One part of this really bugs me. No matter how you try to word it, a pirated copy is still not a "lost sale," because that runs on the assumption it was going to be a sale to begin with. Hardened pirates download shit just because they can, and have no intention of buying the game. Then you have the de facto pirates such as myself, who are pirating games they already legitimately own to remove garbage DRM. (I'M LOOKING AT YOU ARKHAM CITY, FUCK YOUR DRM)
Yes, piracy is a problem. But much like the war on drugs, it's a war that no matter what you do, you aren't going to win it. This has been proven time and time again. DRM hasn't stopped them, threats of SOPA just motivated them to start brainstorming a new decentralized DNS, cease and desist letters have been ignored, and lawsuits against piracy sites have been beaten. I don't have to like it, but I side with Valve on this one. You stop pirates by offering enough to make them WANT to buy your game/movie/etc.
Yes, piracy is a problem. But much like the war on drugs, it's a war that no matter what you do, you aren't going to win it. This has been proven time and time again. DRM hasn't stopped them, threats of SOPA just motivated them to start brainstorming a new decentralized DNS, cease and desist letters have been ignored, and lawsuits against piracy sites have been beaten. I don't have to like it, but I side with Valve on this one. You stop pirates by offering enough to make them WANT to buy your game/movie/etc.