That's really funny. Awesome article that I'll immediatley send out the link to for people I know would enjoy the story.
"Kinect, Initialize harddrive!"
"Kinect, Initialize harddrive!"
But...The CLOUD! CLOOOOOUD!Genocidicles said:Another reason why mandatory Kinect is a no-no. Just imagine some asshole running into the room and yelling "Xbox off!" and losing all your progress.
The other day, I yawned on XBL while my friend had his headset off. When he picked it back up he said he could hear it across the room.Tenmar said:But think of the ability to grief! I mean imagine the power Microsoft wants to give your spouse saying you had enough without actually trying to turn off the console. Or the guy with a loud enough voice to give commands during a multi-player match.
It's fucking genius!
The short version: You can still press the wrong button by accident.Frotality said:well good to see the public is becoming aware of why the kinect is a bad idea no matter how good the technology gets. control works better when you can actually control it: some asshole little brother might try to reach over and press some buttons, but for the most part you have complete control over a controller, and more importantly your hands; voice and limbs far less so. no matter how precise voice and motion sensors get, humans are still going to shout and gesture as a reaction and potentially fuck up their game, or anyone in the background can do the same.
as little thought and action should go into controlling a game as possible. that is the goal of the kinect yet it ironically achieves the opposite. moving around to mimic a screen and yelling are unnatural and disconnecting experiences, but pressing buttons and keys is thoughtless and instinctive because our hands and fingers are made to have a whole range of precise motion that is natural to use; however precise the kinect is at reading motion and voice, our fingers are much more precise at reading our minds.
tl;dr: action flows from thought, not from another less controlled action, and thus is the critical conceptual flaw of the kinect no matter how accurate it gets.
The way they talk about that thing it sounds like some omniscient, cybernetic super-god that'll ascent humanity to a higher plane of gaming.Zachary Amaranth said:But...The CLOUD! CLOOOOOUD!
I was going to point that as out well. Since you beat me too it I'll play devil's advocate and wonder if it's actually going to be that good or if they're Molyneuxing like a lot of the rest of the conference seems to be.WWmelb said:Can i just say, by the sounds of things, with kinnect 2.0 your voice is programmed to your account, so therefore other people's voice patterns wouldn't be able to control your xbox while you are logged in... not the same obviously for kinnect1 hence the problems, however... that is if it works as it sounds. Sorry to fuck with peoples trolling fun.
My suspicion about this is basically what Kathleen of LRR said on Checkpoint a while back (though I'd been saying it for a while). They're banking on you not knowing what the cloud is, and maybe they don't even know themselves.Genocidicles said:The way they talk about that thing it sounds like some omniscient, cybernetic super-god that'll ascent humanity to a higher plane of gaming.
That may be true, however:UnnDunn said:The people experiencing problems should perform the audio calibration routine. This lets Kinect take an audio profile of the room, identifying where all the speakers are. Kinect is designed to ignore audio coming out of the speakers.
Isn't the XBone supposed to have a mandatory always-on Kinect? So yeah, there ya go, no more unplugging.Riff Moonraker said:THIS is news? Wow. Yeah, my kinect responded to some of the things that were said during the conference, too, but I just UNPLUGGED IT. To make an issue out of this is ridiculous.