I should have clarified that I think 6.5 is a very borderline score between 'mediocre' and 'good'.Spot1990 said:That doesn't necessarily imply "mediocre". Take Deadpool for example. The combat is a bit repetitive and the dialogue in combat even more so. But it's not entirely boring action-wise, the writing is fun it's pretty creative so I'd give it no more than 7/10. It's still enjoyable. Hell I loved The Last of Us but the puzzles are repetitive, one hit kills by clickers sucks, the stealth isn't the best and the AI is silly. A game can do a particular thing well enough to make it worth checking out without needing a 9 or a 10.mike1921 said:Because you have high tolerance for mediocrity? I see little distinction between mediocre and bad, neither is worth playing or watching if you have alternatives.Mulberry said:So... the game scored 6.5/10, or 65%, in one review. It scored more than half marks. And this is a *bad* thing?
This is why numerical quantification of a subjective opinion is useless.
Deadpool always looked like a 7 to me too, which is why I am unlikely to buy it unless it's on a ridiculous sale. It's not beyond the realm of reason that a game I'd rate a 6.5 is one I wouldn't want to play even if it were free.