This is 100% correct.RC1138 said:Speaking as someone who, through military deployments, has been aparty to and responsible for Jim's quote en quote "real violence," I have a comment I've held for awhile now about desensitization to violence from media in general. I does and it doesn't. It doesn't prepare or desensitize you to what you see when it's right there in front of you. In the same regard to a flight sim trainer for pilots. I doesn't, and isn't trying, to make the action of ACTUALLY flying the plane indistinguishable from the flight sim, but it makes the fear, apprehension, and hesitation from getting into a real cockpit less fearful. Violence in media is the same thing. I don't care how many SAW's you've seen or other gore flicks, when you see a real head blown off someone, it gets to you. But what seeing those movies or playing games like them DOES do is make you far less likely to recoil BEFORE you see it.
Granted it's anecdotal but I have to go on my own experience, I saw this in action in my own unit. I had a guy that was from the classic, SUPER classic "Brady bunch" family who didnt watch TV growing up, never had video games, didnt read or see violent things. Sheltered in all regards. Then you had me, growing up playing anything and everything, watching everything and anything, doing anything and everything, and "desensitized" to violence in a manner of speaking. When we both, on our first deployment, came across our fist bodies torn by bullets, we both recoiled at the sight. The difference was I didn't hesitate to walk over to look, it took coaxing to get him to come over. I was, more or less, just as bothered by it (but not as long as he was which I'm sure is another factor) but I more readily approached it. That's something I am sure that violent media does do. It takes the COMPLETELY unknown, and gives a person a toehold. Is that inherently a bad thing? No, I don't suppose it is, but does take SOME mystery away from the air of true violence and by definition that would desensitize the fear away from it (fear stemming from the unknown).
There is literally no evidence to suggest that violent video games make violent people.triggrhappy94 said:But what about the interactivity?
It's the one question/arguement I can't figure out.
There are plenty of violent movies and videogames, but what seperates them is that videogames are interactive.
Could that interactivity be the difference that causes violence?
(Or, how would you argue against that question?)
EDIT
I just want to say I skipped it too. I've seen a short clip of it before out of context (in "Bowling for Columbine") and I'm in no way squeemish. But after that clip started, I just couldn't watch it.
The reason being? I remember being 10, I remember playing violent games, seeing R rated films, and seeing some of my first adult films and magazines.disgruntledgamer said:Agreed with the video, but I do think video games should be more regulated for kids. I don't think 10 year old's should be able to buy/play Call of Duty games, for the same reason why they shouldn't watch R rated horror movies and porn.
This makes an awful lot of popular physicists apparently retarded. >.>...gamegod25 said:Those who know the least, talk the most.
Not really. Violence in video games is a none-crime. They're easy to identify fakeness and no victim. Violence in Video games doesn't encourage people to go out and shoot someone, nor does it glorify such a suggestion.Spearmaster said:We can apply Jim's logic about violence in video games to everything in video games right? Sexism in games is ok because its not really like "real" sexism, same with racism, not really "real" so its ok right? I doesn't affect people the same way right? Or are we splitting hairs?
Don't get me wrong I'm not condemning any video games for anything they contain, they are a free art form, you cant blame them for murders, those are done out of a persons free will. I did like the use of the video clip, had nothing to do with video game violence, hell was not even violent but +10 for shock and awe , maybe some people need to see real death to have more respect for it because if video games had real violence in them a lot of people couldn't handle them.
P.S.- Blaming video games makes about as much logical sense as blaming guns right?
wolfyrik said:Not really. Violence in video games is a none-crime. They're easy to identify fakeness and no victim. Violence in Video games doesn't encourage people to go out and shoot someone, nor does it glorify such a suggestion.Spearmaster said:We can apply Jim's logic about violence in video games to everything in video games right? Sexism in games is ok because its not really like "real" sexism, same with racism, not really "real" so its ok right? I doesn't affect people the same way right? Or are we splitting hairs?
Don't get me wrong I'm not condemning any video games for anything they contain, they are a free art form, you cant blame them for murders, those are done out of a persons free will. I did like the use of the video clip, had nothing to do with video game violence, hell was not even violent but +10 for shock and awe , maybe some people need to see real death to have more respect for it because if video games had real violence in them a lot of people couldn't handle them.
P.S.- Blaming video games makes about as much logical sense as blaming guns right?
Sexism in video games, can be horrendously sexist depending on the context. In such as Duke Nukem 3D, the sexist element is in keeping with the Duke image. It's a spoof of muscle-bound action hero stero-types and the sexism is part of that spoofing. Duke Nukem 3D in my opinion was far better at sending the message that sexism is for assholes than, say, Sucker Punch.
In contrast to that though is the explosion of (especially in MMORPG) of stereotyped women. The females in these games have universally worryingly thin waists, supporting massive Breasts, wearing heavy armour which is basically non-existant, often taking the form of little more than a skimpy metal bikini. Usualy drawn into loading screens with in highly questionable poses.It's the lack of variety and common occurence which make this sexist. Women in such games are objectified and reduced to this one form, while men typically have a much greater variety of body shapes to choose from. Including over-weight in many games. Women are not given the same choices. They can be small, thin with big boobs, medium height, thin with big boobs or tall, thin with big boobs.
All women are victimised by the impression that this prevelence sends.