BioRex said:
They could play darksiders or one of the many dark grim games thats gets made.
If we continue the soccer analogy this is someone who has access to a free field and a pro field. They can play in a relaxed fashion at the free field and if they go to the pro field they can play but its a lot harder.
However somebody decides to go the pro field and expects the rules be accommodated to him/her, when told that they can just go to the free field/learn to play better that person calls the pro players elitist.
I don't think that analogy holds up. The game, soccer, is relatively the same whether its on the free field or the professional field. The difficulty, competitiveness, and strategy increases dramatically on the pro field, but they're both playing soccer, defined by the same rules.
A separate video game is a different game entirely. It would be like having the options of playing pro soccer, and if you couldn't do that, you have to play basketball. In particular, Darksiders is not really a "dark" game. It's artstyle is cartoony, and gameplay focuses on puzzles and platforming rather than on RPG mechanics.
I think an easy mode would be like the free field, and the normal mode would be like professional field. The pros who want the challenge can play normal mode, and the casuals can play the easy mode.
Now, I don't think the developers absolutely "have to" cater to casual players. There's nothing wrong with a game lacking an easier mode. And if they aren't up to the challenge, they can play something else. But when the developers have expressed an interest in creating an easy mode, I don't think there's a downside to adding one. That is, players are not entitled to an easy mode, but I don't think there's anything wrong with one being available.