People get concerned of the "direction things are heading", like how shooter's are now stale because of how things are. Unfortunately, although I still like health bars and leaning more than cover based health regen, that's the direction they've taken - people still buy them.
I was also saddened by the demise of the Sierra Quest game era, I found those to be very artistic, poetic, interactive, and for the first time in a while I feel appropriate use for this word: Epic. Those were like adventures in beautifully crafted worlds, but with a great deal of interaction - as good as any fairy tale read to me as a child. But adventure games themselves have also taken a very different steer, not much you can do about it.
I was also saddened by the demise of the Sierra Quest game era, I found those to be very artistic, poetic, interactive, and for the first time in a while I feel appropriate use for this word: Epic. Those were like adventures in beautifully crafted worlds, but with a great deal of interaction - as good as any fairy tale read to me as a child. But adventure games themselves have also taken a very different steer, not much you can do about it.