Revnak said:Imp Emissary said:Oh, my bad. That is a whole different story then.Revnak said:I'm not trying to argue that the games industry is really good today. I just love to fact check people, even if I agree with them. I've gotten into a couple really weird arguments here because of this.Aureliano said:Captcha: know your rights.
You know I am now ok with this now living machine watching me. Is that better, or worse?
Worse. It keeps telling me to eat Little Caesar's. I loathe Little Caesar's. It also keeps giving me captchas with italicized letters in them that it appears they want me to type italicized.
Also, I am pretty sure the captcha is suppose to try and trip you up every once in a while. You know just in case you are a very smart robot.
As for advertising something you don't like a lot. I think the machine learned how to troll.
I've personally never heard "consolized" being used that way, but I'm not so solipsistic that I'll assume it never has been.Ragsnstitches said:Just because you have been with the series for x number of years (though not many people go further back then morrowind) does not give you creative control over where the series is heading next. The developers saw their system as inaccessible to people who would have paid for and enjoyed their game otherwise and made alterations over the years to find a sweet spot where as many people can be happy with the product as is possible (hint, we're not there yet). You got what was offered and you paid for it, just because it may not have achieved your expectations or standards, does not mean the developers have to bend over and alter the game to your idealised image of it.
That's what research and reviews are for, not to say I haven't regretted but I never regretted a purchase before but I never regretted a full price game purchase before because I never paid full for a game I may enjoy, if your willing to pay $60 dollars for a maybe your either too impatient or a foolish consumer. The way releasing at fixed prices work is if you release a game that isn't worth $60 it drops quicker the fixed price helps protect us from games like Skyrim or Call of Duty for being released at $80 or above because people would be willing to pay it.VonKlaw said:Except the problem is that it isn't just good games that are $60, with the rest being priced based on how long they are, multiplayer.etc - they are ALL $60 at release. Just because you are happy to pay that for a game that might turn out to be shite, doesn't mean everyone else should be.lord.jeff said:Truthfully I'm pretty happy with the $60 price tag, it seems pricey but I get ten plus hours of enjoyment out of games so it's worth it, plus games drop in price rather quick so just wait six months and get it at half price. Some of the other stuff that is crap.
I agree. It's a persons right and prerogative to do whatever they want with their money and say what they feel and why they feel that way. But I draw the line at demanding things from folks you have no grand investment with bar a few hundred quid of your pocketmoney (over many years). You have a choice as a consumer, buy or don't buy. It is this choice that affects industry globally. We as consumers speak with our wallet. Pro-consumerists will tell you this all the time... (that and transparency of the market, still not there yet though)targren said:I've personally never heard "consolized" being used that way, but I'm not so solipsistic that I'll assume it never has been.Ragsnstitches said:Just because you have been with the series for x number of years (though not many people go further back then morrowind) does not give you creative control over where the series is heading next. The developers saw their system as inaccessible to people who would have paid for and enjoyed their game otherwise and made alterations over the years to find a sweet spot where as many people can be happy with the product as is possible (hint, we're not there yet). You got what was offered and you paid for it, just because it may not have achieved your expectations or standards, does not mean the developers have to bend over and alter the game to your idealised image of it.
So, a fair enough point. But, on the other hand, there are absolutely no grounds for finding fault in a gamer saying "I hate the way you over-simplified the TES series with Skyrim. If that's your new design philosophy, then I won't buy any more of your games." They may say it less eloquently, but it's a perfectly valid position.
The problem comes when you mix corporate marketing with a legion of customers constantly reeling from delusions of persecution. That's where this "entitlement" bullshit started. "Marginalize your detractors" is PR 101. Some corporate mouthpiece used the term to be dismissive of customers who took some objection to some (probably scummy) behavior on their part, and the fans, who rival politicians in making enemies of people who disagree with them, ate it up.
I was literally about to write the exact same post, this would apply to those people who throw "first world problems,man" when ever someone brings up a legitimate complaint about something in their lives.Aeonknight said:This video seemed to be more of a counter to the whole "1st world problem" schtick I've seen getting thrown around more and more than a criticism about the gaming industry. And said schtick was just as retarded the first time as it was the last time I heard it.
So for that I'll thank jim.
It could have been. It could also have been better, much better, it could have had a free bowl of raisin bran.DVS BSTrD said:This episode could have been a lot worse.
I hate being told it too, so condescending. Like there's always that one **** who, when you're having a shit time of everything, will come along and say "oh hey they're starving kids in africa you should be thankful". Maybe he should should shut up before I feed him to the starving kids in africa.templar1138a said:My response to someone telling me "It could be worse" on any topic:
By that logic, only one person in the world is allowed to complain, and that's the person who has it the WORST. So if I have to shut up, so do you.
I played elder scrolls IV and Skryim both on console (my sister wants to play, her computer is shit) before the PC and I have to say, the skyrim UI isn't even console-centric, it's just horrible shit all around, worst UI I've ever seen or used. I think it is so bad that I think bethesda should just pay the guys who made skyui some amount of money and patch it in on consoles (although for all I know that's impossible for some reason)Ragsnstitches said:Well in the case of Skyrims UI, yeah you would have a right to complain. That system was slapped on generically for all platforms, not even trying to take advantage of a keyboards extra functionality. It's clunky and unintuitive, contrary to what the developers said it was.targren said:Funny. Usually when I see a complaint about games being "consolized" it's because of a UI design that might make sense on a console controller being used on a PC, where it BECOMES "inefficient/unwieldy." And if our money is just as good as theirs ("worth just as much as theirs, like you said"), why should we have to put up with a slapdash lazy UI simply because they expect to sell more copies of the console version?Ragsnstitches said:When gamers chastise a developer about a game for being "consolised" or being dumbed down, arguing that the developers don't care about their franchise and fans that follow them, ignoring the fact that the "streamlining" is intended to make a game more accessible to people with less tolerance to inefficient/unwieldy designs, and that audience being just as entitled to the games as you (but not as patient with games as you) since they will pay for it with money that is of equal value to your own... . Ergo, Entitlement. Your investment is equal to theirs, you have no real ground to argue otherwise (beyond feeling entitled).
You're exactly what Urh was talking about, misusing the word "entitled" to be a bad thing. Of course we're "entitled" to a game that works on our systems. We paid for the goddamn game.