Their conversion rates are notoriously pretty shite, though they are set by the publishers from what I understand.LaochEire said:I don't really post on The Escapist, but can I just say that Steam is an absolute rip off when it comes to new games. In fact over in Ireland Gamestop can undercut Steam with a physical retail copy of a PC game by ?20 euro. I never understood the myth about Steam being this bastion of excellence and the main reason to own a PC.
Sure, it has those great sales and they are great, but if I want a game upon release I would have to wait up to a year before it becomes anyway affordable on Steam.
Honestly, with Steam. I really just don't get it. Someone enlighten me, please.
It's mostly the sales. On launch, they'll match retail prices if the game has a physical disk, but they frequently have sales even for new games that can go up to half off what you would get in a store.
I think Amazon offers slightly better deals every so often, but that's about it.
OT: I always chuckle a little whenever people say Steam has a monopoly over PC gaming. Sure, it's the big titan, and even when you buy off of Amazon or in retail there's a chance you'll have to add the game to a Steam account to play it, but you really don't have to actually buy off of Steam to play on PC, and as mentioned in the video GOG offers DRM-free titles with practically no restrictions.
Though I have to say, I think it's a little disingenuous to complain about the lack of backwards compatibility when the PS2 was the first console to ever actually really do backwards compatibility in the first place. I mean, sure, Sony and Microsoft were both relative newcomers to the gaming industry and all, but Sega and Nintendo never did backwards compatibility (unless you count the Gameboy Color, I suppose) and before that it was just the Atari 7800--at least so far as official backwards compatibility built in to the base product is concerned. There have been a lot more consoles than there have been ones that were backwards compatible.