I guess most people just jumped on the hate wagon instead of actually reading the source of all this debacle. The point the designer make was not about having female characters, but having the OPTION between a male and female character was too difficult to add at this point. Which, while unfortunate, its perfectly valid.
While some games have the options in the built inside the customization tools, they were a) games built from the ground up to have different sex protagonists (and scripts have to take that into consideration) like Mass Effect, or b) games that don't care about the sex of your character at all, leaving you have sex/get married with pretty much anything, like Skyrim and Saints Rows...
Here are a few of the things Ubisoft would have to do if they wanted to have "diversity":
- We don't know if the script would work with a mixed cast, or a cast where each character can be of any sex.
- We don't know how much work animators would have given the customization options;
- We don't know if they are named characters... if they are, they would have to double many lines in order to address the female character or the male one.
- We don't know how many lines they have, but we can assume they would have to record them twice (and in every language, remember that AC includes all the localization options on the disc)
- We don't know how deep the customization options run, but to make it properly would require to double the wardrobe options...
At the end of the day, the new character(s) are fully designed, which means they have every right to define as they want; people yet confuse having the option to customize characters with everything goes...
Most of those stuff are things we don't know, but the designers do... But this is Internet, which means we can all go around talking like we know better about designing, developing and budgeting games.
While some games have the options in the built inside the customization tools, they were a) games built from the ground up to have different sex protagonists (and scripts have to take that into consideration) like Mass Effect, or b) games that don't care about the sex of your character at all, leaving you have sex/get married with pretty much anything, like Skyrim and Saints Rows...
Here are a few of the things Ubisoft would have to do if they wanted to have "diversity":
- We don't know if the script would work with a mixed cast, or a cast where each character can be of any sex.
- We don't know how much work animators would have given the customization options;
- We don't know if they are named characters... if they are, they would have to double many lines in order to address the female character or the male one.
- We don't know how many lines they have, but we can assume they would have to record them twice (and in every language, remember that AC includes all the localization options on the disc)
- We don't know how deep the customization options run, but to make it properly would require to double the wardrobe options...
At the end of the day, the new character(s) are fully designed, which means they have every right to define as they want; people yet confuse having the option to customize characters with everything goes...
Most of those stuff are things we don't know, but the designers do... But this is Internet, which means we can all go around talking like we know better about designing, developing and budgeting games.