This is an interesting concept... I never really noticed the enjoyment of the npc's. However I do find that when an npc is doing something unique or creative, I often wonder why I can't too. I would like it if games were more open to options and creativity. Like in old school table top dice rolling rpg's like, D&D or World of Darkness, your options are only limited by your imagination and I as a player like seeing just how far the DM will let me go before he slings a cow from space down on my character
But in all seriousness games should really look into providing more options for players, and allow for creative solutions other then, "kill all the enemies", or "find the key".
But in all seriousness games should really look into providing more options for players, and allow for creative solutions other then, "kill all the enemies", or "find the key".