Japanese Fallout: New Vegas Ads Hate On JRPGs

Choppaduel

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s69-5 said:
...Is there a VATS system in Deus Ex? I don't like shooters, and VATS is the only thing that made Fallout 3 tolerable...


But I didn't bash them. ^.^ I do enjoy some of them, even if they are pretty samey all around.

Just don't like the shooter/RPG hybrids because I don't like shooters. Fallout 3 being the sole exception ATM. ...
I believe that Deus Ex is an RPG; just uses different style of combat. Whether its turn based, beatem up type thing (crysis core?), first person interactive, or whatever, its still an RPG.

Of course WRPGs will be "samey" if you define them that way; you are only including, in you definition of WRPGs, select games that are indeed "samey".

What rules say that RPG must have leveling systems? or must deal in explicit statistics (like the vats percentages in Fallout 3?

Just so we stay on topic here, my issue with your first post was that you didn't provide enough evidence to support that both your claims
s69-5 said:
...The plots may be similar (though WRPGs and FPSs are even more guilty of this), but the gameplay itself has seen many variants over the years.

With WRPGs it's mostly push button for skill/cooldown/rinse/repeat. Level up, use acquired skill points to buy skill...
are simultaneously true. Which sound to me like saying the direction JRPGS have moved in is correct and the direction, despite using the same criteria for evaluation.

The use of fps mechanics in WRPGS are in fact a variant that has arisen of the years. (to use your words)

SIDE NOTE: its ok to be unconfortable with a style of play such as fps, or converesly the turn/static based combat from FF[6,7] (I wish I knew the tokenization of that system)

and thanks to the internet it is possible to get the story and, infact, decide on a story of your own creation. I can't think of another way to phrase that sentence so I'll just get right into it.

I suggest you watch a playthough of the first level of Deus Ex on Youtube or something, then either continue watching that plathough or switch to a different one... say a play nonleathel play-through or one that does more or less side "quests", (they aren't exactly quests in Deus Ex) or one that chooses a different ending (theres 3 to be had here).

You can get the story and also some "role-play" out of these videos and totally avoid the fps thing. Unless of course you get motion sick from first person camera, in which case I can't help you. (one reason I've heard why some people can't play FPSs)

Finally: I have a question for any JRPG player and It's based on a trend I've noticed in JRPGS that Mr. Crowshaw puts pretty well here...

A major thing that turns me off JRPGs, and a lot of games in general, is when I don't feel that I, as a player, am contributing anything to the story. All I ever seem to do is wheel the characters from one whingy boring dialogue to the next. Events are driven by their actions, not mine; all I am is a little angry id who takes over for the combat, spending the rest of the time jumping up and down in the back of the character's mind, yanking on nerve endings, trying to make him stop acting like a pillock.
I know I keep coming back to this game, but Deus Ex, its WRPG that I played most recently. Really lets you define your characters personally and opens the game up to three different, dramatic, and equally morally questionable endings.

on to the actual question... Do you, enjoyer JRPGs, believe that a lack of influence on what happens in the game, from your part, is a bad thing or a minus or a negative? Because to me its your control of your character that separates games from TV/movies and is essential to any RPG that I will like.

EDIT: sorry about the spelling and grammar, I'm working on it... actually forget it, no ones going to read this anyways
 

TheDrunkNinja

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s69-5 said:
TheDrunkNinja said:
People who hate anime usually go hand-in-hand with people who hate T-BAGs. I.E., anime=T-BAG.

Either way, I agree whole-heartedly about TES V. T _ T
TES V would be great.

But stop using the awful term "T-Bag". It's annoying. They are RPGs. If you feel the need to add a prefix, then add the "J". But "T-Bag" makes it sound like some kind of FPS component.

Or should I call Bioware's offerings CS's (Conversational Simulators)?
First of all, the term Turn-Based Adventure Game pretty much effectively covers the one-sentence description of the game. I'm talking, of course, about the core gameplay components within these games. I don't use J's or W's because I find it retarded to base a game on it's region. Not every RPG from Japan can technically be thrown in with T-BAGs on the basis of game style.

Second, it's funny as shit, and you know it. The funny part is the fact that it fits so well. :D
 

RUINER ACTUAL

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Fallen-Angel Risen-Demon said:
Well, you don't complain that FPS's don't change there anything, why complain that JRPGs don't? At least they try. Not that I don't like fallout of course, but this is stupid.
The thing is, everyone knows FPSs are repetive, stagnat, etc. Except for that one glimmer of hope every year amongst all the shit. Plus, the FPS genre has not had one series that has broken double digits. The story style, action, gameplay, and scenarios in JRPGs have been the same for much longer, and for many more games. Remember, many JRPGs are not even released in the West, so the stagnation of the JRPG market in Japan is much worse then we know.

IMO I hate RPGs. The only ones I have enjoyed are Fallout and Boarderlands, because they have that FPS feel, and I don't play games whose main characters are emo teens.
 

Alphavillain

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Of course the "protestors" will hate JRPGs. They're actors advertising a Western game. I don't know how Japanese people who are not being paid to like the game feel about Western games -I'm guessing they're mostly sticking with JRPGs.
 

Tom Phoenix

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Apparently, nobody taught Obsidian that Japan is a different market from the Western one and that they have a different taste in terms of RPG's. This advertisement isn't going to suddenly change their minds and will only cause unnecessary anger and resentment.
 

ZippyDSMlee

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The typical JRPG got old 5 to 10 years ago when they kept simplifying things or just making them grind based incoherent messes..... and western RPGs got old 3 to 7 years ago when they found out they can make an over simplified game and get away with it...
 

Choppaduel

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s69-5 said:
....I hear Square is publishing Deus Ex 2 anyhow, since they do own Eidos. :p....
Your thinking of Deus Ex: Human Revolution right? because this is

Deus Ex 2

Onto the main point....

I I'm noticing that we both seem to playing, enjoying, and using our examples of W and J rpgs, games that were released back in 1998 (Star Ocean 2) and 2000 (Deus Ex).
So I guess we both don't really like the direction the two genres have taken over the last 10 years.

Also, we stand on opposite sides of the wall that RPGs must "let you define your character" issue. I believe this to be true, and when its not it "has no business being a game" and should instead be a movie/TV show, and you believe its not necessary. (quoting Yahtzee again... uh that quote may actually be out of context but I'm pretty sure he's expressed this point a number of times.)

s69-5 said:
...I have no problems if the game would like to tell it's own story. It's still Roleplay, just defined in different terms much like an actor reads from a script...
I suppose we'll never agree on this, but thats fine.

Finally I just want to say that I'm glad there exists at least one good game that fits the criteria of what we both want. I don't like the turn based, statistic heavy combat mechanics and its great that theres a game, Deus Ex with FPS style combat that also has a story with some actual depth and one which the player has significant influence, not only on outcome but also on the personality of the protagonist.

Shit, now it sounds like I'm advertising. :3

EDIT: I made a few clarifications, I would note them with footers, but I don't know how to use them and can't be bothered to learn :D
 

Aiddon_v1legacy

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how very nice Bethesda, let's just sling mud at a genre that at least tries to make a narrative instead of reducing itself to a wish-fulfillment fantasy. For the love of god I adore Bethesda and Fallout, but this kind of borderline xenophobic CRAP has got to stop
 

Lullabye

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s69-5 said:
Choppaduel said:
s69-5 said:
....I hear Square is publishing Deus Ex 2 anyhow, since they do own Eidos. :p....
Your thinking of Deus Ex: Human Revolution right? because this is

Deus Ex 2
I stand corrected. I guess it's Deus Ex 3. :p

Honestly though, I've enjoyed quite a few JRPGs in the past 10 years. I'm currently having a blast with Trinity Universe. This gen, I've especially loved Demon's Souls and Valkyria Chronicles.

White Knight Chronicles was okay, but had a terrible cliffhanger ending.

I'm excited for Disgaea 4.
o_O
They're coming out with Disgaea 4!?
*foams at mouth*
This is just not a good time to be a gamer. I'm already broke saving up for New Vegas, TekkenvsStreetfighter/StreetfightervsTekken, Ninety Nine Nights 2, Halo Reach, oh I could go on and on and on.... Now Disgaea 4 is added to the list! Well, so long as I can eat a meal a day I suppose I'll be fine.

On topic: Yeah um.....I think the reason Jrpg's get so much flak for this is because there are literally thousands of basically copy-pasted games. I think the main difference between western game developers and japanese ones, is that one industry is driven by innovation and people trying to quickly catch onto the new next best thing, and the other has a set of almost religious ideals that are accepted by a public that doesn't really want change. Maybe a few, but not as many.
 

Vianyte

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Gsmoove said:
here's a question for fallout, "Why can't you send in the robot at the end?"
Yeah good point. A limited choice system is worse than having no choice system at all. Which is another point for JRPGs which have progressed and revolutionised themselves and gaming in general so much this past decade.
 

Pearwood

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Bit of a gamble for them, it could work but I think it's kind of irritating how people always criticise JRPGs for not having enough choice then make games where the only actual choice is which linear path you follow.
 

ender214

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I am very amused. I have a feeling this might actually work though. While JRPG loyalists will be annoyed by this advert, it raises enough valid points to make a gamer that isn't addicted to JRPG's attempt Fallout to try something new.

I think this a smart move. Bethesda will have a hard time convincing JRPG fanatics to accept an RPG-FPS fusion as an equal to their games, but it creates curiosity about the game in the general populace, who are not as defensive about JRPG's.