I disagree. I like games having multiplayer. I like getting online in a new game, such as Bioshock 2, and playing with my friends. Guess that makes me a ****-mushroom?
In my eyes the length of the game and the quality decides if it has replay value. A game such as Oblivion can be enjoyed over and over because it's a massive game where you can always be doing something different. A game like Hunted: Demons Forge, which is short, and of bad quality does not have replay value.
Also I want to point out that you mentioned films, books and music as something that have replay stupid, yet I think that argument is flawed. All of these are much cheaper than the price of games, so people expect games to have replayability and to entertain them longer. I can read a book and finish it then come back to it 6 months later and repeat the cycle. With a game however I am going to remember certain parts, so I won't enjoy the second playthrough AS MUCH, as I already know what is going to happen. Not such a big deal with a £5 book, but with a £40 game, I expect something a bit different. Again Oblivion solves this through it's size, in which I can always do something different.
Besides, adding multiplayer to games can sometimes be very rewarding. The Assassins Creed multiplayer was great, as it was something new and different.
But then I know the escapist is very heavily single player based, so I know I won't have many people agreeing with me.
In my eyes the length of the game and the quality decides if it has replay value. A game such as Oblivion can be enjoyed over and over because it's a massive game where you can always be doing something different. A game like Hunted: Demons Forge, which is short, and of bad quality does not have replay value.
Also I want to point out that you mentioned films, books and music as something that have replay stupid, yet I think that argument is flawed. All of these are much cheaper than the price of games, so people expect games to have replayability and to entertain them longer. I can read a book and finish it then come back to it 6 months later and repeat the cycle. With a game however I am going to remember certain parts, so I won't enjoy the second playthrough AS MUCH, as I already know what is going to happen. Not such a big deal with a £5 book, but with a £40 game, I expect something a bit different. Again Oblivion solves this through it's size, in which I can always do something different.
Besides, adding multiplayer to games can sometimes be very rewarding. The Assassins Creed multiplayer was great, as it was something new and different.
But then I know the escapist is very heavily single player based, so I know I won't have many people agreeing with me.