I wouldn't be so quick to give that to Microsoft as this was entirely incidental and I highly expect unintentional. If there is someone who deserves that cookie it is the dad for having the patience to raise a child with autism. But he already got that reward by finally finding an avenue where he can spend real bonding time with his son.icame said:Microsoft, i never though I'd say this but...
http://freeinternetcookies.com/cookie/cookie.jpg
You've earned it
That was one of the goals of the motion control crusade in the first place. (at least it was for Nintendo)Krion_Vark said:I just have to say that is fucking awesome. Microsoft has inadvertently made a gaming controller that more people can use.
That's ok, I probably didn't word it as smoothly as I could've. It was about 2am here when I wrote it.brainless_fps_player said:My apologies, I assumed when you said "difficulty understanding" you meant "dumb". I also apologise for the inflammatory and dickish use of the word 'wrong' in my previous post. I would say, though, that I used to work with autistic kids and pretty much all of them played video games with no difficulty whatsoever. One even played sudoku on a DS, though he was relatively "high functioning". It's the method of introduction that's the problem.
As you said, "wiggle that stick while pressing those two buttons to make your character do this" is confusing, even if the child hears it, but a better method is physical demonstration, i.e. showing them the buttons and helping them press them etc. Once they become interested, the understanding follows quickly.