Jaranja said:
Exort said:
What the heck is wrong with Blizzard recently?
So many leaks.
I mean Blizzard used to have a near leak free history. Starcraft 2 was kept completey in secert for 3 years, before they announced it. I remember lot of interveiw asking Blizzard how did they kept it quiet for so long, and there is even a Penny acrade comic on it.
Could you read through your post before confirming it, in the future?
Hmmm, it seems a lot like Warcraft III with the Orcs being the good guys.
Im not going to post the interview since it is too hard to find them (simply too many interview to search through).
The penny arcade comic:
http://www.penny-arcade.com/comic/2007/5/23/
Orc was enslaved by demons in Warcraft 1 and 2.
I didn't say Orc is the good guy, Im saying they aren't the bad guys.
Would you say Thrall is a bad guy?
Ok, maybe Hellscream is still a bad guy at some point in Warcraft 3 before he redeem himself but he was under demonic influence.
Just like what happened too the Zerg.
Some guy(Dark Voice/ Demons) controls Zerg/ Orcs and got misunderstood by Protoss, Terran/ Human. Later Protoss, Terran/ Some human found out that Zerg/ Orc didn't do those bad things by their will.
By the way, in outland before the demon controled Orcs, they were peaceful with the draenei for over 5000 years. Orc are often discribe as "noble", "honourable" in the novels and pretty much everywhere after Warcraft 3. And "noble" doesn't sound evil to me at all.
http://www.wowwiki.com/Orc
"To their enemies, they are brutal and fearsome opponents, without parallel in their ferocity and cunning. To their allies, they are noble and honorable, following the traditions of a rediscovered past."
-Introduction
Edit: Found one interview: http://www.msnbc.msn.com/id/18925251/ns/technology_and_science-games/
"How?d you manage to keep it secret for so long?
Well, Penny Arcade figured it out!
We keep games under code names and we teach developers to refer to games by their code name. And we?re just really careful about talking about the game internally. We don?t bring external folks through unannounced product areas. But I think even I?m surprised that we were able to keep it under wraps all the way to the end."