command and Conquer Tiberium Wars
Naval: Giga-Fortress from Red Alert 3: Uprising
Uber: The MARV from Kane's Wrath
Hero: Ultima from FFXII

Yeah, I'm lame, but I loves me some CnC.
 

Jdb

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May 26, 2010
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Theme - Futuristic.

Specialty - Reactive Defense.

Infantry - Moderately armored. Plasma Rifle or Missile Launcher for primary weapon, Plasma SMG for secondary weapon. Also equipped with a shield for improved defense.

Vehicle - Three mech classes: Scout, Skirmisher, Guardian.

Aircraft - Self-contained mobile bases.

Uber - Enhanced infantry. Implants improve infantry speed, defense, accuracy, pilot effectiveness in vehicles, and grants shields to vehicles.

Hero - Skirmisher mech and infantry pilot customized for stealth and disruption.
 

Elementary - Dear Watson

RIP Eleuthera, I will miss you
Nov 9, 2010
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Unit - Something similar to the Catachan warriors from the Warhammer 40K Imperial Guards... Specilist in a certain terrain, and deadly at close range.

Vehicle - Small and fast... I'm thinking the speeder bikes from the scene on Endor in Star Wars!

Air - Pretty much a second squad... Some sort of winged-human/andgel style unit! Small fast and can't be brought down with a single MANPADS.

Uber - Tanya from Red Alert! I'm there, hahahahaha!!!

Hero - Back to C&C for this one... It would be something similar to the spy from these games, but with being able to hold his own a little better! Armed perhaps, to fend off the pooches!
 

Philol

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Nov 7, 2011
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Infantry: 18th Century British Line Infantry (Disciplined and deadly)

Vehicle: Swadian Knights form Mount & Blade: Warband (I rember a charge from them could stop any force in it's tracks)

Aircraft: Giant Wyrms form BattleForge (Large damage output)

Uber: The Patriarch from killing floor (Fuck me is he a piss take, stealth, heal, rockets, gatling gun, and an insane melee)

Hero: Leading the forces would be the Overlord from the Overlord games (Good leadership skills)
 

imnot

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Apr 23, 2010
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Infantry:Robin
Vehicle:batmobile
Air:batwing
Uber:Alfred (Shut up he is)
Hero:Batman

Yeah im unstoppable!
 

kommando367

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Oct 9, 2008
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Infantry: grenadier snipers with Stalker Bolters and Krak Grenades

Air: Halo Banshees, lots of 'em

Vehicle: RF:A Battle Exo

Uber: Warlord Titan

Hero: Abaddon the Despoiler

Capabilities:

Long range and anti-group infantry

Air units are difficult to hit and possess heavy fire power

Vehicles have heavy armor, firepower, and shielding

Uber unit is this fucking beast


Hero unit who is pretty much immune to everything but the emperor of mankind and is one of the most powerful characters in a universe where everything is ridiculously over the top.
 

Arrogancy

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Jun 9, 2009
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This is actually quite interesting, let me see.

Infantry: Light Battlemage force. As an avid reader of fantasy I can think of nothing that any army needs more of than warriors who can bend the very fabric of time and space. Being a lightly armored force makes them quick and being mages makes them versatile, a favorite combination of mine.

Vehicle: Stormwalkers from Scott Westerfeld's "Leviathan." I find steampunk under appreciated. Something about the futuristic machines being driven by old technologies really appeals to my flair for antiquity and my very active imagination.

Air: A heavily armored zepplin bomber. Not the fastest or most streamlined of vehicles, but a strong force with good stopping power. When in danger from other air units, however, it is able to deploy a small squad of aircraft to deal with the problem. Again, this fits into my fascination for older technologies. Perhaps it's just that I find zepplins to have an element of elegance missing in the digital age.

Ultra: A black dragon. Faster, but less well armored than the zepplin, the dragon is good for hit-and-run tactics and deals good damage. It's special power is resurrecting fallen units. A perfect complement to the zepplin and my rather obsessive need to have a complementary force. Also, the necromancy power plays well into my desire for knowledge, something most people don't understand.

Hero: Myself, slightly taller, wearing a black bowler, black pants, and black coat trimmed with silver. Also has a cane, black, of course. He has magical special abilities, but his primary weapon is a special pistol. His primary power is a fear spell that causes enemies closing in on him to turn and run away for a brief time. Not well armored, but enemies will have a tough time getting close.
 

him over there

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Dec 17, 2011
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How about:
Infantry: Reaper Conduits from inFAMOUS
Vehicle: The Shagohod from MGS3
Air: The Mugon from tengen toppa gurren lagann
Uber: The Smiths from Killer7
Hero: Mike Dawson Cartman from south park

My god that is terrible I shouldn't post after only two hours of being awake.
 

Wicky_42

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Sep 15, 2008
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I'm a tech-nutty jack of all trades, so my army would reflect that.

My infantry would be versatile and all-purpose - a nice set of augmented, mechanised battle-armour with comprehensive information warfare capabilities and variable and versatile weapon loadouts to respond to changing combat situations. Give specialist units jump jet modules and/or active camouflage, just for kicks.

Vehicles would use a mix of armour and deflective shielding for defence, with a main battle tank packing something big and flashy to provide the hard punch to clear the way for the armoured troop transports.

Air units would have to be a VTOL aero-space fighter with modular weapon loadouts and complex ECM and anti-ECM systems - it's all about the tech advantage and versatility of role here :) From low orbit bombing runs to close air support and everything in between there's a mission module for it :D

Super special awesome component would be something robotic, intelligent, insidious and unkillable - something only barely under control. A machine sentience distributed through nano-scale components, capable of endless self-assembly; a liquid metal that can spill an endless wave from the tiniest drop, form itself into whatever configuration the situation requires. Lets just hope it stops when we ask it nicely...

Hero? Some smart personal leader-type, big on defensive tech (personal shields and the like), expert at combined arms tactics. I dunno, seems kinda superfluous with that uber thingy. In fact, I have no idea where that thing came from...
 

Jaksteri

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Dec 6, 2011
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I'll go with I'm used to. Meaning lots of thick forests, swamps and during winters snow and ice.

Infantry: Specialized against certain targets, while being able to hold it's own against most foes(like infantry in reality can)

Vehicles: Various forms of Patria Pasi and AMV. Extremely versatile vehicles.

Air: *bleep* the flyboys!

Über: Sharp shooters.

Hero: Simo Häyhä and Lauri Törni
 

BetrayersFear

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Apr 27, 2011
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well just thought id reply again with a fantasy army cause why not
Infantry: Warcraft orcs (not as dumb as warhammer orks but just as big and mean)
Vehicle: actually just a beast of war similar to the Khorne Juggernaught but a bit bigger
Air: unpiloted but well trained beasts of war to swoop down on the enemy or to counter act enemy ranged air
Uber: Visior the Chosen Wolf of Khorne (its a guy i made up myself so dont expect to google him :p) basically he's a Warrior of Chaos but awesomer: big ass war hammer called Infernofire and he's the only warrior of chaos sized or smaller guy who can use it, insanely heavy armour all crafted by a forge daemon prince (which in my mind is his sister but that aint important just yeah he has some background mays as well share some of it) and yeah he likes to kill shit, canonicaly (yes he has his own canon even though he doesnt exist even in the true warhammer world i like to write stories and thats how he cam about) he can catch shots fired from pretty much any cannon except the uber massive big ass ones, and can wade his way through greatswords without getting hurt so yeah only infantry and not especially fast but nearly indestructible (and magic wont work as he is protected by Khorne and well Khorne says fuck magic) also i think this is a bit OP but maybe a special hella expensive upgrade but Khorne grants him control over blood so he can just soughta rip it out of people
Hero: because of Visiors OPness for a fantasy guy he can fill both slots