I tried replaying the game a couple of years ago. I spent around 20 hours installing mods and getting it all running, trying to see what all the fuss about the modding scene was. When I started playing though, I just couldn't think of anything to do, I already did most of the quests when the game was new and they are all so shallow and uninteresting that I couldn't force myself to sit through them again. I think the quests in Oblivion were more interesting in general, if not much better written.trunkage said:I would agree. An impossible ask.
It just happens that I was replaying System Shock hence me bringing it up (also, I need to vent a little because I'm not really enjoying it). I actually starting playing because someone (not on this site) said that System Shock was a better RPG than Skyrim. I was actually surprised someone would make this claim, called shenanigans but decided I need to research it again, just in case my memory was bad (e.g. I replayed BG1&2 a couple of years ago and have re-evaluated. BG1 is a bad game but BG2 is still great).
Part of this process was me actually playing Skyrim for 10 hrs again. I think people are becoming overly harsh on its criticism but I also like the freedom that its modular design has compared to the restrictive connected design you see in Witcher 3 or Fallout NV.
How specifically do yo think Skyrim doesn't hold up?
There aren't any good characters either. Most people just don't have much to say, and what little there is isn't very interesting. The incredibly small voice cast doesn't help things either, but it's not as big an issue as the poor writing. One thing I just don't understand about Bethesda is how they give the same dialogue lines to different actors, so you have different character of all races and genders saying the exact same thing. I don't get it, if you aren't saving the cost of the voice actors you might as well give them something unique to read.
Combat isn't very good either, and shuffling things around with mods doesn't make it any better. Enemies are so damage spongy, and there aren't a whole lot of combat options that actually help in a fight against a stronger opponent so the challenge isn't very fun. But if you abuse enchantment and smithing to overpower yourself, there isn't a lot of fun in that either.
Without good quests or characters the world feels shallow, and there isn't even good combat to make doing anything worthwhile.
I really wish I knew what people who've played it for years are doing in the game to find so much enjoyment in it. I've asked people, but nobodies really given me an answer.
Ah, makes sense. You should definitely play TTYD whatever way you can. I really like a good number of the Mario RPGs, but I think TTYD was the peak of the "series". That's not an easy thing for me to say, because I really like Mario RPG and Paper Mario 64, but I think it's true.MysticSlayer said:I remember renting The Thousand Year Door, but I never bought it. I'm not sure of the exact reason, but not playing it through is the primary reason I don't feel like rating it higher than Paper Mario 64.
That said, based on what I've played of it and some of the other Mario RPGs, I should probably just put "Mario RPGs" as #4. Paper Mario 64 just sticks out more to me for not only being one I've completed but also the first one I played.