Let's Play Dwarf Fortress: Syndrome Conundrum

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Hamrobo

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OH. MY. GOD. That was hilarious! haahahahahhahahah! In other news I plan on actually starting a fort. I also see that you updated the fort to .25
 

Internet Kraken

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Mar 18, 2009
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TheHaunted said:
When I first read the title, I thought another forgotten beast came and destroyed the fort or that dust based syndrome finally kicked in. Sad that the giant was literally useless though I can't see any other megabeast being much more effective.
Actually two of the megabeasts we haven't encountered yet, the dragon and bronze colossus, are far more deadly than the other. The dragon is quite powerful and large, but is also capable of flying and breathing fire. You basically have no choice but to confront. The bronze colossus is massive, the largest creature in the game by a significant amount. Being made entirely of bronze, it is very difficult to kill as it suffers no pain and can not blead to death.
 

TheHaunted

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Internet Kraken said:
Actually two of the megabeasts we haven't encountered yet, the dragon and bronze colossus, are far more deadly than the other. The dragon is quite powerful and large, but is also capable of flying and breathing fire. You basically have no choice but to confront. The bronze colossus is massive, the largest creature in the game by a significant amount. Being made entirely of bronze, it is very difficult to kill as it suffers no pain and can not blead to death.
I know about the other two megabeasts, but all the dragons I've ever faced have gone down rather quickly to trained archers, which the goblins have a few of and I'm assuming that the goblins have some sort of iron weaponry to cut off limbs from the bronze colossus making it a very short battle with their numbers.
 

Internet Kraken

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TheHaunted said:
Internet Kraken said:
Actually two of the megabeasts we haven't encountered yet, the dragon and bronze colossus, are far more deadly than the other. The dragon is quite powerful and large, but is also capable of flying and breathing fire. You basically have no choice but to confront. The bronze colossus is massive, the largest creature in the game by a significant amount. Being made entirely of bronze, it is very difficult to kill as it suffers no pain and can not blead to death.
I know about the other two megabeasts, but all the dragons I've ever faced have gone down rather quickly to trained archers, which the goblins have a few of and I'm assuming that the goblins have some sort of iron weaponry to cut off limbs from the bronze colossus making it a very short battle with their numbers.
Oh well you're right that any megabeast probably wouldn't be able to take out that goblin horde. The thing about Dwarf Fortress is that currently, quantity > quality. A huge horde of weak enemies can overpower a single powerful foe most of the time.
 

Engarde

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Internet Kraken said:
TheHaunted said:
Internet Kraken said:
Actually two of the megabeasts we haven't encountered yet, the dragon and bronze colossus, are far more deadly than the other. The dragon is quite powerful and large, but is also capable of flying and breathing fire. You basically have no choice but to confront. The bronze colossus is massive, the largest creature in the game by a significant amount. Being made entirely of bronze, it is very difficult to kill as it suffers no pain and can not blead to death.
I know about the other two megabeasts, but all the dragons I've ever faced have gone down rather quickly to trained archers, which the goblins have a few of and I'm assuming that the goblins have some sort of iron weaponry to cut off limbs from the bronze colossus making it a very short battle with their numbers.
Oh well you're right that any megabeast probably wouldn't be able to take out that goblin horde. The thing about Dwarf Fortress is that currently, quantity > quality. A huge horde of weak enemies can overpower a single powerful foe most of the time.
As shown with the single arrow to the leg fall over swarm thing. Though that is partly because giants have no armor, of course. But yes, quantity is a quality in and of itself.
 

Internet Kraken

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Chapter 78: From the journal of Stinthad Kekimtobul

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5th Timber, 1056, Late Autumn

For years Reveredtour has had little expansion. Though we took control of the first two cavern layers early in the forts life, we have yet to continue to spread further underground. Well it's about time we changed that. I've talked it over with Root, and she's confident that the military can handle what I have planned.

We're going to conquer the abyss.



The abyss has so many rare resources within it, but we have yet to truly make use of it. For the most part it has been walled off out of fear of the creatures of the deep. Well the military is going to take care of that problem.

Yara must die.



10th Timber, 1056, Late Autumn



Well most of the soldiers are ready to fight, so I'll give the order for the diggers to carve a path into the abyss. Our plan for dealing with Yara is simple, but it will work. I think. The idea is that upon hearing the diggers enter the abyss, Yara will charge up the tunnel in pursuit of them. It is then that he will run straight into the military. The soldiers will be grouped together and ready to fight, and as a result will hack him to pieces before he can cause any damage.

How could it not work? It's not like it will be hard to trick Yara like this. He spent over a year trying to eat a little octopud. I think we can take him. It shouldn't be-

Wait.

...

OH MY GOD THAT'S INCREDIBLE!!!!



LET ME USE A WORKSHOP!!! I HAVE THE BEST IDEA EVER!!!

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This update is ridiculously short, I know. The reason being I have some technical difficulties going on right now. Using old saves in new versions sometimes causes problems, and I'm currently experiencing one of them. I have to spend some time fucking around with the game to figure out a solution.
 

vallorn

Tunnel Open, Communication Open.
Nov 18, 2009
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Internet Kraken said:
Chapter 78: From the journal of Stinthad Kekimtobul

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5th Timber, 1056, Late Autumn
Yara must die.



__________________________________________________

This update is ridiculously short, I know. The reason being I have some technical difficulties going on right now. Using old saves in new versions sometimes causes problems, and I'm currently experiencing one of them. I have to spend some time fucking around with the game to figure out a solution.
take all the time you need kraken. a few issues are a fair rice for new features and fixed bugs.

by the way what is the actualy problem your having?

also: oh god Yara. your gonna get owned by the now Uncrippled Vallorn!
 

(name here)

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Oct 8, 2010
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The Colossus could probably have made a pretty big dent. Even with full iron gear, it can take some doing to get severing on metal creatures.
 

Internet Kraken

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vallorn said:
by the way what is the actualy problem your having?
That's a very good question! As you can see, Stinthad was taken by a fey mood. What I found was that she was demanding yarn cloth. Yarn cloth was only added in the new versions, and requires shearing wool off certain animals to produce it. However, becuase Reveredtour is an old save it is impossible to acquire yarn cloth!

You can probably see where the issue came from. I spent some time fucking around with the raw files trying to find a way to produce yarn cloth but all I ended up doing was breaking the game. It crashes everytime I try to load the Reveredtour save file.

So bad news is I fucked up the LP. Good news is the LP could have been fucked a lot harder, becuase I have a back up save. It's back a month though, so the events of the last update will be non-canon due to my idiocy.
 

Double A

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The lesson here is to hold on to your old versions if you're doing a Let's Play.

Still, I expect much of the same to happen. Giant will probably still come, but there's a chance he'll actually do something other than make the goblins tired.
 

TheHaunted

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Nov 25, 2009
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Actually, it might be a different type of mega beast, depending on luck it might do better anyway just gotta hope it dodges the two elite bow goblins and maybe it'll cripple a few of the goblins.
 

Catface Meowmers

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Aug 29, 2010
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this thread is what put the Dwarf Fortress bug in my brain, where it has burrowed deep and tasted of the sweet grey matter within. so I totally downloaded the Lazy Newb Pack and have been watching video tutorials by some slow-talkin' guy.

I'm guessing my first expedition will die of starvation and badger attacks within a fortnight.
 

Fr]anc[is

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Catface Meowmers said:
this thread is what put the Dwarf Fortress bug in my brain, where it has burrowed deep and tasted of the sweet grey matter within. so I totally downloaded the Lazy Newb Pack and have been watching video tutorials by some slow-talkin' guy.

I'm guessing my first expedition will die of starvation and badger attacks within a fortnight.
Bring turkeys. Lots of turkeys. 5 or more hens and a rooster is good, they are really cheap. Build nest boxes ASAP at a craftsdwarf workshop. They don't need anything else. And there's no shame embarking somewhere easy at first.
 

General-Veok

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It's a tossup between Turkeys and Blue Peacocks (or Peafowl for the species). Both are pretty much a tossup between the best in terms of size / growthtime / egg clutch size.
 

Internet Kraken

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Double A said:
What about dogs and cats?
Having not played the new version I'm not the best source of information about it, but from what I do know pretty much all the new domestic animals are made primary for livestock purposes. They all need to graze on grass to survive, which means they're a lot less reliable than dogs when it comes to war animals. So you'd still want to bring dogs along for training purposes.

As for cats, you should never intentionally take them with you. Ever.
 

Double A

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Internet Kraken said:
Double A said:
What about dogs and cats?
Having not played the new version I'm not the best source of information about it, but from what I do know pretty much all the new domestic animals are made primary for livestock purposes. They all need to graze on grass to survive, which means they're a lot less reliable than dogs when it comes to war animals. So you'd still want to bring dogs along for training purposes.

As for cats, you should never intentionally take them with you. Ever.
I take one male and one female cat. I then proceed to cage every single goddamn kitten as soon as it's born. They make good eats a year later. Not as good as mermaid, but what're you gonna do?

And, Armok forbid, if they actually adopt a dwarf... it's time to play Cave Explorer.
 

Internet Kraken

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Double A said:
Internet Kraken said:
Double A said:
What about dogs and cats?
Having not played the new version I'm not the best source of information about it, but from what I do know pretty much all the new domestic animals are made primary for livestock purposes. They all need to graze on grass to survive, which means they're a lot less reliable than dogs when it comes to war animals. So you'd still want to bring dogs along for training purposes.

As for cats, you should never intentionally take them with you. Ever.
I take one male and one female cat. I then proceed to cage every single goddamn kitten as soon as it's born. They make good eats a year later. Not as good as mermaid, but what're you gonna do?

And, Armok forbid, if they actually adopt a dwarf... it's time to play Cave Explorer.
Thing is though dogs are just as good as cats for meat without running the risk of adoption. Besides, killing a cat owned by a dwarf can cause a tantrum spiral. Kittens really can bring down entire forts. There's just no reason to bring them along. their only perk is that they hunt vermin, but this isn't neccesary. Besides some migrant is bound to bring a cat that does this anyways. I didn't bring any cats to Reveredtour but there's already a breeding pair.