Jimquisition: Old Man Mario

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daxterx2005

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Dec 19, 2009
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"New" isn't meant to be "Look its a new game" its just a horribly named series. Mario is divided into tons of different series under the same franchise. New is just the newest one....

-Super Mario Bros
-Super Mario Land
-Super Mario World
-Super Mario 64
-Super Mario Sunshine
-Super Mario Galaxy
-Mario Kart
-Mario Party
-NEW Super Mario Bros.

etc. etc.
 

LazyAza

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May 28, 2008
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Yep the very reason I've ignored the vast majority of nintendo products over the years is precisely because they all look the same to me. I think on average I can stomach about 3 iterations of a game that is extremely similar from release to release but once you get to 4+ you either kill your franchise or drastically alter it to keep it interesting.

I fucking loved all three Mass Effect games but by the end of three I was certainly thinking "yeah that's enough of this now" and I will be genuinely uninterested in a new ME game if it's just another commander shepard saves the universe with dialogue wheels and half decent cover shooting adventure.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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Kinda have to agree. Mario is definitely showing his age now-a-days, and his games just don't interest me anymore. Super Mario 3D Land to me just felt kinda boring and rehashed. Of course it's kind of like what Yahtzee said one time, Mario has went to space, so where else is there for him to go to?

Also, what's the music towards the end of the video before the credits? I swear I heard it before from somewhere but I can't remember where.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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Terramax said:
xPixelatedx said:
I totally get what you are trying to say, and you are right to a point. However I don't agree that anyone has done what Mario does better.
Play Klonoa: Door to Phantomile.
That was a great game. My only gripe with it though is that I felt it was too short. :/
 

Timnoldzim

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May 19, 2012
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The biggest problem with Mario, in my opinion, isn't the stagnation of things that WORK (which is also bad, mind you), but rather, the stagnation of things that are outdated and DON'T work anymore- most specifically, lives. There is NO POINT in keeping lives around, and there hasn't since 1996, when Super Mario 64 let you save after avery level. Nintendo insists on keeping them around simply because they can't seem to think of what other purpose coins could serve, even though other platformers have done perfectly intelligent, non-lives-related things with them.
 

Proverbial Jon

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Nov 10, 2009
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Dust: An Elysian Tail looks interesting, thanks for the tip Jim! I'll be downloading it as soon as it's up on XBLA... because I looked just now and although it's listed, I can't download it.

As for Maria, I've never been much of a Nintendo fan and I've never played a single Maria game. So yeah, I can't really add anything to this discussion!
 

Fappy

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Way to dig the ol'd "Jim is a hypocrite because of Dynasty Warriors v. Mario Kart 7" corpse :p

In any case I enjoyed the episode and will have to take your word for it because I don't play handhelds. I usually only concern myself with console Mario releases of which Mario Galaxy 2 was the last to my knowledge and I only played the first one. If the Wii-U can deliver a next-gen unique Mario experience that accomplishes what Galaxy did then I'll consider buying into Nintendo's next console. Maybe.
 

JediMB

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Oct 25, 2008
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I enjoyed New Super Mario Bros. (DS) the first time around, but quickly realized that it just didn't have the replay value of other Mario games. It felt stale. That's why it's the only game in Mario's "nostalgia series" that I actually own.

I've only briefly played NSMB Wii, and feel pretty apathetic about Super Mario 3D Land and NSMB2.

That said, I have no problems with Super Mario Galaxy 2, despite that it's pretty much just an expansion of the original Galaxy game. The mechanics still felt up to snuff, and the new content was fantastic.

Hopefully Nintendo will get back on track with their innovation for the next part in the series on the Wii U. Hard to say where they'd go from Galaxy, but some sort of dimension-hopping (utilizing the Wii U controller screen) could be cool.
 

The White Hunter

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Oct 19, 2011
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SupahGamuh said:
*sigh* Mario, Mario, Mario... how the mighty have fallen.

Having barely played Mario Galaxy 1 (like 20 minutes in a friend's house), I IMMENSELY enjoyed Mario Galaxy 2, but I hated the "New" Super Mario Bros. on both the Wii and the DS.

Having played Super Meat Boy (and achieving 100% and going for a second playthrough) and Rayman Origins, heck, even Sonic Generations... Mario is getting old. Sure, Sega took like 10+ games to get Generations right and the entire game is supposed to rely entirely on nostalgia, but at least they took everything that worked in the past and make an amalgam of awesomeness, while still feeling new enough.

Mario is getting a bit repetitive and Nintendo seems to be running out of ideas, but at least there are far worse "rehashed" games out there that ask way more money each year.
Have you played Sonic Colours?

Cuz Sega really kicked Sonic up the arse with that one it's absolutely brilliant, though Generations is amazing I did have a few issues with it that I didn't with Colours, though I'm not going over them for the billionth time.

OT: Yeah pretty much, I mean with the NSMB2 (god even the acronym sucks...) thing surely there are other themes you could have for worlds at least?

Fucking step it up nintendo.
 

Scyla

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Jul 26, 2010
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I'm not quite sure if I can agree with Jim on this topic and I try a different angle. So before we start I have to say that I don't own any current Nintendo system and thus none of the new Mario games. But I played ah good amount of SMG 1 and 2 and the New Super Mario wii game.

I think the problem that Nintendo has with Innovation is that the console cycle is far to long. When you look at older consoles from the NES upwards there were like 1-3 core Mario games per System. For the N64 there was only SM64 and for the Game Cube SM Sunshine (correct me if I'm wrong). Now the system is cluttered with Mario titles because Nintendo has to ship games to make profit and keep their fans and investors happy.

To make inventions you have to have time and new tech. All this was incorporated in the Super Mario Galaxy titles that are fresh and new and plain awesome. The later Mario games were just cash-ins.

So if the Mario titles for the wii U bring no innovation I have to agree with Jim. At the moment the problems seem only to occur in the latest additions to the Mario franchise I will file them under faux pas.

Also while I have to agree that Super Meat Boy is an awesome awesome game I'm not sure that it is for everyone and certainly not for every player that enjoys a Super Mario game.

As a last addition Super Mario World was just Super Mario Bros. 3 with Yoshis! Still SWM is one of my favorite Mario games.
 

OldNewNewOld

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Mar 2, 2011
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I find it funny how every time the topic is "stagnation of games", everyone points their finger at Nintendo and CoD, while ignoring the rest of the industry that isn't even a tiny bit better.
Those few exception are few and far between.

I somewhat agree with Jim, but handheld Mario games were never close to innovation. They never introduced something drastically different or new. It was always the 3D games on the home console that were doing new stuff, with the exception of Galaxy 2. But since it was several times better than Galaxy 1, I will completely ignore the lack of "innovation".

And even tho you can feel the stagnation, I have yet to play a Mario game that wasn't extremely funny. Yes, they may lack any innovation, but they are still funny to play.
 

faefrost

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Jun 2, 2010
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They really do need to do something to spice up the series. Something new and edgy to grab the attention...

I know lets make him an urban street character, with a gun... who's also a werewolf! That'll sell to them kiddies!
 

infinity_turtles

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Apr 17, 2010
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Normally agree with Jim, but I'm someone who tends to like a lot of the things older games did not because of nostalgia, but because I just generally prefer those sorts of things. Now, Mario games aren't something I feel like that with, platformers not really being a genre I see as anything but a diversion during a drought of titles I am interested in, but I'm sure there are those who do. In a weird way, by sticking to older mechanics and design when others are experimenting, they're increasing the variety of the genre by maintaining one of the styles that others are moving away from. Ultimately, I think this is good for gamers, because those who want "newer and better"(Which is condescending as hell to those who like the old stuff) have new games that tickle their fancy, while those who prefer older designs/mechanics have new games that suit their tastes too.
 

New Frontiersman

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Feb 2, 2010
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I like Mario and I like Nintendo, but I do really see where Jim is coming from. I've never really thought of it in those terms way before, but I can't deny that it is somewhat accurate.
On the other hand I still enjoy Mario games. They're still really fun to me. Even if the mechanics are dated, I still enjoy them. I don't know if I'll be getting the new one, I might though.

Also while this is only about the second Jimquisition video I've ever seen, from what I've seen so far, I really like this guy. He has some good things to say. I like though how he isn't just complete hate all the time, like some other people *cough*Yahtzee*cough*. It was nice to hear him talk about the good as well as the bad, and make suggestions on how to improve. It was what made this video watchable rather than just a pool of angry bile *cough*Yahtzee*cough*.
 

him over there

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Dec 17, 2011
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I agree however the thing is the target demographic for Mario is static and the people enjoying it now are always moving. The rationale as far as I can tell is that Mario is aimed at little kids and they will play maybe two or three mainstream Mario games before outgrowing the franchise. There isn't a need to innovate as drastically because the people playing Mario Sunshine won't be the people playing Mario Galaxy. Yes there is hardly anything different between New super Mario bros one and two, but because the target audience is so young there is a large amount of people who will not even know the first existed and the second will be their very first Mario game.

So it would be great if they innovated but it doesn't really matter since most people aren't going to be playing Mario games across multiple console generations.
 

Dangit2019

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Aug 8, 2011
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Balkan said:
I knda find it funny how little bitches like moviebob whine how call of duty hasnt changed for SOOO long , but never says anything about mario .
Watch "Junk Drawer Rises". He basically says that because Mario innovated so much in the past, they deserve to make nostalgia games as a sort of "comeback tour". He compared this to Paul McCartney singing old Beatles songs instead of making new albums. I thought it was a bit B.S. since remaking old Mario platforming is not as near as inspired as the rest of the competition.
 

Gatx

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Jul 7, 2011
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Dynasty Warriors is repetitive sure, but there's also been very little innovation amongst the games as a series. I mean you have the big change in 6 but then what?
 

Terminate421

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Mr. Omega said:
I'm not crazy about the "New" series. They're just an officially made fan game. A lot of fun to play, but not of substance. That being said, they make money. So Nintendo does have reason to make them.

And the big, massive mind-blowers typically come out once a generation after the NES. Super Mario World, Mario 64, Sunshine, Galaxy... plenty of interesting spin-offs, but those are more distractions to keep making money until the real meat comes along. Of course, then there are the surprises like the Mario RPGs.

Galaxy 2 was an exception, but it came around the time of the "New" titles, so it wasn't helping with the whole "showing his age" thing. As long as the "New" series doesn't interrupt the REAL new Mario games, I'm fine.

Still, I'm curious what the WiiU 3D Mario Platformer will be. Where can one go after Galaxy?
Here is an idea, mix how you navigate.

The WiiU controller's screen has a way of moving, sort of swapping the controls to "iPhone" mode for a section or some element of gameplay. To keep it from being a gimmick, the whole game is centered around this while still providing the fun and challenge of a typical mario game.

Also no more lives.
 

Khazoth

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Sep 4, 2008
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So, i'm gonna post this here so it can be ignored and have me be called a Nintendo fan boy by all the cynical folk.. But.. You know what?


It's your fault. All of you Nintendo fans? As an outsider to the whole Nintendo thing I can see rather clearly that its your fault. Zelda 2, Mario Sunshine, and etc.. They do try different things, and then everyone screams and panics because its different and hate it.


Then they go back to making the same game over and over. Why bother being new when your fans will hate you for it?