The content isn't under question. Innovation in the content varies wildly across all platforms, from the artsy style in an indie title, to the new way of making weapons have weight in a shooter, to giving your enemy a big purple hat in the RPGs. Looking at all the various styles, engines, themes, genres, and capabilities, there are innovative games on every platform. XBLA, WiiWare, and PSN all offer plenty of options and varieties to start out, building your line and reputation as a developer.Xzi said:What we're talking about is innovation in the content of games themselves. Independent developers with new ideas. New gameplay concepts, deep stories. Those people have to start on the PC.BehattedWanderer said:Fair enough, Nvidia is pushing 3D, I'll give you that. Is it innovative? Nope. Same array of high-priced glasses, a new monitor, new card, etc., as it almost always is, and almost always has been, ad nauseum. Putting out the equipment that many other companies are putting out for the purpose of keeping up with the market is fine, but it's not innovative. And while they might be mostly tediously over-designed play things, motion controls have led to innovation. New tracking technologies to develop almost 1:1 control, for instance. And while it's not something truly spectacular, it's something new, which is more or less exactly what innovation means. Computer gaming, while perfectly well developed and adequate, doesn't innovate. Size, resolution, sound quality might all change, but year after year the interface has been the same. Graphical enhancements of 2% over leading competitors sound wonderful, but that's just oneupsmanship, a practice that has been around as long society. Yes, the way they deliver the games might have changed, and good for them for doing that, but once the game is in hand, there's nothing new.Woodsey said:http://www.nvidia.com/object/3d-vision-3d-games.htmlBehattedWanderer said:Ok? Well done him, for having an opinion. Innovation comes in many forms, and the PC might be spearheading some innovation, it's had little of the mainstream innovation in the past few years. Both motion technology and 3D, the apparent current focus of the industry, are bypassing the computer. And while they may or may not be a fad or a trend period, they are innovation.
At least put in some mild research before you start making claims. It's hardly a little known fact that Nvidia have been pushing their 3D tech. As for motion gaming, the majority of people I've seen on this site and those like it don't want it. Of course, you could always use your Wii mote with some PC games if you really wanted to anyway.
The only innovative thing that motion controls have done is introduce the major developers to the idea that they can develop shovelware, and they'll always find an audience regardless. That's moving backwards.
As for the shovelware issue, I'm still confused by how that's motion control's fault. Shovelware has always been around, and in its omnipresence, it has graced and mired every system. Of the few hundred games you've heard of/played in your time as a gamer, there are thousands of pieces of rubbish that aren't worth the price of the cartridge/disk.