Jim, while you're video does raise some interesting points, I cannot agree that EA Access is a good value at all if you're a person who pays attention to sales.
Any game that comes out these days goes on sale at various outlets for 10% or more in both digital and physical formats as a preorder (the typical price I see is $47.99 in the US, which is a 20% discount). If one wanted to argue that you can't find a 20% discount after launch, I would remind them that most EA titles are rehashes of the same thing and you should have preordered it. I know you're against preordering in general but Battlefield is Battlefield. FIFA is FIFA. Madden is Madden. We know how these games play. We know their launch quality history. This alone will tell someone if they want a game or not, and the obligatory incoming patch to fix the problems will come out within a few weeks. Preorder the thing, save 20% while getting a salvage value (on non-PC platforms) and leave EA Access in the dust.
We know full well that EA is not going to put games in the vault at launch, so the vault only appeals to gamers who are deal finders anyways. They'll show up at least six months after if we're lucky. The problem is at this time, a game's price typically drops to two-thirds to half and continues to fall rapidly. If you wait an additional six months you can probably get the game for $20 or less new. When you start throwing in the secondary market on consoles and digital distribution sales on PC, the value becomes less and less. I picked up Crysis 3 at around a year after launch on an Origin sale for about $5.
I tallied up the price of all 7 EA games I purchased in 2013 and 2014, 3 (including BF4) at launch and 4 oldies and Battlefield 4 premium. Had I purchased those same titles with an Origin Access discount or playing aged titles in the vault, Access would've been about the same price. And that includes paying full price for Battlefield 4 by not preordering on sale. Again, that's seven EA titles and BF4 Premium. And not only would I not have saved money, but the prospects of adding more titles still doesn't look favorable for Access.
So the only circumstance I see where a person would see any value is if the EA vault was huge and you wanted to play older titles, and even then with the massive discounts and sales available it's still hard to mathematically justify.
It is hard to put a price on early access. Quite frankly I think $30 a year for 4 days early access is a complete waste of money, because as I've shown above, the other attributes aren't useful.
When compared it PS+, it really doesn't. One could make these same arguments to attack PS+ but they'd be forgetting PS+ has access to many developer's titles, not just EA's. This is the fatal flaw of EA's business model, with the only thing salvaging it is the fact that Xbox One/360 owners don't already have a similar service.
This is simply EA doing what EA does. They don't innovate, they copy everything the competition does, and somehow make it worse. Except this time people don't see it.