ok here's the set up
me and a friend both get the game "Sleeping Dogs", I get it for Xbox and he gets it for PC. We both like the game but is a pretty hardcore PC gamer and naturally tells me the PC version is superior to the Xbox version in every way. so I ask why.
Without fail the first and most fiery response is that the graphics are superior, while the rest of the argument on the other aspects of the PC version of the game is kinda sketchy and boil down to "because it on a PC hurr hurr"
now im not arguing the graphics on PC versions are not better, on the contrary most games look really polished on a PC. My gripe is that Ive never really put the technical specs of a game as the main argument on whether a PC version is better than a console version and genuinely perplexed why a lot of PC games make a big deal out of "whether a few pixels are smoother than the console version" when the rest of the game-play feels exactly the same
I mean the argument of PC V Console is more sound for FPS's since you can argue that the control is more accurate on PC but that's a game-play issue, I mean graphics are kinda minor compared to game-play and fun factor right?
or am I missing a bigger picture? is how the game looks actually whats driving the game industry today? I mean look at E3 and most release Videos, all flashy visuals and improved graphics being the big focus (final fantasy anyone?)
...OK I'm starting to go on a tangent here, what I'm trying to ask is anyone else noticing this too?
me and a friend both get the game "Sleeping Dogs", I get it for Xbox and he gets it for PC. We both like the game but is a pretty hardcore PC gamer and naturally tells me the PC version is superior to the Xbox version in every way. so I ask why.
Without fail the first and most fiery response is that the graphics are superior, while the rest of the argument on the other aspects of the PC version of the game is kinda sketchy and boil down to "because it on a PC hurr hurr"
now im not arguing the graphics on PC versions are not better, on the contrary most games look really polished on a PC. My gripe is that Ive never really put the technical specs of a game as the main argument on whether a PC version is better than a console version and genuinely perplexed why a lot of PC games make a big deal out of "whether a few pixels are smoother than the console version" when the rest of the game-play feels exactly the same
I mean the argument of PC V Console is more sound for FPS's since you can argue that the control is more accurate on PC but that's a game-play issue, I mean graphics are kinda minor compared to game-play and fun factor right?
or am I missing a bigger picture? is how the game looks actually whats driving the game industry today? I mean look at E3 and most release Videos, all flashy visuals and improved graphics being the big focus (final fantasy anyone?)
...OK I'm starting to go on a tangent here, what I'm trying to ask is anyone else noticing this too?