Jimquisition: The Weird is Not Enough

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Allan Foe

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Dec 20, 2007
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Demanding that games have actual GAMEPLAY in them?! You sick, SICK man!

While we're on this topic, Graveyard Graveyard Revolution [http://distractionware.com/games/flash/kotm/ggr/] is a better "Art Game" than its inspiration, The Graveyard [http://tale-of-tales.com/TheGraveyard/]. I prefer my games at least have some kind of gameplay in them, otherwise they're just interactive digital trinkets, which is not a bad thin in itself though. It's just that I prefer to keep my digital gewgaws and my games in separate cupboards.
 

Adventurer2626

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Jan 21, 2010
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Hah. <- about sounds up my impression. There's potential here. Maybe with experience will come a decent gig and a new series for me to follow. If I think you deserve it. ;)
 

L33tMarvin

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Feb 18, 2009
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this whole week my mind has been on killer 7 and you talk about it...GET OUT OF MY HEAD DAMN IT but anyway killer7 was a great way for suda 51 to be known out of japan,I personally would like a cross over of no more heroes with killer 7 or a "Killer 7:part 2"
 

BonsaiK

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Nov 14, 2007
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Jimquisition makes me sad. He always has great points and I generally find myself totally agreeing with him. The problem is the way he delivers the humour. A review like this would probably read brilliantly, but in a video Jim comes across forced - he doesn't have the right kind of personality to make the script work so what would otherwise be funny jokes fall flat because they're delivered in an incredibly leaden way. It's a real shame, I really wanted to like Jimquisition. I guess some people have the gift of humorous public speaking, and some just don't.
 

vic.tz

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Jun 16, 2007
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I've watched all of the episodes, and I don't like this show. I really don't like this show. His similes are inept. His jokes aren't funny. His language is juvenile (as many have said). His topics aren't entirely relevant. His narcissism is unjustified. His criticisms are unqualified (at least he admits this much). I don't like the audio quality (changes between onscreen/voiceover), but that doesn't matter so much because I don't like his voice.

Jim is nothing more than a poor man's Yahtzee. Like, buying your clothes at walmart poor. Like, you don't even think twice about letting HER pick up the check poor. Like, you can't afford the $20 to let your kid go on the field trip, so he has to spend the day alone in the principal's office in his walmart clothes, and then the next day he has to explain to all the other kids why he couldn't go poor.

And now I've spent my frist pots complaining about some fat guy on the internet.
 

magicringgirl

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Apr 17, 2009
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This is an interesting concept... I never really noticed the enjoyment of the npc's. However I do find that when an npc is doing something unique or creative, I often wonder why I can't too. I would like it if games were more open to options and creativity. Like in old school table top dice rolling rpg's like, D&D or World of Darkness, your options are only limited by your imagination and I as a player like seeing just how far the DM will let me go before he slings a cow from space down on my character :p

But in all seriousness games should really look into providing more options for players, and allow for creative solutions other then, "kill all the enemies", or "find the key".
 

Sabinfrost

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Mar 2, 2011
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We need an Escapist idol so we can cast our votes and kicks off the least popular series.

*hopes*
 

Podunk

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Dec 18, 2008
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Much better than before. A more original topic makes for a more engaging lecture. The attitude and style of the show also seems to be better realized than before.
 

artanis_neravar

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Apr 18, 2011
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HandsomeZer0 said:
Orangafang made me spit coke all over the computer screen :p
I'm really digging this now.
That line made me realize he has potential, i think i will keep watching for a bit longer. I saw someone comment on an earlier episode that he is trying for the Colbert humor, which I can see now, but I feel like he is trying to integrate some Lewis Black in there to, but there is potential.
 

artanis_neravar

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Apr 18, 2011
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magicringgirl said:
This is an interesting concept... I never really noticed the enjoyment of the npc's. However I do find that when an npc is doing something unique or creative, I often wonder why I can't too. I would like it if games were more open to options and creativity. Like in old school table top dice rolling rpg's like, D&D or World of Darkness, your options are only limited by your imagination and I as a player like seeing just how far the DM will let me go before he slings a cow from space down on my character :p
My technique for dealing with "trouble players" was giving them dragon AIDS. I would have them roll a D20, and as soon as it bounces of the table the first time, I would tell them "You have AIDS"
 

EchetusXe

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Jun 19, 2008
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lol, "two-can".

Not as funny as last week's "skelington". But I still like how I find Jim pronouncing one word in an unusual way.

Looking forward to next Monday already.
 

kara_bulut

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Apr 1, 2009
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That's exacly how I felt about "The Path". When I went on their forums to critise it the developers and the community just told me to shut the f*** up because it was something about art being art and art art art art art.

But I wonder how much did their art sell ?