Jimquisition: How Skyrim Proves The Industry Wrong

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Bostur

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All hail Jim, but eh keep your pants on brother.

It really is nice to see that dedication and quality paid of for Bethesda. Unfortunately parts of the industry will probably learn the lesson that they need to copy Skyrim to be successful. We can hope more developers will focus on doing their own thing, and create a good market based on that.
 

MB202

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jacobythehedgehog said:
MB202 said:
I've heard of Skyrim, if only because everyone won't shut up about it.
There is a reasons why people won't shut up about it. It is a brilliant game. Not to say it is just an amazing game none the less
Interesting... I WAS going to try it out, if only to play as one of those lizard people creatures... But since the game's in first-person, I don't see the point...
 

Vault101

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Sep 26, 2010
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Im not a fan of skyrim at all

but Im glad it exists for thease reasons
 

Therumancer

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Great review, however the thing to consider is that the game industry's criticisms are based on some other factors as well.

For one, you have to ask how much Skyrim took to develop compared to some of those big shooter games, and how many copies it needed to move before it became profitable in comparison to some of these other games raking in the dough.

What's more the gaming industry is all about maximizing profits, not just making a profit, but the biggest profit possible, hence why they decide to strangle people for every possible thing they can, and focus on relatively easy and cheap multiplayer modes to sustain the game, multiplayer is the future not so much because it's actually what players want, but because it's cheaper than creating tons of single player content with a lot of voice acting, innovation, and scripted events.

Skyrim is doubtlessly a success, but I'd imagine a lot of people are going to look at it and decide that they could make more money by investing in other types of games than to try and emulate what it did. At the end of the day is Bethesda going to wind up making more profit off of this game than someone who invested a similar budget accross a couple of shooter games?

I think the issue is simply that Bethesda might be selling out to an extent by aiming their games at an increasingly casual audience by reducting their complexity, but at the same time they are still interested in making the games they want to make, and the fans want, rather than immediatly running after whatever is making the most money right at the moment.

That said, it remains to be seen what is going to happen with Bethesda. You'll notice they have started publishing shooters... like Rage. While Rage seemed to get a very mixed response it remains to be seen if that's a trend that is going to continue and if Bethesda decides it's better to try and publish or create shooters rather than work on new products.

As far as "Saint's Row 3" goes, I have been playing it due to getting irritated in Skyrim due to some bugged quests... namely Velehk Sain's treasure, I found the island for it but have literally spent hours wandering around trying to get the thing to spawn before deciding "F@ck this" and taking a break for the last few days before I put my fist through
my monitor. I'm hoping a patch will fix it soon, as something like this makes me concerned about proceeding due to what else might be glitched, etc.

I do tend to agree that SR3 is small in scope compared to the previous games, and seems to largely be recycling a lot of the basic material from SR2 without adding in anything new. I was hoping it would be as much of an improvement on SR2 as SR2 was from SR1, but really it's nothing that impressive. It's fun, but to be honest I've become wary of purchusing SR4 should they release one.

At any rate, I plan to return to Skyrim shortly, and so far it's definatly my nominee for game of the year. It's the ONLY game that didn't fall short of it's promises. I don't care for some of the simplification and specific design choices, but I knew about most of that beforehand, and otherwise it's actually exceeded a lot of my expectations. Fix some glitched quests, maybe beef of Destruction Magic a bit (easpecially at early levels) and rebalance a few of the monsters (ie I don't think a couple of high end bears should be tougher than a Dragon if they fight. The Dragons are fine as they are, but some of the monsters need to be nerfed a bit).


Also, very nice Plushie Skyrim Hat, I have no idea where that came from.
 

Vault101

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MB202 said:
jacobythehedgehog said:
MB202 said:
I've heard of Skyrim, if only because everyone won't shut up about it.
There is a reasons why people won't shut up about it. It is a brilliant game. Not to say it is just an amazing game none the less
Interesting... I WAS going to try it out, if only to play as one of those lizard people creatures... But since the game's in first-person, I don't see the point...
you never tried oblivoin or fallout 3?

first person is optional (I would never play game in first person unless i had too)
 

jacobythehedgehog

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MB202 said:
jacobythehedgehog said:
MB202 said:
I've heard of Skyrim, if only because everyone won't shut up about it.
There is a reasons why people won't shut up about it. It is a brilliant game. Not to say it is just an amazing game none the less
Interesting... I WAS going to try it out, if only to play as one of those lizard people creatures... But since the game's in first-person, I don't see the point...
I play as them in Third Person??? You defiantly can play in a third person mode that is very usable
 

Fusioncode9

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Good episode but nothing we haven't heard. I like when you do episodes that are more unique and original.
 

dmase

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I thought jim just pointed out the obvious or rehashed things other people have said in a more ignorant over the top way, but I was wrong. He also manages to give bad examples for good points.

You act like call of duty doesn't have replay ability, or that the multi player makes games replay able in some instances, or games like assassin's creed added what everybody thought was going to be a horrendously idiotic mp into a great experience that let them experience the game in a new way. The most obvious though is assuming skyrim can unseat Call of duty... the games are aiming for mostly two different fucking audiences.
 

MB202

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Vault101 said:
MB202 said:
jacobythehedgehog said:
MB202 said:
I've heard of Skyrim, if only because everyone won't shut up about it.
There is a reasons why people won't shut up about it. It is a brilliant game. Not to say it is just an amazing game none the less
Interesting... I WAS going to try it out, if only to play as one of those lizard people creatures... But since the game's in first-person, I don't see the point...
you never tried oblivoin or fallout 3?

first person is optional (I would never play game in first person unless i had too)
It is? Well, good, I don't like playing in third person.
 

Srkkl

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I've never wanted to punch someone in the face while simultaneously agreeing with them.
 

4173

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This is true wrt Skyrim, but I'm not convinced it is particularly predictive. A bit like pointing to Harry Potter and saying "look, writing is easy."
 

leviadragon99

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DressedInRags said:
leviadragon99 said:
Mmm-hmm, I've long been an advocate of single player over multiplayer.

On the respawning Dragons though, it can get a little annoying when I'm going about my buisiness and trying to turn in a quest in a major settlement when the third dragon in as many game days raids the same place...
You think that's bad? try handing all your questing gear over to your secret spy-mate and donning nought but dainty boots and a silken jacket in order to infiltrate a party full of mincing toffs.... only to have a dragon come crashing down, making the quest-giver go into cowardice mode (and incapable of speaking to you for some reason) while the person you just gave your fucking greatsword to is busy ignoring you and getting stuck in the scenery, leaving you to take down a dragon with your firsts.
And that's why I conjure my own weapons...
 

Right Hook

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Ah yes, fantastic points, Skyrim really is a game that deserves it success for these very reasons, it's why I've given the game my respect, it didn't completely sell itself out to make as much money as possible and by doing so it made plenty of money. Hopefully some of the industry will see that there is a more honorable path to success and follow in Skyrim's footsteps. Also we might have tons of COD clones now but maybe we'll see more games similar in some ways to Skyrim and seeing as the Fallout and Elder Scrolls games are probably my favorite series I wouldn't be completely opposed to that.
 

NaramSuen

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Once again, Jim speaks the truth.
Preach on Jim, preach on!

When a wise person hears about the truth (Dao),
with diligence they are able to practice it;
When an average person hears about the truth (Dao),
some things they retain and others they lose;
When a fool hears about the truth (Dao),
he just laughs and laughs.
-Laozi
 

Bobbity

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The last Jimquisition I watched was only the second or third episode, and I hated it. The only reason I even looked at this video was because I checked the comment section quickly, and was genuinely surprised by all of the positive feedback.

Turns out he's actually pretty good now.

Huh.
 

ProjectTrinity

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And that is why, The Escapist ignored the earlier requests to boot you off the site. Thank God I never fully disagreed with you. Not yet anyways. But as all strong opinions go, we will, oh, we will. ' -'

Did like the last bit though. Brought some more human aspects to you.
 

loudestmute

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Since everyone else has already beaten the vanilla "game developers will continue to be lazy clouts" thought to death, I'll make my completely identical point seem different with the use of an extended metaphor.

Jean Reno set a good example on how to be a badass French person. And aside from that epic five day beard that almost always looks the same, he made it seem easily achievable. Be relatively in shape, find something worth fighting for, and all that junk. So why aren't there any new French action heroes? Because they're content keeping the status quo. Perfectly fine selling cheeseburgers to American tourists rather than challenging themselves to be superior. And so it is in the video game industry, take shortcuts rather than risk failure.

As a side note, place your bets now on what fantasy creature you'll have to kill in Two Worlds III to gain the ability to shout things to death.
 

JesterRaiin

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@JimSterling : You're trying too hard. So hard... that you actually are funny. You big joker, you. ;)

OT : We have this saying around here. It goes more or less like this : "For poor ballerina, everything's a problem. Even hair on her ****". Gaming industry is yet another greedy moloch and all it cares about is money. Everything they try to convince us about is simply put marketing bullsh*t and aversion to risk and change. Nothing more.
 

Elyxard

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I'm liking you more and more Jim.

I can't count how many times in a day that I want to kick EA to the moon. They have some of the best studios in the entire industry, what do they do with them? Grind them up into pieces and screw themselves and the customers over time and time again.

Battlefield not getting Call of Duty Numbers? Copy Call of Duty's campaign word for word and add QTE's. Mass Effect or Dead Space not getting enough numbers? Add an "action mode" and/or multiplayer whether it makes sense or not. The Sims not making enough money anymore? Chop out thousands of dollars worth of content and sell it day one. Dragon Age not selling enough DLC? Have a man inside the game peddle his immersion crushing DLC. Steam making big dollars? Create your own spyware disguised as a digital distribution center. Dante's Inferno not interesting enough? Copy God of War and create artificial controversy to hype the game. Not enough preorders? Chop off entire characters and content for "bonus's". Want World of Warcraft's subscribers? Copy them and put it in the context of Star Wars. I can make a hell of a lot more paragraphs just from the last three years of EA.

I'm getting sick and tired of it. The EA executives have no damn confidence in their own games. They are pure cowards.