Nnnnnno. I completely disagree with what has been claimed in this video.
I'm sorry, but it is an obvious fact of life that repetition is boring, and that, especially in this day and age where people are so used to constantly changing entertainment that this natural irk from the same old is extended even further, that any type of entertainment, not just games, have limited replayability.
Sure, playing a game once, twice, or more times can continue to be fun - but after a while it will inevitably get boring.
You know why games continue to be fun? BECAUSE THEY'RE CONSTANTLY CHANGING. good games are good partially because they lack repetition - under the argument that the 'same old' is a good thing, then games wouldn't change; it's BECAUSE people get bored of repetition and entertainment in general lack complete (as in, you never tire of it) replayability that people keep churning out new and different things.
The reasons why multiplayer games often (note OFTEN, not always) have more replayability than single player games is because the unpredictable element of humans means that you end up with constantly shifting scenarios; while with NPC's you can eventually work out where they will come out of and how they will fight you (in violence games at least, that's just one example), in multiplayer games you never know where the next guy/gal will be; which increases the replayability.
Sure, eventually you can begin to predict where people will be in games and whatnot ("he's always in the plane cockpit..."), but a) I'm arguing that no game has total replayability, and b) it still adds significantly to how long a game can be played without the encroachment of boredom.
I'm sorry, but it is an obvious fact of life that repetition is boring, and that, especially in this day and age where people are so used to constantly changing entertainment that this natural irk from the same old is extended even further, that any type of entertainment, not just games, have limited replayability.
Sure, playing a game once, twice, or more times can continue to be fun - but after a while it will inevitably get boring.
You know why games continue to be fun? BECAUSE THEY'RE CONSTANTLY CHANGING. good games are good partially because they lack repetition - under the argument that the 'same old' is a good thing, then games wouldn't change; it's BECAUSE people get bored of repetition and entertainment in general lack complete (as in, you never tire of it) replayability that people keep churning out new and different things.
The reasons why multiplayer games often (note OFTEN, not always) have more replayability than single player games is because the unpredictable element of humans means that you end up with constantly shifting scenarios; while with NPC's you can eventually work out where they will come out of and how they will fight you (in violence games at least, that's just one example), in multiplayer games you never know where the next guy/gal will be; which increases the replayability.
Sure, eventually you can begin to predict where people will be in games and whatnot ("he's always in the plane cockpit..."), but a) I'm arguing that no game has total replayability, and b) it still adds significantly to how long a game can be played without the encroachment of boredom.