No, they're not. Nintendo's chosen to focus on the consumer base it's already conquered and to push its classic IPs more than third-party software. House Mario's support for "hardcore" gamers is an excessively grudging concept, and it's easy to see that they're generally shooting for universal appeal.
What's the best way to guarantee you claim that, from a technological point of view? Foster a few innovations to catch the eye of the tech-hounds, but stick to basics, otherwise. Nintendo's more interested in being democratic than being bleeding-edge, hence why they've only now joined the HD Console gang. Wider market penetration is also what motivates stuff like the existence of the 2DS or the Canadian Wii Mini.
Microsoft is pushing for the status of a ubiquitous platform with the use of typical living-room features. They want Joe and Jane Average to consider the Xbox One as a valid DVR device and as a sort of one-stop entertainment hub. That means cutting-edge hardware, especially if you're looking to penetrate the increasingly demanding market of the "core" gamers.
Nintendo's strategy is different. They're not for offering functionality, they're for streamlining the user experience. That means keeping things simple. It also means you won't be able to expect a 4K-compatible console from them for a while, seeing as it'll take a while for 4K televisions to become democratically priced.
On the other hand, Sony's more liable to try and throw a bone to the bleeding-edge crowd, even as it's trying to outgrow its earned reputation as the producer of overpriced hardware.
What's the best way to guarantee you claim that, from a technological point of view? Foster a few innovations to catch the eye of the tech-hounds, but stick to basics, otherwise. Nintendo's more interested in being democratic than being bleeding-edge, hence why they've only now joined the HD Console gang. Wider market penetration is also what motivates stuff like the existence of the 2DS or the Canadian Wii Mini.
Microsoft is pushing for the status of a ubiquitous platform with the use of typical living-room features. They want Joe and Jane Average to consider the Xbox One as a valid DVR device and as a sort of one-stop entertainment hub. That means cutting-edge hardware, especially if you're looking to penetrate the increasingly demanding market of the "core" gamers.
Nintendo's strategy is different. They're not for offering functionality, they're for streamlining the user experience. That means keeping things simple. It also means you won't be able to expect a 4K-compatible console from them for a while, seeing as it'll take a while for 4K televisions to become democratically priced.
On the other hand, Sony's more liable to try and throw a bone to the bleeding-edge crowd, even as it's trying to outgrow its earned reputation as the producer of overpriced hardware.