DrVornoff said:
Because snarling invectives at someone and rationalizing abusing them for merely saying something you disagreed with without the slightest hint of humor or irony just makes you an asshole? I don't know, maybe I was just raised better.
Lets take the original quote shall we?
As for Hepler herself, while the community at the time certainly didn't handle things correctly, she IS nothing less than a living tumor, one of many Bioware developed and rotted down to nothing because of.
The metaphor here is that Hepler's actions at Bioware resemble that of a tumour. She was grown on the inside by the host, and her actions and poor writing are slowly killing the company. Notice how he also says 'one of many'. This isn't just directed to Hepler, but the dropped standard of many writers at Bioware. I believe he mentioned David Gaider as well in a later post.
But thanks for the arrogance, I've been nothing but civil so far.
What do you even mean by 'movies are more accessible'? That they're catering to the lowest common denominator? Why is that a good thing?
That's seriously the first assumption you went for?
Well yeah, that's kind of what 'more accessible' means. If you cater to the lowest common denominator you are, by definition, marketing your product to the largest amount of people.
And why is it invalid when people compare movies to books all the time even though those are "fundamentally different?"
Firstly, why have you even brought books into the situation? I never even mentioned them. Secondly, I never said comparing movies and games always made your point invalid, I merely said that you cannot treat them as the same just because they are both entertainment. They both have individual qualities that must be taken into account.
Think about the market for movies for a moment. Even if the major studios are too busy pandering most of the time to take their heads out of their asses, there are movies literally for everybody. No matter what race, social class, cultural background, or general overall taste is, there are movies being made for you. They are ingrained into our pop culture. They're one of the most popular forms of entertainment in the world. How is that bad?
They're catering to lots of different markets, I never said that was a bad thing. In fact it's great. Attempting to cater to multiple markets at once by making games 'more accessible' however, is a bad thing for gaming.
With videogames, 'more accessible' means you have to simplify gameplay.
Interestingly, that is a gross oversimplification. Everyone acts like simplicity is a bad thing, yet they also are pretty quick to tell us how much they loved Shadow of the Colossus. There's also a difference between being complex and being convoluted.
In most cases it's a bad thing, but I will admit that it can work in some games. SoTC however, I would argue isn't one of these. I would define accessibility as someone who has never or very sparingly used a controller before, picking up a game and being able to play without much difficulty. If I was going to introduce someone to gaming, SoTC would not be where I would start.
If you want to expand your audience you have to make it so people who are unfamiliar to gaming can play it and not get frustrated.
Here's another major stumbling block to your argument. Take Minecraft for example. The mechanics are very simplistic, but everybody loves it. But not all games need to be exactly like Minecraft.
Minecraft is unique in that's it's pretty much it's own genre. There's nothing to really simplify from existing mechanics. Though I'll admit the left click/right click controls do work pretty well and are simple enough for new players to learn.
You are either mistakenly or intentionally conflating simplicity with poor quality and a lower barrier to entry with lowering quality all across the board. If it's the former, you're just getting yourself worked up over nothing. If it's the latter, you're doing more damage to games than good.
It's frustrating to see that when you've been playing games for years, that instead of pushing boundaries and adding to existing mechanics, people are scaling them back just to appeal to other
potential customers.
Gameplay is what makes the game, movies can afford to deal with more general ideas and less controversial concepts because they can make up for it with clever cinematic techniques and good acting. If you're dumbing-down gameplay, you're always going to get a poorer quality game.
So you rush to protect games from those smelly, stupid casual gamers and then insult the entire medium in the same breath. Jesus...
It's not really an insult to say dumbing down gameplay will make for a worse game. It's like saying using poorer quality ingredients will lead to a worse meal.
secretsantaone said:
And you suck at using them. Don't use rhetoric as an excuse to justify being a tool.
Did you honestly just say 'I suck at using metaphors'? Seriously, give me a real argument, rather than 'you're a tool'.
Eamar said:
It's called an insult, metaphor or not, and it's unnecessary.
I'm not going to repeat myself, but suffice it to say that anyone who thinks Hepler (ONE writer) is the problem with Bioware, or even a major problem, is deluded. Plus a huge amount of the criticism was based on completely fabricated "quotes." And the vagina comment was a) a response to the gender-based slurs being levelled at her ("*****" and "****" may not seem so bad to you, but believe me they feel like cheap moves if you're a woman) and b) nowhere near as bad as half the stuff so-called "fans" were coming up with. Are people supposed to just roll over and take these outrageous comments? Sure, it may have been a bit unprofessional but I can't say I blame her given what she had to put up with.
Believe it or not, I am a big fan of a lot of Bioware's games. I'm pissed off with some of the things they've done recently. I'm not a massive fan of everything Hepler has written (though I did like her stuff in DA:O, which people tend to conventiently forget when writing her off). I'm just saying people don't need to be throwing these disgusting insults about. It's difficult to make a reasonable point when people insist on acting like this.
Firstly, take a look at the top of this comment for my response to the insult/metaphor thing.
Secondly, yes, if you're a professional representing a company when talking with your fanbase, you roll over and take it. You do not engage in petty tit-for-tat comments which not only further enrages the people without serious arguments, but pretty much undermines everyone who does.
Any sympathy I might have had for Hepler disappeared when I saw those comments.