Pretty much this. I love "hardcore" gaming (I love the smell of n00b in the morning), but I also love busting out The Sims 3 and just fucking around for a while. And I think Kinect is perfect for that market. A lot of people have written it off far too early. AND YOU'RE ALL CYNICAL FUCKS. (lol, I jest... Not really. You're all cynical)StriderShinryu said:Honestly, I'm kind of pleasantly surprised at where MS seems to be going with Kinect. They seem to just maybe be realizing that it's not something that will interest the hardcore, at least until they come up with some sort of solid idea for it, so they're focusing on what it actually can do.
Sony with it's Move, on the other hand, seem stuck on the idea that their motion control will somehow benefit the hardcore.. and are shoving Move support into whatever they can get their hands on. This despite the fact that Nintendo has already proven motion controls don't really play nice with hardcore games.
That's okay though, because, you know, fun? Fun's pretty cool. I don't remember the last time I played a deep, complex game. At least, deep in the artistic sense. I've played plenty of 4X games that are deep in the sense of "there's a lot of stuff in here that you don't really need to know, because one tactic trumps all."Furburt said:Like I've said quite a few times before. Kinect is fun. Of course it's fun, how could it not be fun? But what it isn't is deep. You can't make deep, complex games using Kinect. It just won't work with today's technology.
Like this, for example.redmarine said:When will we be able to control zombie arms to rip people apart?
As if anyone is surprised about that. Rare hasn't made a single quality product since they were "acquired" by Microsoft.GeneticallyModifiedDucks said:I hate Kinect because Mircosoft forced Rare, they forced RARE to make Kinect Sports. I repeat they forced RARE to make Kinect Sports. HATRED! Rare of all people, how about making, oh I don't know, a new Killer Instinct, instead of a fucking sports game?!
Now that is a whole new way to play stubbs the zombie.redmarine said:When will we be able to control zombie arms to rip people apart?
I don't think you can rule out any game having a deep or complex story based on the controller it uses, Silent Hill Shattered Memories is a great addition to the series and motion controls don't cheapen it at all.Furburt said:Like I've said quite a few times before. Kinect is fun. Of course it's fun, how could it not be fun? But what it isn't is deep. You can't make deep, complex games using Kinect. It just won't work with today's technology.
Maybe someday it'll have... 'adult' games, if you know what I mean.Dragonforce525 said:Kinect sounds like a lot of fun if you're 8, I refuse to pay $150 to talk to my xbox, stomp around like Godzilla and fight imaginary men, I'm struggling to think of something more embarrassing then what Kinect is asking you to do.