Let's Play Dwarf Fortress: Syndrome Conundrum

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repeating integers

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Mar 17, 2010
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don't worry vallorn - if I were you, I'd be proud of my death having caused the LPer to go on a roaring rampage of revenge and slaughter the goblins responsible. :p
 

Cowabungaa

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vallorn said:
nice that i get so much mourning after all ive been through. il definatly have to haunt Root and Irridum for letting me die like that! (especialy Irridium)
Pffff, at least the whole squad you were leading wasn't slaughtered because the armourers neglected to make metal armour for us! My boys, my poor poor boys. And myself of course. Now where's my ghost, I need to haunt something.
The_root_of_all_evil said:
Double A said:
I suppose that would make a good goblin a melted goblin?
Probably a caged goblin. Doubly so if it's caged with an elf.
Now that's an idea for entertainment; Goblin Arena! With a new victim gladiator every week! Will he/she reach glory? Place your bets now!
 

vallorn

Tunnel Open, Communication Open.
Nov 18, 2009
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Cowabungaa said:
vallorn said:
nice that i get so much mourning after all ive been through. il definatly have to haunt Root and Irridum for letting me die like that! (especialy Irridium)
Pffff, at least the whole squad you were leading wasn't slaughtered because the armourers neglected to make metal armour for us! My boys, my poor poor boys. And myself of course. Now where's my ghost, I need to haunt something.
lets both haunt them together!

The_root_of_all_evil said:
Double A said:
I suppose that would make a good goblin a melted goblin?
Probably a caged goblin. Doubly so if it's caged with an elf.
Now that's an idea for entertainment; Goblin Arena! With a new victim gladiator every week! Will he/she reach glory? Place your bets now!
my god i need to build that...
 

greatorder

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Apr 22, 2011
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Cowabungaa said:
vallorn said:
nice that i get so much mourning after all ive been through. il definatly have to haunt Root and Irridum for letting me die like that! (especialy Irridium)
Pffff, at least the whole squad you were leading wasn't slaughtered because the armourers neglected to make metal armour for us! My boys, my poor poor boys. And myself of course. Now where's my ghost, I need to haunt something.
gotta say, your avatar is perfect for what you said here.

oh yeah, and vallorn, you died a hero.
a somewhat idiotic brave one too.
 

Internet Kraken

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Mar 18, 2009
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Honestly I had a feeling some dwarf was going to die like Vallorn did. That spot on the map is where the dwarf caravan was cut down, and as a result there's a huge pile of items there. There's a regular stream of dwarves heading over to it, picking up an item, and then heading back. I could forbid everything but there is some useful stuff there. Unfortunate that a soldier had to die rather than a useless hauler.
 

repeating integers

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What Kraken meant to say is that he actually has great respect for haulers and their profession, and condemns the Goblins' attacks in the strongest terms.

/news
 

Internet Kraken

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Here's an update for you; technical difficulties, the game.

So this week has been really shitty in terms of the LP. On Wednesday I was to sick to write, and on thursday I accidentally feel asleep and wasted half the day. But today I have no problems, so everything should be fine. Nope! I got everything set up, and then my computer crashed. Okay, lets try again. Set everything up, another crash. Try again. Crash. After the third time I'm convinced that my computer isn't going to cooperate today. It goes into periods of crashing on seemingly random days, and I have no clue why. I'm not going to start writing an update only to have it crash on me. Sorry.
 

Aidinthel

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Apr 3, 2010
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If you're so tired that you can accidentally fall asleep then that sounds like a much more pressing issue than Dwarf Fortress.
 

greatorder

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The_root_of_all_evil said:
I'd tend to agree, if it's draining you that much, take a bit of time to recover.

We won't moan.

[sub]that much ;)[/sub]
*MOAN*

yeah, take as long as you want, safe in the knowledge our computers are working fine >:)


no, seriously, take as long as you want, so long as it isn't more than half a year ;p
 

greatorder

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max w. antilles said:
ChaoticKraus said:
YES! I did not die in my first confrontation! That is a sucess right?
it's more than i was able to do ;)
heh.

in DF, joining the military=death

especially in reveredtour

EDIT: actually, being sent to reveredtour is a death sentence in of itself.
if reveredtour survives up to 150, I'll be amazed. Although, I have a feeling the circus'll be involved before that happens...

EDIT 2: Kraken, I hate you right now for being so f*cking awesome.
 

Thecard

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Apr 27, 2011
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greatorder said:
max w. antilles said:
ChaoticKraus said:
YES! I did not die in my first confrontation! That is a sucess right?
it's more than i was able to do ;)
heh.

in DF, joining the military=death

especially in reveredtour

EDIT: actually, being sent to reveredtour is a death sentence in of itself.
if reveredtour survives up to 150, I'll be amazed. Although, I have a feeling the circus'll be involved before that happens...

EDIT 2: Kraken, I hate you right now for being so f*cking awesome.
Well, death or madness.
 

Internet Kraken

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Mar 18, 2009
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Aidinthel said:
If you're so tired that you can accidentally fall asleep then that sounds like a much more pressing issue than Dwarf Fortress.
Well I didn't really accidentally fall asleep. It's more that a "quick nap" turned into a long one. Though I admit I do have sleep issues. Like right now I'm about 5:00 AM because I can never fall asleep when I want.

I should probably do something about that.
 

Boaal

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Dec 30, 2008
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Interesting.
Why have you divided your military up so much? Why not fill out the gaps in an existing squad, before creating a new one? This seem to create excessive micromanagement.
 

Thecard

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Boaal said:
Interesting.
Why have you divided your military up so much? Why not fill out the gaps in an existing squad, before creating a new one? This seem to create excessive micromanagement.
This way, if he has two problems, he can send the better squad to try and handle the larger problem, and the second squad can get murdered by kobolds.
 

Boaal

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Thecard said:
Boaal said:
Interesting.
Why have you divided your military up so much? Why not fill out the gaps in an existing squad, before creating a new one? This seem to create excessive micromanagement.
This way, if he has two problems, he can send the better squad to try and handle the larger problem, and the second squad can get murdered by kobolds.
See, I do that too, but I usually focus on filling them out - there seem to be about four half-filled squad there. Surely it'd be a better practice to draft the fourth into the first, fill that out, let them train and go through battles, where the more experienced will help the recruits to survive by killing more/doing more damage (although given the size of those sieges, I wouldn't send my army out there either...). Those that survive gain experience and skill, those that die are unfortunate, but foreseeable casualties.

The second squad can stay as it is, and remain on cave duty/backup/distraction (which is what I do, until I have a third squad specifically for cavern guard).

I just don't see why Kraken's now got four squads rather than three.
 

greatorder

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Apr 22, 2011
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Boaal said:
Thecard said:
Boaal said:
Interesting.
Why have you divided your military up so much? Why not fill out the gaps in an existing squad, before creating a new one? This seem to create excessive micromanagement.
This way, if he has two problems, he can send the better squad to try and handle the larger problem, and the second squad can get murdered by kobolds.
See, I do that too, but I usually focus on filling them out - there seem to be about four half-filled squad there. Surely it'd be a better practice to draft the fourth into the first, fill that out, let them train and go through battles, where the more experienced will help the recruits to survive by killing more/doing more damage (although given the size of those sieges, I wouldn't send my army out there either...). Those that survive gain experience and skill, those that die are unfortunate, but foreseeable casualties.

The second squad can stay as it is, and remain on cave duty/backup/distraction (which is what I do, until I have a third squad specifically for cavern guard).

I just don't see why Kraken's now got four squads rather than three.
because then kraken can have more problems fun!