Redd the Sock said:
It depends on the guy and the girl in question. Dante didn't go shirtless for the guys to look at his abs.
As someone that has used that argument in the past, I do so more to address the issue of self image: specifically that stereotypically men don't look at Kratos and think they need to hit the gym while an attractive female character seems to put off women that can't live up to the big boobs and thin waists. It isn't that I don't get where women are coming from, but I think the wrong message gets taken away. I'm a 35 your old hairy guy with minor acne, crooked teeth, and a beer gut, and I don't get self conscious when I see Dante, or Brad Pitt, or a muscle bound guy in tights in a comic book. I'm not always happy with everything about me, but I know I don't have to live up to some ideal, especially one that can only exist digitally, or through plastic surgery, starvation diets, non-stop exercise, and drugs.
But an element behind these gender topics is that yes, a lot of women still feel the need to live up to the Lara Crofts, and the response is to minimize their usage, not to try and break through their personal beauty myth. I'd like to think that a something women could learn from the guys in these debates is that you don't need to have your self worth dictated by how much you match something designed to be an unrealistic fantasy, and that the problem we do have with the beauty myth, exists less because of the myth's existence, but on people that do seem to think that their fantasy should be reality. Don't attack Lara Croft for being attractive, or anyone that finds her attractive. Attack those that expect you to be her, especially if that someone is yourself.
A line of argument I saw a woman use in another one of these topics in fact. She basically said more or less the same thing, that she doesn't have a problem with these fictional characters as her sense of self worth isn't determined by attractive characters.
A point I can certainly understand and get behind, as I also don't look at any fictional characters and think they are an idealised person I should try and be like.
But I don't think that is the reason for why a lot of people don't like them. I think the reason is because they believe that it reduces women's importance down to their physical appearance, that the characters personality, thoughts and feelings are seen as unimportant, whereas their physical appearance is.
I can definitely follow that line of argument in regards to characters who are practically nothing beyond "sex appeal" such as Rachel from Ninja Gaiden 2; but I also frequently see people who object to women being sexy, even if they are also an amazing character beyond that. Which to me is not a fair judgement to make.
In a thread yesterday somebody used Jill Valentine as an example of a good character who wasn't just there for sex appeal. The rebuke was that she is now more sexy, and that's a bad thing. As if being more sexy negates all of the positive traits about her character.
It suggests to me the idea that a woman cannot be taken seriously if she is also sexually attractive, and that is something I find pretty offensive.
Darth_Payn said:
And what's this about Bioshock: Infinite's creator intending to make it for the "DudeBro" crowd?
A misinterpretation made to sound like it had anything to do with gender.
Basically people asked why Bioshock Infinite cover art had a clichéd grizzled male protagonist staring off into the distance, when the game is not just another shooter. Ken Levine said that the cover doesn't need to appeal to the people who are already into the game, as people who like the series are not using the cover as a means of deciding whether to get it.
The cover is meant to advertise to people who may not have heard of it. People who don't follow games like the people on here do, and will walk into a game store, pick up the boxes of games that catch their eye, and then flip them over to find out more info on the back.
That's why the cover is the way that it is. He wanted to appeal to the general action/shooter crowd who might otherwise never have heard of Bioshock. So copying the kind of cover you typically see on a military shooter such as Battlefield is probably a smart way to go about it.
People are then using that as a "Having a woman on the box will scare men off!" when the reason was purely to try and appeal to the kind of person who plays games like COD. It's not that it might scare them off, it's that it's not effective marketing.