Ok? Well done him, for having an opinion. Innovation comes in many forms, and the PC might be spearheading some innovation, it's had little of the mainstream innovation in the past few years. Both motion technology and 3D, the apparent current focus of the industry, are bypassing the computer. And while they may or may not be a fad or a trend period, they are innovation. And while the PC pushes things in every range of graphics, most of the graphical styles are remarkably the same; design innovation happens more on the consoles than anything else. And is it just me, or does anyone else see an inconsistency here:
But, this isn't an anti-PC post. This is just me picking apart an opinion I don't necessarily agree with. Personally, I prefer consoles. PC has it's merits, but I prefer the ability to sit back in a couch, elbows at my sides, rather than on a desk. But hey, takes all types.
If they have your full attention, why are you constantly switching back and forth, apparently too separate from the game to be immersed? If they require your full attention, why is your attention wavering back in forth in an "alt-tab" manner? There is a distinction between multi-tasking and doing things just because you can. Doesn't seem that it requires your full attention after all."As a gamer, I'm a PC. I like the kind of games you can play on it. I like that designers know they have your full attention, so they feel comfortable EXPECTING your full attention," he wrote. "I like the ergonomics of the thing, the mouse and keyboard, the effortless transition from gaming to browsing to typing. I'm an alt-tab kind of guy."
But, this isn't an anti-PC post. This is just me picking apart an opinion I don't necessarily agree with. Personally, I prefer consoles. PC has it's merits, but I prefer the ability to sit back in a couch, elbows at my sides, rather than on a desk. But hey, takes all types.