You're absolutely right. I meant third-party, should've made that more clear. I recall reading that something like 70% of the games sold were first-party.KDR_11k said:How did the system get a tie-in ratio of 6 then? (on average 6 games have been sold for every Wii, the same goes for the PS3) As far as I can see Nintendo's traditional titles also sell big even with the "casual" audience. Third parties are failing to capitalize on the market outside of a few flukes and seem to have no clue how to consistently sell millions. Note that not all low-rated games are actual garbage, they're just unsuitable for the kind of gamer who's fanatic enough about gaming to staff a gaming website.Jimmyjames said:Problem is, the jackasses that bought Wii because is was trendy and hip aren't gamers. They don't buy games because Wii Sports is all they need (and to a lesser extent, Rock Band and Guitar Hero).
I stand by my opinion that there is something fundamentally wrong with the Nintendo audience, however. For a game like "Boom Blox" to only move 160,000 copies while there are 22 million Wiis out there is criminal. That's not even 1%. What are Wii owners playing then?