Binerexis said:
Torrasque said:
If it was just a "you have to prove you are over 18 in order to play this game", I would be fine with that.
It would still be stupid, but not that bad.
Knowing the states though, it would probably be 21, which makes no fucking sense, and is really stupid.
However, I don't think that is the issue at hand.
I think the government (if this law goes through) will start to regulate all games so they are either less violent, or completely non-violent.
Which does not fly in any atmosphere.
Actually, that's a good point, I forgot that in the US games are rated as 'Teen' or 'Mature' etc so I guess ID-ing over 21 could be possible. In terms of a policy of less or no violence not flying in any atmosphere, it certainly seems to keep altitude in Australia.
Is there a resource online at all which has the exact wording of the potential law?
I found a couple pages that talk about "the issue at hand" that everyone here would be interested in seeing:
http://cei.org/studies-issue-analysis/politically-determined-entertainment-ratings-and-how-avoid-them
http://online.wsj.com/article/SB10001424052748704477904575586343221664702.html?mod=googlenews_wsj#articleTabs=article
In one of the articles, I found this quote: "I wouldn't compare videogames to Shakespeare," says James Steyer, founder of Common Sense Media, a San Francisco advocacy group that advises parents on materials it considers child-appropriate.
First off, I find it ironic that he is the founder of a company that has "Common Sense" in it, and he is arguing that video games cannot be compared to Shakespeare, when by definition, both video games and Shakespeare are mediums of self expression in part of the creator and the consumer. The only two notable differences between the two are that video games are more modern, and have an electronic medium.
I know this guy would say "would you compare one of the greatest creators of literature and storytelling in the English language, to a video game?" You bet your ass I would.
Many games that I have played have had a profound effect on me as a person, and many still are.
Is there not storytelling in games? Is there not character development in games?
While Shakespeare is regarded as amazingly good by alot of people, I really don't give a damn about alot of his stories (except MacBeth, that is win). The story in Fire Emblem however makes me actually give a damn about the characters, and I care about when a character is killed, or if a character gets the girl.
James Steyer clearely has never played a video game, and probably thinks a good time is reading Romeo and Juliet a billion times.