Jim Sterling said:
Too Cool To Be Cool
What does Duke Nukem and Sonic The Hedgehog have in common? Let Jim Sterling, a literal graduate of the School of Cool (it does exist), explain.
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There is, of course, the opposite problem in many cases: situations in which we're beaten with the "drumstick of irony" a little too hard. It gets to a place where we say, "Yeah, we get it, he/she thinks he/she is super awesome, but really they're the laughing stock of the enlightened masses."
There's a balance to be struck. And as with any balance beam, it's possible to fall off either side. Perhaps the folks behind
Duke Nukem Forever are working out a better balance than we all think.
Duke isn't meant to be "idolized." He's meant to be a "guilty pleasure." He's all id. He's living out all of the adolescent-boy-power-fantasy garbage that we all used to think would be "so awesome." And on one level, we're supposed to eat it up--blow things up! make wisecracks while blowing things up! get lots of hot girls for blowing things up!
And on another level, I really think the intention is that we see just how ridiculous it really is. Everyone
in the game is all about Duke. But we, as the audience, are intended to be part of the "enlightened masses" mentioned earlier. We realize how ridiculous it all is, without having to have a surrogate character in the game
telling us to realize it.
In the end, we're not supposed to laugh at Duke as much as we're supposed to laugh
at the other people/characters who don't. They're the real butt of the joke here, I think. Is it a great joke? Eh, not really. But I think it's clearly there.
Duke Nukem generally trusts its audience a bit more to find the irony for themselves... and, of course, they don't mind making "boob money" off of the few that don't. Really, though, with all the free boobs (and boob mods for games) to be had on the internet, do we honestly think there are people buying this game
solely for the womanizing element?
So basically, yes, you have to make a character like this ridiculous enough that people can't take him seriously (check), but you also can't go the other way and beat your audience in the face with the fact that you're not being serious by going
too far over the top. (Finding that balance, in fact, is the main thing that is slowly and gradually improving your own videos. Keep dialing that in by not trying so hard.)