Interesting. The only point I'd make is that while it's good to see Bioware trying to adapt and learn from mistakes (points there), I think they are making at least one crucial mistake which could hurt them.
At it's core, a big part of the problem with Mass Effect 2 *WAS* the combat, simply put the core audience of RPG players didn't mind real-time combat, but when it got turned into a twitch/cover base third person shooter, as opposed to using stats.
A deeper game system is good, but I think in the end part of the issue is whether the quintessntial "lobster accountant" is going to be able to beat the game with minimal skill
at aiming.
Likewise, while the weapon slots idea is interesting, it does have me wondering if that's a good idea, since it seems kind of shooter-centric, for people who don't get why weapons access is part of the balancing process.
... and of course the most important issue, that of sweet, sweet, lewt. Will we have a decent range of equipment? Can we have our companions wear the armor we want them do? Or will we have to pay money if we wantto change their apperance again (horse armor rides again! this time without any statistical benefits).
These are my thoughts at any rate, we'll see what happens.
At it's core, a big part of the problem with Mass Effect 2 *WAS* the combat, simply put the core audience of RPG players didn't mind real-time combat, but when it got turned into a twitch/cover base third person shooter, as opposed to using stats.
A deeper game system is good, but I think in the end part of the issue is whether the quintessntial "lobster accountant" is going to be able to beat the game with minimal skill
at aiming.
Likewise, while the weapon slots idea is interesting, it does have me wondering if that's a good idea, since it seems kind of shooter-centric, for people who don't get why weapons access is part of the balancing process.
... and of course the most important issue, that of sweet, sweet, lewt. Will we have a decent range of equipment? Can we have our companions wear the armor we want them do? Or will we have to pay money if we wantto change their apperance again (horse armor rides again! this time without any statistical benefits).
These are my thoughts at any rate, we'll see what happens.