Let's Play Dwarf Fortress: Syndrome Conundrum

General-Veok

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It's a tossup between Turkeys and Blue Peacocks (or Peafowl for the species). Both are pretty much a tossup between the best in terms of size / growthtime / egg clutch size.
 

Internet Kraken

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Mar 18, 2009
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Double A said:
What about dogs and cats?
Having not played the new version I'm not the best source of information about it, but from what I do know pretty much all the new domestic animals are made primary for livestock purposes. They all need to graze on grass to survive, which means they're a lot less reliable than dogs when it comes to war animals. So you'd still want to bring dogs along for training purposes.

As for cats, you should never intentionally take them with you. Ever.
 

Double A

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Internet Kraken said:
Double A said:
What about dogs and cats?
Having not played the new version I'm not the best source of information about it, but from what I do know pretty much all the new domestic animals are made primary for livestock purposes. They all need to graze on grass to survive, which means they're a lot less reliable than dogs when it comes to war animals. So you'd still want to bring dogs along for training purposes.

As for cats, you should never intentionally take them with you. Ever.
I take one male and one female cat. I then proceed to cage every single goddamn kitten as soon as it's born. They make good eats a year later. Not as good as mermaid, but what're you gonna do?

And, Armok forbid, if they actually adopt a dwarf... it's time to play Cave Explorer.
 

Internet Kraken

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Mar 18, 2009
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Double A said:
Internet Kraken said:
Double A said:
What about dogs and cats?
Having not played the new version I'm not the best source of information about it, but from what I do know pretty much all the new domestic animals are made primary for livestock purposes. They all need to graze on grass to survive, which means they're a lot less reliable than dogs when it comes to war animals. So you'd still want to bring dogs along for training purposes.

As for cats, you should never intentionally take them with you. Ever.
I take one male and one female cat. I then proceed to cage every single goddamn kitten as soon as it's born. They make good eats a year later. Not as good as mermaid, but what're you gonna do?

And, Armok forbid, if they actually adopt a dwarf... it's time to play Cave Explorer.
Thing is though dogs are just as good as cats for meat without running the risk of adoption. Besides, killing a cat owned by a dwarf can cause a tantrum spiral. Kittens really can bring down entire forts. There's just no reason to bring them along. their only perk is that they hunt vermin, but this isn't neccesary. Besides some migrant is bound to bring a cat that does this anyways. I didn't bring any cats to Reveredtour but there's already a breeding pair.
 

Catface Meowmers

Bless My Nippers!
Aug 29, 2010
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Fr said:
anc[is]Bring turkeys. Lots of turkeys. 5 or more hens and a rooster is good, they are really cheap. Build nest boxes ASAP at a craftsdwarf workshop. They don't need anything else. And there's no shame embarking somewhere easy at first.
see i didn't even know about nest boxes. I'm basically following along with one specific tutorial on youtube, so I set up things pretty much how he did to try to make things easier on me. and i picked a calm spot with no aquifer and some flux stone.

I think it'll be just a matter of reading and watching a bunch of stuff and then taking extensive notes. I predict I'll have at least 5x as much as my old Eve Online notes. my main problem now is stone being all over the place, I need to make a room with a bunch of storage chests like in Minecraft.
 

Hamrobo

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Mar 16, 2011
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Y'know i've been holding back on making a fort because the updates have been coming so fast. But i think it's time to start again. But first, I have a question. What animals should i bring along? Should i bring any?
 

Internet Kraken

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Mar 18, 2009
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Hamrobo said:
Y'know i've been holding back on making a fort because the updates have been coming so fast. But i think it's time to start again. But first, I have a question. What animals should i bring along? Should i bring any?
Animals are always useful to bring. Dogs are pretty much standard for most embarks. They breed quickly, provide decent food, and can be used as war beasts. You should bring along at least one breeding pair of them. As for other animals it depends on where you mebark. Many of the large animals like cows actually cost of a ton of points so you might be better off waiting for migrants to bring them rather than take some from the start.

Though my experience with animals on embark differs from the norm since I use a lot of modded ones. For example if I'm embarking in a tough area I'll usually invest in several earth golems, an option not avaliable to players of the vanilla game.

But yeah, bring some dogs at least.
 
Feb 13, 2008
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Catface Meowmers said:
my main problem now is stone being all over the place, I need to make a room with a bunch of storage chests like in Minecraft.
D - B - D [http://df.magmawiki.com/index.php/DF2010:Quickstart_guide]
 

Internet Kraken

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Mar 18, 2009
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Well, it seems that I spoke to soon. After getting some more help from the DF forums (thanks to everyone who pitched suggestions in that thread), I actually found a way to work around the mood problem. It was deceptively simple really. Of course that didn't fix the issue of my save being fucked, but after fucking around with folder options for a bit I managed to revert to a previous version that I hadn't messed up.

So everything is fine actually and the LP will continue as normal. Sorry for the lack of updates this week but that raw issue really screwed things up.
 

Hamrobo

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Mar 16, 2011
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Internet Kraken said:
Hamrobo said:
Y'know i've been holding back on making a fort because the updates have been coming so fast. But i think it's time to start again. But first, I have a question. What animals should i bring along? Should i bring any?
Animals are always useful to bring. Dogs are pretty much standard for most embarks. They breed quickly, provide decent food, and can be used as war beasts. You should bring along at least one breeding pair of them. As for other animals it depends on where you mebark. Many of the large animals like cows actually cost of a ton of points so you might be better off waiting for migrants to bring them rather than take some from the start.

Though my experience with animals on embark differs from the norm since I use a lot of modded ones. For example if I'm embarking in a tough area I'll usually invest in several earth golems, an option not avaliable to players of the vanilla game.

But yeah, bring some dogs at least.
Ooops too late. Well i'll keep that in mind next time then. And i know you posted your mods somewhere. Will they work in the new version?
 

Fr]anc[is

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May 13, 2010
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Hamrobo said:
What animals should i bring along? Should i bring any?
Turkeys turkeys turkeys. Any of the other chicken variants work good too, but turkeys are the best. Build one little craft and the eggs might as well just roll themselves into your barrels. Forbid one clutch from being collected and it'll turn into ~12 more turkeys. And a pair of dogs of course
 
Feb 12, 2011
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Internet Kraken said:
Well, it seems that I spoke to soon. After getting some more help from the DF forums (thanks to everyone who pitched suggestions in that thread), I actually found a way to work around the mood problem. It was deceptively simple really. Of course that didn't fix the issue of my save being fucked, but after fucking around with folder options for a bit I managed to revert to a previous version that I hadn't messed up.

So everything is fine actually and the LP will continue as normal. Sorry for the lack of updates this week but that raw issue really screwed things up.
Excellent! Very glad a solution was unearthed. At least you had data you could go back to.
 

vallorn

Tunnel Open, Communication Open.
Nov 18, 2009
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YAY! More of this LP!

(when your FUN level overloads will you do another?)
 

General-Veok

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Double A said:
What about dogs and cats?
Dogs and Cats don't lay eggs. Egg laying means baby bird meat each season (most animals take about 3 seasons or more to give birth), often times *many* baby bird meats. Crocs are the highest volume egg layers, possibly getting up to 60 (cave croc) or 70 (reg. croc) eggs per clutch.
 

Double A

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Jul 29, 2009
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Do dragons lay eggs?

Internet Kraken said:
Double A said:
Internet Kraken said:
Double A said:
What about dogs and cats?
Having not played the new version I'm not the best source of information about it, but from what I do know pretty much all the new domestic animals are made primary for livestock purposes. They all need to graze on grass to survive, which means they're a lot less reliable than dogs when it comes to war animals. So you'd still want to bring dogs along for training purposes.

As for cats, you should never intentionally take them with you. Ever.
I take one male and one female cat. I then proceed to cage every single goddamn kitten as soon as it's born. They make good eats a year later. Not as good as mermaid, but what're you gonna do?

And, Armok forbid, if they actually adopt a dwarf... it's time to play Cave Explorer.
Thing is though dogs are just as good as cats for meat without running the risk of adoption. Besides, killing a cat owned by a dwarf can cause a tantrum spiral. Kittens really can bring down entire forts. There's just no reason to bring them along. their only perk is that they hunt vermin, but this isn't neccesary. Besides some migrant is bound to bring a cat that does this anyways. I didn't bring any cats to Reveredtour but there's already a breeding pair.
I primarily just brought them for meat, but I see your point. I'm going to bring a single male from now on, because vermin can spoil food faster.
 
Feb 13, 2008
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I've always enjoyed having cats around. They make good vermin patrol, and as long as you keep an eye on the announcements - you can use them efficiently.

Equally, my guys tend to have opulent surroundings, so temper tantrums are buffed against.
 

Double A

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Jul 29, 2009
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Internet Kraken said:
Double A said:
Do dragons lay eggs?
According to the wiki they do.
DOWNLOADING NEW VERSION TIME

I haven't played since .18, reading up on all of the awesome updates Toady has made. He said he redistributed minerals. What the carnivorous carp does that mean?

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