EvilRoy said:
Rooster Cogburn said:
It seems overwhelmingly true that people assume we don't want there to be easy mode to exclude the casuals. That is close-minded because it is preventing them from truly listening when we try to inform them of other possibilities.
Once again, as an outsider, what possibilities are these? To me it seems that the standard approach presented by those who don't want an easy mode to exist in general is:
summon something called a 'sunbro' which apparently makes the game a cake walk
read guides online
use forums online
skip large sections of the game
I don't understand why cheating yourself out of gameplay is considered a viable alternative to having an easy mode, and I don't understand why this easy mode couldn't simply involve copious tooltips, hints, more obvious checkpoints/traps/platforming rather than reduced health or damage without damaging your immersion of the game. From what I've read in this thread it seems near-paramount that the player use not only in-game options but out of game options to make the game manageable in terms of difficulty, so why not simply take those out of game options and add them to an easy mode, and make the in game options more obvious?
It would take a while to explain it completely, and I don't have time for another rant right now lol. If you want to know more, send me a PM and I'll reply later. But let me tell you a secret that
Dark Souls experts are sworn to keep by Hidetaka Miyazaki himself after they speed run New Game +++++:
Did I just blow your mind? lol. The first time you try each encounter, you say "This is impossible. No one can beat this." But you can. There is a way. It's not that hard at all! There is a trick, and usually it's a combination of things to learn, that will make the encounter easier. And the fun is in going from "This is impossible. No one can beat this" to "I... AM... GOD!!!" The difficulty of Dark Souls is an essential tool. But the main point, and we should always remember it, is to instill a sense of accomplishment. Don't think of the tools available to the community as "cheating yourself". They are features! You see, it's all about LEARNING.
Summoning Sunbros is part of how you make the game easier for yourself. Same with online guides, asking the community, and finding shortcuts. Your level of participation in these things is very much up to you. The idea of Sunbros is to learn by summoning someone to show you how to succeed. But they made the game too easy for me, and I wanted a greater challenge. So I didn't use them much.
The game is
designed with the intention that you will use forums and guides based on your preferences. Most players simply need the benefit of the community's experience just to understand the story, unless they put an ass-ton of time in the game. Then they added innovative Coop features, a coop covenant (Sunbros lol), and a message system to provide hints for other players in-game. You can see the ghosts of other players as they die, so you can learn from their failure. Remember, this is a game that most players will spend most of their time in alone- but is obviously intended to be played online! We all have to help each other get through. That's the fun! Be sure to PM me if you ever get the game. You need the community to succeed! And people want to add an easy mode to that? What the actual fuck?
The game is hard. Brutal, even. Unforgiving. But there is a way. And we will find it through Jolly Cooperation. We will not be defeated. Together we are strong!
And yet... so... isolated. And lest ye forget, every rose has it's thorn...