Bingo.DrunkenElfMage said:In my opinion, the body shape and objectification here crosses the line from sexy to ridiculous and frankly makes it a parody of itself. The character epitomizes the ridiculously high standards that we have set for female characters in video games and if the design wasn't at least a LITTLE tongue in cheek when the artist made it and wanted it to be taken as serious as a character in a Japanese RPG can, then I am frankly saddened by its existence.
These objects -- I can't refer to them as characters since they bear so little resemblance to living beings -- could only be considered attractive by deviants. Now, I'm not putting down those with, ah, differing tastes, but to me these models don't even look like people. ....Not that Marcus Fenix, Bayonetta, or any of dozens of other characters look like the sort of folk you'd see walking down the street. It just seems like the designers here went for a whole new level of distortion. I neither condemn nor applaud, but I *do* arch an eyebrow.
I'd have to say it was done to create controversy. Clearly, it worked. We're not talking about whether the game is GOOD or not. We are creating interest, boosting sales, every time we mention the game and its designs. Replace the giant quivering boobs with giant quivering dollar signs and you see what the studio decision makers saw.
Yes and no. Breasts that size are a turnoff, but objecting for reasons of turnoff implies you think female characters should all turn you on, and any design that doesn't is wrong. Careful....RJ Dalton said:Is my primary objective to this representation allowed to be that huge breasts are just a turnoff to me?