Is Nintendo holding the industry back?

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Aiddon_v1legacy

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irok said:
No, that'd be Microsoft, the Xbox 360 has been holding back graphics for awhile now while Nintendo chose to sidestep out of the hardware race by doing things like etrian odyssey and fire emblem , not graphically demanding but still dam good all the same
Etrian Odyssey is made by Atlus even thought it is most certainly exclusive to the DS line. Still, it shows that big budgets don't mean squat when fine craftsmanship is more important. Seriously, I found that EO IV gave a sense of adventure I hadn't felt for quite some time in the RPG genre. It really did feel like you were exploring strange new lands and making countless discoveries.
 

NiPah

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spartandude said:
Ok i am by no means the biggest fan of Nintendo, heck it took me til last year to get a Wii, but seriously what the fuck is it with all the Nintendo hate over the past couple of weeks?
No one here hates Nintendo, some will poke the fanbase with a stick (ala this thread) but here actual hate revolves around:
Half Life 2
Steam/Valve
Power in game systems
Consoles in general
Sexuality in gaming
Things that I don't enjoy

Nintendo falls into the category of "things that people say others hate", which is a complete lie people tell themselves to become the underdog.

Now the Nintendo fanbase, that's something quickly becoming hated, or a source of amusement as in Jeffer's case.
 

Eve Charm

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Yes Damn Nintendo for holding back gaming by not making their console.

Tv,Tv,Tv,Tv,Sports,Tv,Tv,Callofduty,Tv,Tv,Paytoplayonline,Tv,Doggy,Sports,Doggy,Tv.
 

klaynexas3

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MetalDooley said:
Hey, Sony had it's Motion Controls back before the Wii. It sucked, but it was still there earlier. Though Move was a blatant carbon copy.
 

Roxas1359

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klaynexas3 said:
MetalDooley said:
Hey, Sony had it's Motion Controls back before the Wii. It sucked, but it was still there earlier. Though Move was a blatant carbon copy.
Funny thing is that the EyeToy was actually sorta fun for some games. I think the whole reason they brought it back was because they saw that motion controls were suddenly becoming popular. Although there are no arguments that Move is a blatant copy. XD

I guess one could say that they were ahead of the time and it didn't catch on. A similar thing can be said about 3D as Nintendo had the Virtual Boy in the past and the GameCube was supposed to be a 3D console (scrapped because of Virtual Boy and cost of the parts to make) and it didn't catch on, yet they tried it again with the 3DS. Of course it didn't work for them on that either, but honestly 3D I don't think is ever gonna actually be huge in this industry. XD
 

sXeth

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I'd say they're far more willing to take risks and innovate (granted, not always in great ways, such as the mixed reception to the Wii controls, and more notably, the firey blazing disaster of the Virtual Boy) then the others, which is ultimately pushing new methods of gaming forward.

On the flip side, they are the great walled ivory tower of exclusivity, and have enough decent game design talents (not necessarily in story or characterization, but in pure gameplay terms) to continue to be successful at it. Which really does hold things back.
 

emeraldrafael

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No, they just dont have the same sales plan that sony and microsoft do. Sony and microsoft are on the edge with graphics and power because they do those large realistic type games while nintendo relie ont he core franchises (most if not all are more in the cartoony/new school colourful style. and tehy're a japanese producer primarily, since that is their base and between the two big dogs of the island (sony and nintendo) theyve each cornered their market and have set it well. when microsoft came out they started to cut into sony and largely didnt compete in the same style of nintendo other than just it being a videogame market, and Im sure nintendo has no urge to jump and try and fight with two companies well know for graphics and power when they cna survive on what they're doing now.

besides, nintendo doesnt sell out its main properties, and that helps to make it metric shit tons of money so they likely wont drop out just cause that means mario pokemon zelda metroid smash etc would all have to go to other consoles and less of the cut goes to nintendo.
 

Ruzinus

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Yeah wow geez you're right! The rest of the industry is incapable of moving forward until Nintendo adopts something! Like how no one adopted online until after Nintendo adopted discs with the GCN!

I mean, it would've just broken the law of "everyone must catch up before we can do some other cool thing" if someone had released an online console in 1999 or something.

Why gee, if someone had released an online console in 1999, they would've been so ahead of the times that they surely would've gone on to win the console race forever.
 

The_Echo

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If I'm the only one that failed a test in the entire class, am I holding the rest of the class back?

No; I'm merely behind.
 

Brian Tams

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Link_to_Future said:
So the touchscreen and motion capabilities weren't pioneered by Nintendo? o_O
To be completely fair, Apple technically got the ball rolling on touch screen gaming with the iPhone and iPad.
 

TheEvilCheese

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Brian Tams said:
Link_to_Future said:
So the touchscreen and motion capabilities weren't pioneered by Nintendo? o_O
To be completely fair, Apple technically got the ball rolling on touch screen gaming with the iPhone and iPad.
Would now be a good time to point out that the DS was released, with touchscreen, two and a half years before the iPhone/iPod touch and a full five years before the iPad?

Because that's what happened.

--

OT: Bad way of asking an interesting question frankly, Nintendo aren't holding anything back for a few reasons,

1: Because no-one is setting their pace by Nintendo.

2: In the last decade, Nintendo have experimented with hardware more than the other big companies combined. This may not always be successful but you only have to look at the DS to see what happens when it pays off. Experimentation is always beneficial because you learn from it.

3. The primary audience of Nintendo products is not the same as the primary audience of Microsoft / Sony. This detachment means less competition and potentially more stagnation, but it also allows them to work at their own pace.

I agree that they are over using Mario to a silly degree at this point and need to generate some new interesting 1st party IP, but the issue then becomes people not giving it a chance. There's a certain level of insanity in not making the games the sales figures suggest people want.
 

spartandude

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NiPah said:
spartandude said:
Ok i am by no means the biggest fan of Nintendo, heck it took me til last year to get a Wii, but seriously what the fuck is it with all the Nintendo hate over the past couple of weeks?
No one here hates Nintendo, some will poke the fanbase with a stick (ala this thread) but here actual hate revolves around:
Half Life 2
Steam/Valve
Power in game systems
Consoles in general
Sexuality in gaming
Things that I don't enjoy

Nintendo falls into the category of "things that people say others hate", which is a complete lie people tell themselves to become the underdog.

Now the Nintendo fanbase, that's something quickly becoming hated, or a source of amusement as in Jeffer's case.
to me it just seems that way because over the past few weeks there seems to be alot of anti Nintendo, and i hadnt expereinced that here until now, so im just curious why its happening recently
 

Roxas1359

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j-e-f-f-e-r-s said:
Apple may have taken the touchscreen ball and ran with it, but Nintendo were one of the companies revolved for making touchscreen gaming popular.
Technically if you wanna go further then the Microsoft XP Tablet sorta did it first. Nintendo went and applied it more to certain games, and Apple made touch screens and more importantly tablets a lot more popular today. Really the same could be said with motion controls when it came to the EyeToy, but motion controls didn't catch on until Nintendo made them popular with the Wiimote and nunchuck.
Mainly nowadays while Nintendo did start to make touch screen gaming more popular, it's more Apple's doing that made it as popular as it is today.
 

Dragonbums

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Neronium said:
Problem with relying on X though is if Nintendo decides to actually localize the game itself.
I'm highly confident that they are going to localize it because they put the thing on Nintendo Direct for the whole world to see, saying that it's going to come out this year. Unless there are a bunch of malicious assholes in the EU and NA Nintendo department that refuse to localize anything for Nintendo of Japan, they aren't going to publicly announce a game on their Direct and not localize it to any countries outside of Japan and it's surrounding areas.

As for not branching out that's something one must do sometimes, you gotta take risks and get out of your comfort zone sometimes because there can be very interesting results from it. From your Valve example, I don't think Portal is considered a shooter really, or DoTa 2 for that matter so yes they've gone out of their comfort zone.
But then, they have Mario and RPG/Adventure game, Starfox Aerial Simulator shooter, metroid an actual RPG shooter, and SSB a fighter game.
So they have stepped out of the comfort zone. It's just not their forte. With the exception of Starfox, they have always made sure to make these games once for every console cycle. Hence why I'm not so worried about them not releasing anything.
 

Dragonbums

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spartandude said:
NiPah said:
spartandude said:
Ok i am by no means the biggest fan of Nintendo, heck it took me til last year to get a Wii, but seriously what the fuck is it with all the Nintendo hate over the past couple of weeks?
No one here hates Nintendo, some will poke the fanbase with a stick (ala this thread) but here actual hate revolves around:
Half Life 2
Steam/Valve
Power in game systems
Consoles in general
Sexuality in gaming
Things that I don't enjoy

Nintendo falls into the category of "things that people say others hate", which is a complete lie people tell themselves to become the underdog.

Now the Nintendo fanbase, that's something quickly becoming hated, or a source of amusement as in Jeffer's case.
to me it just seems that way because over the past few weeks there seems to be alot of anti Nintendo, and i hadnt expereinced that here until now, so im just curious why its happening recently
It's very sporadic. When I got on here a couple of months ago it was all about the "Nintendo should go third party to suit my gaming needs!" and "Nintendo is a monopoly for only having Mario/Zelda/Pokemon/Metroid on Nintendo consoles!" They caught a break when Microsoft screwed the pooch so to speak, but now since that's dying down, both Xbone and Nintendo are getting flack (Of course one should note that Microsoft still hasn't received the go third party route.) Escapist users are generally not friendly towards Nintendo. I would say Gamespot are even worse to a degree.
But hey, they were wrong about the 3DS, so they are probably going to be wrong about the Wii U. Let them vent.
 

Yuuki

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MetalDooley said:
VG_Addict said:
I say this because they seem to always be the last to follow trends
[/img]

Yup Nintendo are always last.The other console manufacturers are such trailblazers
You mean Nintendo didn't immediately release the following after realizing that playing some games with the WiiMote alone was infuriating as hell?



This is putting aside the fact that Kinect and PSMove aren't entire consoles based ground-up on motion controls, props to Nintendo for inventing such a godawful control scheme (that is mysteriously absent from the Wii U, yes?). Sony and MS released attachments i.e. afterthought cash-grabs aimed at the casual pastel-shirt-wearing happy family demographic (and nothing more).

All three companies should be ashamed of their attempts at motion controls, it's like a blind man guiding 2 other blind men.
 

Brian Tams

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TheEvilCheese said:
Brian Tams said:
Link_to_Future said:
So the touchscreen and motion capabilities weren't pioneered by Nintendo? o_O
To be completely fair, Apple technically got the ball rolling on touch screen gaming with the iPhone and iPad.
Would now be a good time to point out that the DS was released, with touchscreen, two and a half years before the iPhone/iPod touch and a full five years before the iPad?

Because that's what happened.

--

OT: Bad way of asking an interesting question frankly, Nintendo aren't holding anything back for a few reasons,

1: Because no-one is setting their pace by Nintendo.

2: In the last decade, Nintendo have experimented with hardware more than the other big companies combined. This may not always be successful but you only have to look at the DS to see what happens when it pays off. Experimentation is always beneficial because you learn from it.

3. The primary audience of Nintendo products is not the same as the primary audience of Microsoft / Sony. This detachment means less competition and potentially more stagnation, but it also allows them to work at their own pace.

I agree that they are over using Mario to a silly degree at this point and need to generate some new interesting 1st party IP, but the issue then becomes people not giving it a chance. There's a certain level of insanity in not making the games the sales figures suggest people want.
Except the touch screen controls for the DS were total ass, and a lot of the games (the good games) towards the end of its life span maybe had one or two gimmicky features with the touchscreen. I said got the ball rolling; Nintendo put the ball out there, Apple pushed it down the hill that showed games controlled entirely through touch and rotating the iPad were functional. The WiiU controller is, after all, merely a tablet with joy sticks.
 

Dragonbums

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HalloHerrNoob said:
They are so goddamm conservative. Theyll buy the stupidest washed out mario sequel, as long as it has the same sound effects and graphics as a game from the NES and, while crying for Nintendo to release new IP´s, never actually buy them.
Thats why Nintendo is making the same game over and over again, cause when they are trying to invent a new IP (see wonderful 101...at least published by them) nobody actually wants it.
To be quite fair here, most of the "make new IP's" complainers aren't Nintendo fans by a large majority. Those are the ones that are on the fence about leaving Nintendo and were making a bunch of ruckus. They are also people who criticize Nintendo and state lack of new IP's as one of them to even louder degrees. W101 flopped because Nintendo couldn't advertise it for shit.
Then again, Platinum games have a history of failing pretty bad and the genre of the game itself is becoming increasingly niche.
 

Dr. Cakey

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ZZoMBiE13 said:
I would write up a proper response, but I am far too busy playing Animal Crossing on my 3DS.

*goes back to picking Peaches Butts*
Fixed.

spartandude said:
Ok i am by no means the biggest fan of Nintendo, heck it took me til last year to get a Wii, but seriously what the fuck is it with all the Nintendo hate over the past couple of weeks?
It's all just a bunch of people who're butthurt because they suck at Smash Bros.

Wow, this was like a...butt-themed post or something. Tee hee. Butt. That's funny to say.
 

Dragonbums

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Yuuki said:
MetalDooley said:
VG_Addict said:
I say this because they seem to always be the last to follow trends
[/img]

Yup Nintendo are always last.The other console manufacturers are such trailblazers
You mean Nintendo didn't immediately release the following after realizing that playing some games with the WiiMote alone was infuriating as hell?



This is putting aside the fact that Kinect and PSMove aren't entire consoles based ground-up on motion controls, props to Nintendo for inventing such a godawful control scheme (that is mysteriously absent from the Wii U, yes?). Sony and MS released attachments i.e. afterthought cash-grabs aimed at the casual pastel-shirt-wearing happy family demographic (and nothing more).

All three companies should be ashamed of their attempts at motion controls, it's like a blind man guiding 2 other blind men.
If all three should be ashamed of motion controls, then why are we praising the Oculus Rift?

Also that control example would hold some weight if it wasn't for the fact that Nintendo prior to everything not the Wii made regular controllers anyway.
Put into the fact that they didn't make a big ass deal about it like Microsoft and Sony did with their move technology.